# Role-Playing Games: Epic plot derailment

**URL:** <https://boards.straightdope.com/t/role-playing-games-epic-plot-derailment/693564>\
**Category:** The Game Room\
**Created:** [July 19, 2014, 10:38pm UTC](https://boards.straightdope.com/t/role-playing-games-epic-plot-derailment/693564 "2014-07-19T22:38:52Z")\
**Posts on this page:** 1\
**Page:** 2

<div class="post-metadata">

**Author:** ![John\_DiFool](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/john_difool/32/19543_2.png) [@John\_DiFool](https://boards.straightdope.com/u/John_DiFool)\
**Post date:** [July 23, 2014, 8:02pm UTC](https://boards.straightdope.com/t/role-playing-games-epic-plot-derailment/693564/21 "2014-07-23T20:02:14Z")

</div>

> [@appleciders](#):
>
> Sometimes you’ve got to change your perspective and see this as emergent behavior, and consider that this sort of thing is why we like D&D differently than CRPGs. A couple years ago, a couple of my superhero/villain characters came across a mission critical ally who’d been apparently killed and was being left for dead by the authorities as a message to others who’d resist the government. The players were intended to wait until the authorities left and then recover the apparently-dead ally. Instead, they created a big fat distraction, snatched the ally’s body, and hijacked the armored car, leading to a merry chase across the city. As the DM, I loved it. That was way better than my plan.

With frequent Weekend At Bernie’s references? 😃

[Previous page](https://boards.straightdope.com/t/role-playing-games-epic-plot-derailment/693564.md?page=1)
