# Sims 3

**URL:** <https://boards.straightdope.com/t/sims-3/496967>\
**Category:** The Game Room\
**Created:** [May 19, 2009, 2:49pm UTC](https://boards.straightdope.com/t/sims-3/496967 "2009-05-19T14:49:29Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Ichini\_Sanshigo](https://avatars.discourse-cdn.com/v4/letter/i/d9b06d/32.png) [@Ichini\_Sanshigo](https://boards.straightdope.com/u/Ichini_Sanshigo)\
**Post date:** [June 4, 2009, 8:52pm UTC](https://boards.straightdope.com/t/sims-3/496967/41 "2009-06-04T20:52:19Z")

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> [@Elyanna](#):
>
> Go to the sim’s inventory tab; pause the game; click guitar and drag. I think.

There’s an inventory tab now? Is it based on a stack modus? Hash system? Tree?

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**Author:** ![Elyanna](https://avatars.discourse-cdn.com/v4/letter/e/b5ac83/32.png) [@Elyanna](https://boards.straightdope.com/u/Elyanna)\
**Post date:** [June 4, 2009, 9:06pm UTC](https://boards.straightdope.com/t/sims-3/496967/42 "2009-06-04T21:06:52Z")

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> [@Ichini\_Sanshigo](#):
>
> There’s an inventory tab now? Is it based on a stack modus? Hash system? Tree?

I’m.. not entirely sure what those mean, and google isn’t helping, sorry. The inventory tab has a big box with pictures of the objects within it. They’re stacks.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [June 5, 2009, 12:54am UTC](https://boards.straightdope.com/t/sims-3/496967/43 "2009-06-05T00:54:42Z")

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> [@Ichini\_Sanshigo](#):
>
> There’s an inventory tab now? Is it based on a stack modus? Hash system? Tree?

It’s the same inventory thingy from Sims 2, but with its own tab now.

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**Author:** ![Postariti](https://avatars.discourse-cdn.com/v4/letter/p/b4bc9f/32.png) [@Postariti](https://boards.straightdope.com/u/Postariti)\
**Post date:** [June 5, 2009, 2:28am UTC](https://boards.straightdope.com/t/sims-3/496967/44 "2009-06-05T02:28:23Z")

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Just a heads up, there’s now a mod to enable the Story Progression toggle at “More Awesome Than You.” It also “fixes” a few other things. Male sims will no longer spawn a motherless child. Cookbooks will no longer disappear after use.

The big drawback to modding this game, is that you can’t mix and match mods. Sims 3 simply isn’t as mod friendly as Sims 2.

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**Author:** ![Elyanna](https://avatars.discourse-cdn.com/v4/letter/e/b5ac83/32.png) [@Elyanna](https://boards.straightdope.com/u/Elyanna)\
**Post date:** [June 5, 2009, 2:44am UTC](https://boards.straightdope.com/t/sims-3/496967/45 "2009-06-05T02:44:38Z")

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Pescado cracks me up. It also cracks me up that one of the first mods they started on over there was the nocensor hack. Crazy MATY.

Semper Fidelis Tyrannosaurus!

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**Author:** ![Postariti](https://avatars.discourse-cdn.com/v4/letter/p/b4bc9f/32.png) [@Postariti](https://boards.straightdope.com/u/Postariti)\
**Post date:** [June 5, 2009, 3:33am UTC](https://boards.straightdope.com/t/sims-3/496967/46 "2009-06-05T03:33:08Z")

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Yes, and his violent hatred of being thanked cracks me up.

Also worth mentioning, EA posted a work around on the official board. Don’t know if it works (I don’t have the game yet).

* * *

Hi All - I’ve seen many conversations popping up about our game feature called Story Progression and the fact that the option to turn it off doesn’t work. We’ve been investigating this and have found that the toggle is not doing what it was intended to do. We are working to address this asap but in the meantime there is a workaround for PCs.

For PC:

1. Find your game executable. It should be here: C:\Program Files\Electronic Arts\The Sims 3\Game\Bin
2. Create a shortcut on your desktop to the TS3.exe.
3. Right-Click on the shortcut and choose “Properties”
4. In the top line “Target:” go to the end of the line and add this tag -disablestoryprogression  
\*\* You Simmers have been awesome and pointed out you need to make sure there is a space BEFORE the dash in your target line. Thanks guys!
5. From this point on you will need to run your game from this shortcut and NOT through your launcher.

There isn’t a work around for Mac at this time.

I realize this is a certainly not ideal but it will address the issue while we are working on a real fix.

