# Star Wars:Zero Company

**URL:** https://boards.straightdope.com/t/star-wars-zero-company/1032723
**Category:** The Game Room
**Created:** [August 31, 2026, 5:26pm UTC](https://boards.straightdope.com/t/star-wars-zero-company/1032723 "2026-08-31T17:26:32Z")
**Posts on this page:** 2
**Page:** 2

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### Author: ![by-tor](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/by-tor/32/266_2.png) [@by-tor](https://boards.straightdope.com/u/by-tor)
#### Post date: [September 7, 2026, 8:48pm UTC](https://boards.straightdope.com/t/star-wars-zero-company/1032723/21 "2026-09-07T20:48:40Z")

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Apparently the Galaxy is full of cargo boxes to hide behind. =p

Yeah, this game seems like it would be easy to design a DLC of extra missions for. But given that they “furloughed roughly 80% of its development staff without pay in August 2026” it does not look good.

Someone made an Aftermath mod on Nexus: [https://www.nexusmods.com/starwarszerocompany/mods/118?tab=description](https://www.nexusmods.com/starwarszerocompany/mods/118?tab=description)

“Aftermath turns the epilogue into 1000 rounds of endgame…”

Can’t vouch for it. I may try it on my second run through.

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### Author: ![DigitalC](https://avatars.discourse-cdn.com/v4/letter/d/ebca7d/32.png) [@DigitalC](https://boards.straightdope.com/u/DigitalC)
#### Post date: [September 8, 2026, 8:45pm UTC](https://boards.straightdope.com/t/star-wars-zero-company/1032723/22 "2026-09-08T20:45:17Z")

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Just beat the game again on expert/beskar mode. I can’t remember ever beating a game and instantly starting a new playthrough. At least not something story based like this.

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