# Skimming the surface: Scum Mafia FORBIDDEN thread

**URL:** <https://boards.straightdope.com/t/skimming-the-surface-scum-mafia-forbidden-thread/526896>\
**Category:** The Game Room\
**Created:** [January 29, 2010, 3:18pm UTC](https://boards.straightdope.com/t/skimming-the-surface-scum-mafia-forbidden-thread/526896 "2010-01-29T15:18:16Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![Pleonast](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/pleonast/32/1183_2.png) [@Pleonast](https://boards.straightdope.com/u/Pleonast)\
**Post date:** [February 4, 2010, 7:38pm UTC](https://boards.straightdope.com/t/skimming-the-surface-scum-mafia-forbidden-thread/526896/13 "2010-02-04T19:38:11Z")

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> [@Scum mafia: On Cecil pond \[Game Over\]](https://boards.straightdope.com/t/scum-mafia-on-cecil-pond-game-over/526202/649):
>
> I suddenly understand **Pleonast** a lot better.

😃 Yep, I’ve been down the road **story** is on now many times.

While I think Lysing two players is very suboptimal\* under almost any conditions, **sach** is hounding **story** way too much. **story** is not voting for two players. Presenting an idea is pro-Town. I’m surprised **sach** is complaining about that.

I think what we’re seeing is the effect of two good players get caught up emotion of the game. It’s the tunnel vision that seems to be unavoidable while playing the game.

\*Why isn’t anyone working out the mislynch numbers? I did the analysis, and voting two players at a time is extremely bad in mislynch terms.

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