SDMB Shadowrun Campaign chapter 2: Golden Rule - players only!

“Once Vayne is dead I’m storming Synthcorp. I don’t know why we’re bothering with the mage in the first place, but Universal Omnitech considers him a high-priority target and that’s good enough for me.”

Chaggo to the group; “If we take out Vayne, they won’t have anyone to mind-rape us in the building. Synthcorp won’t necessarily suspect us. We need to get inside before the UO assault, to plant that virus. Otherwise it’s just a frontal assault likely to fail. We start on the inside, and we can’t get inside with Vayne in the picture.”

“Enough jawbonin’. A plan’s just a list of things that’ll go wrong. Let’s go.”

“Agreed. We are powerful enough to handle him.”

Well, if we’re all decided, let’s get this done. The clock is ticking.

I’m waiting for some PM confirmations, and then the group will pay a friendly visit to Vayne at the Dog Track gentleman’s club. Expect the next update in approximately 4 hours.

A few hours later, the group is standing outside the Dog Track club. A long line of people is waiting outside the building, with three burly looking guards standing outside. Two of the bouncers are trolls which seem even bigger than normal for their race. The third is an ork who seems hyper-alert. Goethe notices a bulge in the ork’s jacket that appears to be concealing a pistol. All three bouncers are wearing dark casual suits with reinforced armor jackets.

“No way they just let us through,” Chaggo says to the group. “That line is a hundred people deep.”

Besides a grunt in response to Chaggo’s observation, the cybernetic man doesn’t pause to survey the situation or discuss it over with his new companions, instead immediately making his way around the back of the club.

Once at a side offering at least some small measure of privacy (if he can’t find such a location, fuck it, he does it in plain sight of any lingering clubbers) he lets his duffel bags fall to the ground where he crouches between them, unzipping them both simultaneously. He emerges with two aerosol cans and approaches the exterior wall of the building. The cans are filled with a thick, creamy paste with which he outlines a square about six feet by six feet, discarding the spent cans afterwards. To those with demolitions expertise this is obviously explosive foam.

Returning to the duffel bags he pulls from one a small radio receiver and from the other a small grey latex mask with attached air filters. He sinks the receiver into the foam with one hand and positions the mask on his head with the other, ready to be pulled down over his face. He retrieves a pair of gas grenades from his bags before zipping them up and tossing them aside for now.

He has his shotgun in his right hand and his grenades in his left. To those that may have followed him it’s fairly obvious what’s about to happen if he is not interrupted.

Back at the apartment, in response to Goethe, while getting up from his chair: “Sounds good to me.”

Now at the club, Nail follows the cyborg. Seeing what’s going on, he quips: “Where were you when I was into the club scene?”

“I didn’t even know machine-men shaved,” Seneth says looking at the foam.

“you got a name, machine-man? I’m calling you Mr. Machine otherwise.”

The cyborg talks as he sets the explosive foam, not looking over, his voice monotone: “Identification number 450902603.”

Chaggo sees the man known only by his identification number walk around the north corner of the building. It doesn’t take a genius to see he’s up to something. The ork bouncer is eyeing 4509 suspiciously as he rounds the corner, and reaches for a transmit button, presumably to alert the other bouncers about the suspicious cyborg.

“Well, shit,” Chaggo mutters. Immediately he sets in motion. He suddenly leaps at an elf man waiting in line. Chaggo yanks the man out of the line and shouts with mock-anger, “You’ll never get away with it, slime ball!”

“Get your filthy hands off me, peasant!” the young-ish elf says, and tries to physically shove Chaggo off him. Chaggo is too strong, and his grip holds. He turns his waist, and with a lightning fast flick of his wrist, the elf slams to the ground.

Donovan sees Chaggo’s distraction, and runs to help. As the two troll bouncers converge on Chaggo, Donovan slams his body into one of them. Donovan’s tiny (in comparison) body bounces off the mountain of metahumanity. The (literal!) bouncer turns to the new threat, and holds Donovan by the collar of his jacket, lifting him off the ground. “Puny man, you crazy?” The troll says.

Donovan lashes at the troll’s face with a sudden surprising vicious punch, as the second troll reaches Chaggo. The rest of the group rounds the corner to the Dog Track’s service alleyway without incident.

