# Seedship (space colonization phone game)

**URL:** <https://boards.straightdope.com/t/seedship-space-colonization-phone-game/804984>\
**Category:** The Game Room\
**Created:** [December 21, 2017, 10:48am UTC](https://boards.straightdope.com/t/seedship-space-colonization-phone-game/804984 "2017-12-21T10:48:38Z")\
**Posts on this page:** 7\
**Page:** 3

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**Author:** ![Fugazi](https://avatars.discourse-cdn.com/v4/letter/f/f08c70/32.png) [@Fugazi](https://boards.straightdope.com/u/Fugazi)\
**Post date:** [January 14, 2018, 11:32pm UTC](https://boards.straightdope.com/t/seedship-space-colonization-phone-game/804984/41 "2018-01-14T23:32:59Z")

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Fun little time waster, but I wish they would have attributes affect each other. It doesn’t make sense for a planet with no water or no atmosphere to have plant life, animals and a native civilization.

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**Author:** ![wevets](https://avatars.discourse-cdn.com/v4/letter/w/e9a140/32.png) [@wevets](https://boards.straightdope.com/u/wevets)\
**Post date:** [January 15, 2018, 11:09pm UTC](https://boards.straightdope.com/t/seedship-space-colonization-phone-game/804984/42 "2018-01-15T23:09:48Z")

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> [@iiandyiiii](#):
>
> Finally broke 13K – Information age, cosmic utopia, and integrated society with the natives. The only thing I was missing was post-singularity tech, or I would have broken 14000.

Huh - I landed on a planet with a pre-existing alien post-singularity civilization, got integrated society, and still didn’t break 14000. over 13K though. Probably had too many colonists die on the way.

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**Author:** ![JohnT](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/johnt/32/15048_2.png) [@JohnT](https://boards.straightdope.com/u/JohnT)\
**Post date:** [January 19, 2018, 12:19am UTC](https://boards.straightdope.com/t/seedship-space-colonization-phone-game/804984/43 "2018-01-19T00:19:16Z")

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El Dorado’s alien forests stretch away beneath a blue sky. The colonists live in high-tech cities under airtight domes, on top of the planet-wide ice sheet. They live lives of peace and spiritual fulfilment beyond the dreams of their ancestors on Earth, guided by a combination of human and alien philosophy. Many of the planet’s native inhabitants live in the human communities, and the colonists’ culture has been enriched by alien influences. In the first city stand monuments to the 119 colonists who died building the first settlement and the seedship AI that guided humanity to its new home.

Score  
Planet atmosphere: 500  
Planet gravity: 500  
Planet temperature: 0  
Planet water: 250  
Planet resources: 500  
Survivors after landing: 1000  
Survivors after settlement construction: 881  
Final technology level (Post-Singularity): 3000  
Native relations (Integrated Societies): 2000  
Final culture (Cosmic Enlightenment): 3000  
Surviving scientific database × 10: 1160  
Surviving cultural database × 10: 1330  
Total: 14121

Boo-yah!

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**Author:** ![Frylock](https://avatars.discourse-cdn.com/v4/letter/f/ce7236/32.png) [@Frylock](https://boards.straightdope.com/u/Frylock)\
**Post date:** [January 19, 2018, 6:33am UTC](https://boards.straightdope.com/t/seedship-space-colonization-phone-game/804984/44 "2018-01-19T06:33:19Z")

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Do I understand the game or am I missing anything?

It looks like you go from planet to planet, until you find one that you think will yield a high score when colonized, and you colonize it, and that’s the entire game? A bit like a slot machine with a push your luck element added via the events between planets?

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**Author:** ![snfaulkner](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snfaulkner/32/433_2.png) [@snfaulkner](https://boards.straightdope.com/u/snfaulkner)\
**Post date:** [January 19, 2018, 6:42am UTC](https://boards.straightdope.com/t/seedship-space-colonization-phone-game/804984/45 "2018-01-19T06:42:43Z")

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> [@Frylock](#):
>
> Do I understand the game or am I missing anything?
> 
> It looks like you go from planet to planet, until you find one that you think will yield a high score when colonized, and you colonize it, and that’s the entire game? A bit like a slot machine with a push your luck element added via the events between planets?

No, you understand it perfectly. There’s some decisions that affect the outcome, so maybe not totally slot machiney.

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**Author:** ![JohnT](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/johnt/32/15048_2.png) [@JohnT](https://boards.straightdope.com/u/JohnT)\
**Post date:** [January 20, 2018, 3:03am UTC](https://boards.straightdope.com/t/seedship-space-colonization-phone-game/804984/46 "2018-01-20T03:03:01Z")

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Just got 14151. Looks like the maximum score is 12,500 + your culture/science database bonus.

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**Author:** ![JohnT](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/johnt/32/15048_2.png) [@JohnT](https://boards.straightdope.com/u/JohnT)\
**Post date:** [January 20, 2018, 3:15am UTC](https://boards.straightdope.com/t/seedship-space-colonization-phone-game/804984/47 "2018-01-20T03:15:31Z")

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> [@iiandyiiii](#):
>
> What’s the lowest score anyone’s managed while still having a civilization alive? I think I’ve gotten around 4K, something like a medieval slave society.

Neolithic warring states, 2,562.

“The colonists live in squat stone-walled cities under airtight domes, on platforms floating on the planet-wide ocean. The cities are dominated by barracks housing their vast armies, which regularly attack other cities”

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