# Solitaire Variant that features combinations of 10. Anyone know it?

**URL:** <https://boards.straightdope.com/t/solitaire-variant-that-features-combinations-of-10-anyone-know-it/489273>\
**Category:** The Game Room\
**Created:** [March 13, 2009, 12:01am UTC](https://boards.straightdope.com/t/solitaire-variant-that-features-combinations-of-10-anyone-know-it/489273 "2009-03-13T00:01:05Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Omniscient](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/omniscient/32/3290_2.png) [@Omniscient](https://boards.straightdope.com/u/Omniscient)\
**Post date:** [March 13, 2009, 12:01am UTC](https://boards.straightdope.com/t/solitaire-variant-that-features-combinations-of-10-anyone-know-it/489273/1 "2009-03-13T00:01:05Z")

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My dad, years ago, came across a solitaire card game that we played pretty regularly. We were trying to remember how it was played and neither of us can remember it exactly. Was hoping the Dope would help.

What I remember of the game is this:  
[ul]  
[li]The board is laid out in a 4x4 grid. [/li][li]You have to get the face cards in each of the rows. Kings in the top rows, queens in the second and jacks in the third. The fourth row is something of a work row. [/li][li]The game somehow involves matching the number cards into couples that total 10. [/ul][/li]  
That’s as much as I can recall. I don’t remember how it’s dealt or how the game flows after the initial deal. Any help?

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**Author:** ![Khadaji](https://avatars.discourse-cdn.com/v4/letter/k/9e8a1a/32.png) [@Khadaji](https://boards.straightdope.com/u/Khadaji)\
**Post date:** [March 13, 2009, 12:18am UTC](https://boards.straightdope.com/t/solitaire-variant-that-features-combinations-of-10-anyone-know-it/489273/2 "2009-03-13T00:18:01Z")

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Here is a computer game called DarnIt! that seems to match your description:

[link](http://www.freedownloadscenter.com/Palm_Pilot/Palm_Games/DarnIt_.html)

> [@](#):
>
> Place cards from the deck in a 4x4 grid and, when the grid is full, remove pairs adding to 10. Object: Play all 52 cards from the deck.

[Another version](http://www.suite101.com/article.cfm/palm_computing/29860)

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**Author:** ![Omniscient](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/omniscient/32/3290_2.png) [@Omniscient](https://boards.straightdope.com/u/Omniscient)\
**Post date:** [March 13, 2009, 12:32am UTC](https://boards.straightdope.com/t/solitaire-variant-that-features-combinations-of-10-anyone-know-it/489273/3 "2009-03-13T00:32:01Z")

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Sounds about right but I can’t remember if you played the cards consecutively or not like that. Feels like there was another layer of complexity to it.

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**Author:** ![Meeko](https://avatars.discourse-cdn.com/v4/letter/m/e495f1/32.png) [@Meeko](https://boards.straightdope.com/u/Meeko)\
**Post date:** [March 13, 2009, 8:16am UTC](https://boards.straightdope.com/t/solitaire-variant-that-features-combinations-of-10-anyone-know-it/489273/4 "2009-03-13T08:16:40Z")

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I can’t directly help the OP.

BUT:

[www.pagat.com](http://www.pagat.com) (GREAT playing card rules site)

and

> **[Solitaire Rulebook - Rules To Solitaire Games](http://www.solitairecentral.com/rules/)**
>
> The Solitaire Rulebook is a comprehensive collection of rules to solitaire games, from Solitaire Central, the web's premier site for solitaire rules and resources.

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**Author:** ![Grumman](https://avatars.discourse-cdn.com/v4/letter/g/43a26b/32.png) [@Grumman](https://boards.straightdope.com/u/Grumman)\
**Post date:** [March 13, 2009, 11:26am UTC](https://boards.straightdope.com/t/solitaire-variant-that-features-combinations-of-10-anyone-know-it/489273/5 "2009-03-13T11:26:39Z")

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I agree with **Khadaji** , it sounds like _Darn It!_ is your game. Gameplay in the version I’m familiar with is as follows:

1. Draw cards one at a time and place them in a 4\*4 grid as follows:  
Kings can only be placed in the corners (11, 14, 41, 44).  
Queens can only be placed in the top-middle and bottom-middle (12, 13, 42, 43).  
Jacks can only be placed in the middle-left and middle-right (21, 24, 31, 34).  
Number cards can be placed anywhere.  
If a face card is drawn while there isn’t anywhere to put it, you lose.

2. Once the grid is completely full, you can remove any 10s or pairs that add to 10.

There’s also an optional rule that you can remove _any_ combination that adds to 10 (eg. A, 2, 3, 4) which can make things easier, but leaves you with high-value cards that no longer have pairs (eg. this leaves you with extra 6, 7, 8, 9 in the deck).

1. Once you’ve removed all the 10s you want to remove, go back to step 1. Gameplay continues until you draw a face card and cannot legally place it, have a full grid and cannot legally remove any cards, or you have placed all the face cards in their correct positions, which means you win.