Donovan and Chaggo have distracted the club security, buying 4509, Nail, Goethe, and Seneth time to reach the alley without being accosted. 4509 has spread explosive foam over a section of the wall, and is apparently prepared to detonate it. If he does, the group will enter combat with a surprise initiative pass.

“Identification number 450902603, don’t make that foam stuff explode! Wait!”

Ignoring Seneth, 4509 turns and crouches, pulling the pin from one of the gas canisters and detonating the explosive foam with a thought, unconcerned with the safety of the others in the alley.

Once the explosives have been set off he’ll activate his ultrasound emitter, weapon/cybernetics scanner and chuck the armed gas grenade into whatever hole is (hopefully) made in the side of the club. Then he’ll shake the mask over his face and try to enter with his shotty, opening fire on anything that gets in his way, not being particularly discriminant in doing so.

Goethe to the newcomer:

“Remember, we’re here for one specific reason only. Most of the people here have nothing to do with this. Your shotgun alone should be more than enough to scare them away. Besides, I got your back.”

Goethe pulls out his heavy pistol.

“You know, the next time you plan on going in with the heavy and noticeable firepower, it’d be nice to let the rest of us know. I would have brought something heavier. Just try not to kill anyone who doesn’t oppose you, eh? We’re here for one guy.”

Before the bombs go off, to Seneth: “He’s a few chips short of an emotion circuit. Now get back!” he says while pulling him away from the foam.

After the explosion, Nail speaks after Goethe. “Yeah, as much fun as carnage can be, let’s try to keep it to a minimum.” Nail is doubtful the cyborg is listening.

In the surprise round, Nail will observe before acting. He would rush in and attempt to physically disable the target, but he is certainly not getting in the path of T-1000 here.

The expertly-applied explosive gel “pops” underwhelmingly a moment before the alleyway is rocked by a powerful wave of concussive force. The wall crumbles in a wrecked area approximately 7 feet tall by 5 feet wide.

Before the dust settles, 4509’s grenade rolls lazily through the wreckage. The terrified screams of the partiers inside is enough to overwhelm the loud techno dance music blaring from the club speakers, but the screaming begins to turn into choking gasps as the tear gas grenade releases it’s poison.

4509 calmly steps through the destruction and briefly surveys the carnage. The vermin are fleeing before his terrifying image, except one human bouncer who has managed to keep his wits. The man draws and fires his light pistol blindly toward the dusty wreckage before the gas overwhelms him, scoring a hit that strikes directly in the cyborg’s chest. The bullet richochets harmlessly off the cybernetic torso, doing little more than scuffing the synthetic skin-colored material covering it.

4509 fires two shots from his semi-automatic shotgun in response. Both shots strike true, forcefully knocking the man backward off his feet, where he disappears among a herd of panicking people attempting to flee through the exit.

4509 glances upward, to a stairway leading to the private VIP rooms on the 2nd floor. Anyone inside would surely have heard the commotion downstairs. The first floor has an area affected by tear gas, which the other group members may be affected by if they run through without protection. There is no other obvious resistance on the first floor.

Time is short! Emergency response crews will be at the club in less than two minutes, at which point the group’s plan will be seriously threatened.

A sense of foreboding strikes Nail as he watches the heartless machine execute the bouncer. “You’re in the big leagues now,” his subconscious tells him woefully. “From here on, the big dogs eat the little ones.”

4509 ignores anyone fleeing or incapacitated by the gas, letting them live. When able he’ll arm and toss his remaining gas grenade up the stairs towards the VIP section before heading up himself. If there’s time on the way up he’ll replace his spent shells. Like before, he attempts to kill anything that offers resistance. If seriously damaged he’ll try to fall back to the alley.

Unless we are positive of Vayne’s location, Seneth will cast:

Detect enemies

Or/and

Detect magic
On the first floor area and toward the VIP rooms.

If any enemies are on floor 1, he will cast his “confuse area” spell if he can avoid allies.

Detect enemies will not work, as Vayne doesn’t even know you exist, let alone have any specific ill-intent toward you. Will Seneth proceed casting detect enemies anyway?