So i decided to play Minecraft

Both banners and item frames can be used to get back to a place, in different ways. I ought to learn to use banners, actually…

My goal isn’t to build out full bases, but just a series of safe places to spend the night, which i can stock with a few resources. Think “AMC huts”. I did my initial mapping of the inlands sea with just one bed, which i took with me every day, but i was moving quickly, in a boat, and not really exploring the environs. I think if I’m going to hike around the sea, i want to have slept nearby.

Marking the huts with banners is a good idea, though.

Well, 17 wool, 5 logs, and 1 coal/charcoal can make a nice tent and campfire. If you just want a respawn point that doesn’t look too ugly.

~Max

I started playing Minecraft on pc after Christmas. I avoided it for years because it is just an ugly game. But I do love a good building game, so I finally gave in. As a game it isn’t fun to me, I always play in creative. My original builds look boxy and awful, but I have found some youtube tutorials and blueprints online. It’s pretty fun. I have spent way too much on texture packs.

Lol, one of the reasons i like it is that i think it’s pretty.

I’ve set up automated sorting of the junk i get from killing skeletons in the skeleton experience farm. And i blew most of my redstone and gold building an automated melon& pumpkin farm. I ran it last night and got two double chests full of melon slices and pumpkins. My guess is it filled in an hour or two, as this farm seems to run quite fast. This evening I’ll try trading them in for emeralds and see what my haul was. (I trained up 6 farmers to the point where they buy both melons and pumpkins. Maybe I’ll need more farmers. We’ll see.)

So, next up, one of these:

  • Circumnavigate the inland sea
  • Further explore the nether
  • Check out caves and cliffs (probably more inland, and definitely more underground, than the circumnavigation.)
  • Build a large square dance hall, so i can invite my friends to “dance” here
  • Start work on a zoo

Hmm, I’m building a large circular tower, both as a place to house the villagers i traded with in the past, but don’t intend to ever trade with again, and also as a closer-to-base peaceful iron farm.

I’d like to run a circular staircase either directly outside it, or directly inside it. This staircase needs to have no spawnable spots, due to “iron farm”, but i suppose i can drop carpet on some blocks if i need to, or use glass.

But i can’t figure out how to make one that looks nice. I’m not very good with staircases, so i don’t know if this is me, or the game. Any suggestions on how to make a circular staircase? Or videos to watch?

You can fit a spiral staircase in a 3x3. Slab, stair, move up one block and turn 90 degrees, repeat.

                  -                    ═ means slab
              -       -                ╚ means stair
layer 4   -       ║       ═            ╝ also means stair
             -       ╚                 ║ means center pole
                  -

                  ═
              -       ╝
layer 3   -       ║       -
             -       -
                  -

                  -
              ╝       -
layer 2   ═       ║       -
              -       -
                  -

                  -
              -       -
layer 1   -       ║       -
              ╚       -
                  ═

~Max

If your GPU can handle it, Minecraft with ray tracing is visually very different. I find that good lighting often makes low-poly* stuff look a lot better.

* Yes, I’m aware Minecraft uses voxels, i.e. little cubes. The result is still a lower polygon look.

Thanks. I was hoping to run a staircase along the outside of a tower with this profile:

'. . . . . XXX . . . . .
'. . . XX . . . XX . . .
'. . X . . . . . . . X . .
'. X . . . . . . . . . X .
'. X . . . . . . . . . X .
'X . . . . . . . . . . . X
'X . . . . . . . . . . . X
'X . . . . . . . . . . . X
'. X . . . . . . . . . X .
'. X . . . . . . . . . X .
'. . X . . . . . . . X . .
'. . . XX . . . XX . . .
'. . . . . XXX . . . . .

Huh, that is very different. Some of those look better, and some look worse, to my eye. Something to investigate.

You can use the same principle - slabs on corners, stairs on straight edges.

~Max

I don’t know the sever end of things, but if getting lost is something you want to avoid, I find that the map/minimap mods useful, most can show you a slice of the terrain even underground or in the nether, and several/many also include the ability to place custom waypoints. Any of this requires mods and a mod loader for Java (I don’t think Minecraft for Windows allows mods at all). And may require extra tinkering on the sever side.

Also it seems that owning/buying one version of Minecraft gets you both. Something that seems to be a recent addition.

I’m playing Java. They’ve been advertising, “coming this summer, you get the other one!” for a while, now, but i don’t think it’s happened to me?

I believe i can load mods, although I’ll need to figure out how. “You can see where you are” is likely worth it to me. Are there any map mods you recommend?

My server lives on
server.pro

I’m told there are cheaper places to host, but I’ve been quite satisfied with this so far.

I saw that stuff too, and I had a friend who has a realm in MFW (Minecraft for Windows, formerly Bedrock), so I poked around more and it seems all you need to do is download it in the launcher, there’s a list of tabs on the left and you just pick the MFW one and install. It does require the new launcher, which seems the same as the old one. (I have a shortcut for the old one that I never updated and keep using.)

You will need to log into the MFW version with your Microsoft account too, but I think everyone has to on either version anyways.

Oh, interesting. I wonder if i could play that on my Switch? I’ve wondered if i might be happier with a controller than a keyboard.

I gather there are a lot of little differences, though, and whenever i learn of one, i either think “that’s an irrelevant difference, but it’s annoying that it’s different” or “that bedrock behavior seems annoying”. So i don’t think i want to go back and forth.

Still, i have a couple of friends who play on bedrock, so maybe i could go “visit” them.

I’m pretty sure it can’t. When I have tried to buy things in the marketplace it tells me I don’t have a good enough machine.

Recently I started playing Pixark. Which is kind of Ark SE meets minecraft. It’s a much prettier game, and has dinos!

I do usually like low poly games.

I tried this, and it told me that I could play the demo, or wait until “summer” when they would give it to me. :frowning: Oh well, something to look forward to.

Also, I got partway through installing dynmap. I’m looking forward to it. I successfully switched from Vanilla to Spigot, and unsuccessfully attempted to load dynmap. After poking around the support files on server.pro for a while, I noticed that they offered user support, and thought, “what the heck” and submitted a request. To my total surprise, I awoke this morning to find an email that said,

“your problems are caused by our auto-loaded version having failed to install properly. There may be an error in our process. You should try installing it manually. Here’s video to show you how to do that.”

So I’m going to try that when I have some free time. I’m really looking forward to it. Then off to the nether!

What does dynmap do?

I’ve recently switched my server to Paper (a variant of Spigot) so that my kids’ friends can connect to my Java server from their Bedrock clients.

Huh, This service offers Paper, but doesn’t list it among the versions that can be modded.

dynmap creates a google-map-like real-time view of your world. You can toggle a bunch of stuff on and off, but by default it not only shows the whole world, but also shows where all the players are standing. I haven’t actually used it, but I’ve seen output, and it looks really sweet.

Ah, found the Dynmap page on Spigot. I’ll have to try it. I’ve been looking for server-side plugins I might want to use. I’ve used mods (with Fabric) before, but it’s just too hard for some kids to install them client-side.