# Shakespeare Mafia-- Act I

**URL:** <https://boards.straightdope.com/t/shakespeare-mafia-act-i/1020789>\
**Category:** Thread Games\
**Created:** [July 12, 2025, 3:19pm UTC](https://boards.straightdope.com/t/shakespeare-mafia-act-i/1020789 "2025-07-12T15:19:12Z")\
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**Author:** ![Thing.Fish](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/thing.fish/32/9168_2.png) [@Thing.Fish](https://boards.straightdope.com/u/Thing.Fish)\
**Post date:** [July 14, 2025, 7:53pm UTC](https://boards.straightdope.com/t/shakespeare-mafia-act-i/1020789/120 "2025-07-14T19:53:10Z")

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There could certainly be scum power roles. The scum already know everyone’s alignment, but they might have a Role Cop that can check to see whether townies have power roles. A Doc probably wouldn’t do them much good, and a Vig would be very overpowered for scum. But roleblockers, watchers and trackers work well for both sides. There are also some scum-specific power roles such as the Godfather, who shows up as Town on Cop investigations (I would consider it borderline unfair for the Mod to put such a role in the game without warning us, though), or a Tough Guy, who can override Doc protection to kill a victim.

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