I also want to mention that there are a few events that can still occur even if story progression is completely off.

- Any pre-made pregnant Sims will still have their babies.
- If Aging is on, Sims will still die.
- As YOUR Sims get new jobs, other Sims in the neighborhood may have their careers reassigned to become your boss or co-workers.

Thanks so much for your patience.

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**Author:** ![Elyanna](https://avatars.discourse-cdn.com/v4/letter/e/b5ac83/32.png) [@Elyanna](https://boards.straightdope.com/u/Elyanna)\
**Post date:** [June 5, 2009, 3:54am UTC](https://boards.straightdope.com/t/sims-3/496967/47 "2009-06-05T03:54:15Z")

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Good to know! Thanks for the info! These help patch over a pretty big problem in the game. I am quite pleased.

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**Author:** ![TruCelt](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/trucelt/32/523_2.png) [@TruCelt](https://boards.straightdope.com/u/TruCelt)\
**Post date:** [June 5, 2009, 6:45pm UTC](https://boards.straightdope.com/t/sims-3/496967/48 "2009-06-05T18:45:05Z")

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I bought the game and am pretty frustrated already. I can’t get the speed to raise above normal! Very annoying. I have no patience for watching my SIMs sleep!

Anybody seen anything that might help?

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**Author:** ![BurnMeUp](https://avatars.discourse-cdn.com/v4/letter/b/91b2a8/32.png) [@BurnMeUp](https://boards.straightdope.com/u/BurnMeUp)\
**Post date:** [June 5, 2009, 7:46pm UTC](https://boards.straightdope.com/t/sims-3/496967/49 "2009-06-05T19:46:19Z")

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Anyone know if it runs on Vista 64 yet?

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**Author:** ![Mirasol](https://avatars.discourse-cdn.com/v4/letter/m/b5e925/32.png) [@Mirasol](https://boards.straightdope.com/u/Mirasol)\
**Post date:** [June 5, 2009, 9:15pm UTC](https://boards.straightdope.com/t/sims-3/496967/50 "2009-06-05T21:15:27Z")

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> [@Pleonast](#):
>
> I apparently I need to put a guitar in my inventory to do that, but I have no idea how to do that. Anyone know?

You can also put objects in the Sims inventory by dragging the object to the Sim (such as the guitar) and then releasing it. Now if only I could figure out how to get my Sim to stop playing the guitar in the bathroom. Every time I tell her to play it, no matter where she is in the house or where the guitar is stored, she takes it into the bathroom to play. Must have good acoustics in there, I guess!

> [@TruCelt](#):
>
> I bought the game and am pretty frustrated already. I can’t get the speed to raise above normal! Very annoying. I have no patience for watching my SIMs sleep!

I also get frustrated/bored waiting for my Sims to sleep/work. From what I gather from over at the Sims 3 community forums, this is a common problem, and your top available speed is greatly affected by the speed of your processor. This is because of the story progression – it has to simulate the whole neighborhood now rather than just your house like in previous games. My processor is a little older/slower, and while my graphics card mostly makes up for it in how the game looks/runs, my 2x fast forward is only a little quicker than regular time, and not much difference at all between 2x and 3x. Oh well, at least I can play.

One thing I do really like is the previously mentioned ability to customize the color/pattern/texture for most objects right in game (rather than with outside tools/downloading mods as for previous games). Very nice addition for adding some variety.

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**Author:** ![Elyanna](https://avatars.discourse-cdn.com/v4/letter/e/b5ac83/32.png) [@Elyanna](https://boards.straightdope.com/u/Elyanna)\
**Post date:** [June 5, 2009, 11:04pm UTC](https://boards.straightdope.com/t/sims-3/496967/51 "2009-06-05T23:04:01Z")

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> [@TruCelt](#):
>
> I bought the game and am pretty frustrated already. I can’t get the speed to raise above normal! Very annoying. I have no patience for watching my SIMs sleep!
> 
> Anybody seen anything that might help?

Either zoom in so close that you’re staring at grass, or zoom out to map view. If it doesn’t have to render sims moving, it goes a little faster.

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**Author:** ![Palooka](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/palooka/32/2902_2.png) [@Palooka](https://boards.straightdope.com/u/Palooka)\
**Post date:** [June 5, 2009, 11:07pm UTC](https://boards.straightdope.com/t/sims-3/496967/52 "2009-06-05T23:07:22Z")

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> [@BurnMeUp](#):
>
> Anyone know if it runs on Vista 64 yet?

