I don’t even know if I could get back to playing the original game. Or, more accurately, the game with it’s original rules.
The way my friends and I played back in the day:
1- Escalating armies, until the row of numbers on the side of the board was maxed, then a “collapse of Industrial Society due to the Unending War”. Start over again at 3…
2- Blitz rule. Which is to say, You make your initial attack, say, North Africa into Brazil. Using the same army that is now in Brazil, you can make additional attacks (from Brazil) to each territory touching it. Once you had done that, that army was exhausted, and needed to wait for refit (next turn) before anything could be done. Example: I launch my huge army of 35 guys into Central America from Venezuela. My surviving army of 30, firmly entrenched in Central America, Can then launch two more attacks from Central America to Eastern and Western US. That force is then exhausted. I could, in theory, launch an attack from Alaska into the Northern Provinces, and from Iceland into more of the north, but taking all of N. America is almost impossible.
This has the effect of making games both longer, and WAAAAY more strategic. You hoard your troops, you move much more cautiously, you tend to not leave the interior of your continent stripped down much at all… Someone could turn in for 50 men, and with that vast swarm… conquer S. America, and then stall out and have to wait. Giving everyone else a turn to prep for defense.
So much fun.
That was it, btw. No “Nuclear Risk” stupidity, nothing like that. A good 4 player game would last an entire weekend.