I’ve mentioned this before, but I had a college roommate who thought that a good rule for basketball would be if a team is behind by a significant bumber of points and a player can bounce the ball of an opponent’s head and get it into the basket, it automatically ties the game.
If they were to insitute that into basketball, I might watch the game.
Alright, I think I will defer to your baseball knowledge. My changes are things that bug me. I still would prefer parks to be identical, but I’ll grant that stats in different parks are probably accounted for in a way that I don’t know about
But wouldn’t it be more exciting if there was a moat? With alligators!
Well, now we’re looking at 4.6 yards/pass versus 4.2 yards/run (and the 4.2 is too low: we still need to remove sacks from the rushing average). So it’s really not that far off from a game-theory optimum at this point. If you account for the the number of rushes that are in short yardage where the team is only trying to gain one or two yards, then it may well be that teams are pretty darn close to having equal expected values for rushes and passes.
I mean, good work digging up stats and adjusting them intelligently, but the result doesn’t seem to me to be very strong evidence that NFL teams as a whole run too much. It rather seems to show that NFL teams are about the right balance, overall.
Sacks are included in pass yardage in the NFL-run yardage in the colleges tho.
Well averages are one thing, individual team stats are another. Last year yards/pass ranged from 8.0 (Chargers) all the way down to 4.4 (Browns), while run averages were a bit closer (5.2-Titans, Chargers again oddly enough, at 3.3). All I’m trying to say is that the passing game can give you more of an edge, if you do it right (on both sides of the ball), than focusing on the run game will, but that doesn’t preclude someone like the Titans from suceeding their way. No, we won’t see an NFL team throw almost all the time (when they aren’t leading towards the end of the game of course), just like we won’t see baseball parks with 600 foot fences, but I’d love to see someone try both.
Make replay a penalty situation. It’s a “delay of game”, 5yds depending on result. (foward if “D” is wrong, backward if “O” is wrong) no 2 minute warning rule.