Runs for me on Vista x64.

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**Author:** ![Lobsang](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/lobsang/32/4067_2.png) [@Lobsang](https://boards.straightdope.com/u/Lobsang)\
**Post date:** [June 6, 2009, 12:01am UTC](https://boards.straightdope.com/t/sims-3/496967/53 "2009-06-06T00:01:35Z")

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Anyone know how to reset the tutorial? I closed it JUST TO MAKE A TINY CHANGE (because I wasn’t allowed to get to the options screen while in the tutorial) and now I can’t get it back. I can just get the lessons.

I mean the beginning tutorial. The one that tells you how to play the game. My character is just stood there, and I want to be guided through the basics rather than have to figure it out from the lessons (which are in alphabetical order. Not very helpful for beginning)  
I’ve tried starting again (having to go through the damn motions of creating the same character again) but no tutorial!!!

edit: I figured it out, it’s on the options menu from the main menu.

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**Author:** ![Lobsang](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/lobsang/32/4067_2.png) [@Lobsang](https://boards.straightdope.com/u/Lobsang)\
**Post date:** [June 6, 2009, 12:16am UTC](https://boards.straightdope.com/t/sims-3/496967/54 "2009-06-06T00:16:24Z")

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Turns out the tutorial isn’t very big. but you do get a free 500 simlonians out of it.

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [June 6, 2009, 1:26am UTC](https://boards.straightdope.com/t/sims-3/496967/55 "2009-06-06T01:26:49Z")

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Question guys: My SO just spend an hour creating her Sim, but instead of putting it on the bin, she went back to the map. We wanted to create a pair of sims in the same household, but she is a household unto herself now. Is there any way I can take her out and send her back to the create a sim page so I can save her? Can I add my sim to her household somehow?

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**Author:** ![Elyanna](https://avatars.discourse-cdn.com/v4/letter/e/b5ac83/32.png) [@Elyanna](https://boards.straightdope.com/u/Elyanna)\
**Post date:** [June 6, 2009, 5:06am UTC](https://boards.straightdope.com/t/sims-3/496967/56 "2009-06-06T05:06:35Z")

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I don’t know about sending her back to the create a sim page, but you can move her in a house and move another sim in that house from the map.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [June 6, 2009, 1:59pm UTC](https://boards.straightdope.com/t/sims-3/496967/57 "2009-06-06T13:59:18Z")

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> [@Kinthalis](#):
>
> Is there any way I can take her out and send her back to the create a sim page so I can save her?

Use CTRL+ALT+C to open the console window then enter _edit in cas_. If you don’t mind them starting out as roommates, the better option is to move in one and then the other as **Elyanna** suggested. The second one will bring §20K along.

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**Author:** ![Ichini\_Sanshigo](https://avatars.discourse-cdn.com/v4/letter/i/d9b06d/32.png) [@Ichini\_Sanshigo](https://boards.straightdope.com/u/Ichini_Sanshigo)\
**Post date:** [June 6, 2009, 2:26pm UTC](https://boards.straightdope.com/t/sims-3/496967/58 "2009-06-06T14:26:41Z")

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Ah, ctrl-alt-C, the lifesaver of the Sims world.

And Elyanna, the inventory modi were a reference to [Homestuck](http://www.mspaintadventures.com/), the current incarnation of _MS Paint Adventures_. It’s an interactive webcomic that makes a lot of references to computer games, and the current story is borrowing from _The Sims_. It’s funny and surreal and slightly nightmarish at the same time.

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**Author:** ![Elyanna](https://avatars.discourse-cdn.com/v4/letter/e/b5ac83/32.png) [@Elyanna](https://boards.straightdope.com/u/Elyanna)\
**Post date:** [June 6, 2009, 5:30pm UTC](https://boards.straightdope.com/t/sims-3/496967/59 "2009-06-06T17:30:37Z")

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Interesting. When I googled them, that comic did come up. I couldn’t figure it out. Thanks!

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [June 7, 2009, 1:38am UTC](https://boards.straightdope.com/t/sims-3/496967/60 "2009-06-07T01:38:56Z")

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> [@Mirasol](#):
>
> One thing I do really like is the previously mentioned ability to customize the color/pattern/texture for most objects right in game (rather than with outside tools/downloading mods as for previous games). Very nice addition for adding some variety.

I linked [these hex codes for various colors](http://mostcolor.cn/285.html) in [the Seed thread](http://boards.straightdope.com/sdmb/showthread.php?t=466720) and it’s useful here as well.

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