# Starcraft II Official Thread

**URL:** <https://boards.straightdope.com/t/starcraft-ii-official-thread/547902>\
**Category:** The Game Room\
**Created:** [July 25, 2010, 1:13am UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902 "2010-07-25T01:13:14Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Snowboarder\_Bo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snowboarder_bo/32/229_2.png) [@Snowboarder\_Bo](https://boards.straightdope.com/u/Snowboarder_Bo)\
**Post date:** [July 28, 2010, 11:59pm UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/41 "2010-07-28T23:59:08Z")

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I just tried and yes, you can still save your campaign if you play as a guest. You won’t get the Achievements if you play as a guest, tho.

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**Author:** ![Amblydoper](https://avatars.discourse-cdn.com/v4/letter/a/fbc32d/32.png) [@Amblydoper](https://boards.straightdope.com/u/Amblydoper)\
**Post date:** [July 29, 2010, 1:29am UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/42 "2010-07-29T01:29:36Z")

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I really love the autosave feature. I’ve been out of the gamer world since warcarft 3, so I don’t know if this is a standard feature these days, but It sure is handy!

I was playing one mission, and I completely underestimated the AI’s ability to rebuild what I had destroyed. When I went in for a final attack, I was overwhelmed. I was annoyed at the thought of replaying the entire mission for such a stupid mistake, but then I realized there was an autosave right before I launched my first attack. I just loaded it up, beefed up my numbers, and took out the enemy in one massive wave.

And yes, the game is worth the cost for the single player campaign. It also includes a not-so-hidden minigame that’s worth $5 on its own!

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [July 29, 2010, 1:46am UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/43 "2010-07-29T01:46:22Z")

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> [@Snowboarder\_Bo](#):
>
> > [@Kinthalis](#):
> >
> > You can play single player without logging in by choosing “guest”. But yeah I hate typing in my password every time. I saw an option somewhere to leave me logged in, but I have to hunt it down again.
> 
> If you play as a guest, can you log off and resume the campaign where you left off?

Yes, your saved games will be there I believe.

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**Author:** ![Crowbar\_of\_Irony\_3](https://avatars.discourse-cdn.com/v4/letter/c/f08c70/32.png) [@Crowbar\_of\_Irony\_3](https://boards.straightdope.com/u/Crowbar_of_Irony_3)\
**Post date:** [July 29, 2010, 6:00am UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/44 "2010-07-29T06:00:02Z")

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> [@Amblydoper](#):
>
> And yes, the game is worth the cost for the single player campaign. It also includes a not-so-hidden minigame that’s worth $5 on its own!

How is the SP campaign structure like? I know from previews that it is non-linear, so is it akin to Dawn of War II? Do you bring along any units or heroes from each mission to the next?

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**Author:** ![Tanbarkie](https://avatars.discourse-cdn.com/v4/letter/t/a698b9/32.png) [@Tanbarkie](https://boards.straightdope.com/u/Tanbarkie)\
**Post date:** [July 29, 2010, 7:13am UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/45 "2010-07-29T07:13:18Z")

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First impressions, about five missions in (no spoilers)…

Gameplay is stellar so far. The missions are generally well-designed, with a good mix of “build and destroy” and more specifically objective-based missions so far. Cutscenes look great, even on my POS rig with almost all graphics settings set at minimum. I like the between-mission “RPG” bits, as limited as the interactivity is. The upgrade and research systems add a nice twist to the meta-game.

The dialogue and voice acting are leaving something to be desired. SC1 had top-notch writing and some nicely understated voice acting. SC2 seems to trade that in for entire conversations constructed of war movie cliches and long dramatic pauses between every… goddamned… line. Even the characters whose actors have remained the same (Raynor, Mengsk) sound different - less naturalistic, more affected. Raynor’s newly exaggerated drawl is especially annoying.

That being said, Tychus Findlay is rapidly becoming one of my favorite characters. But I’m a sucker for morally ambiguous cynics who make sarcastic comments from the sidelines.

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**Author:** ![Snowboarder\_Bo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snowboarder_bo/32/229_2.png) [@Snowboarder\_Bo](https://boards.straightdope.com/u/Snowboarder_Bo)\
**Post date:** [July 29, 2010, 1:03pm UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/46 "2010-07-29T13:03:14Z")

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Yeah, the game is fun but the story and the voice acting suck. I think they’re going for a Joss Whedon’s _StarCraft_ kind of thing, but all I’m getting from it is that they’re for some reason desperately trying to co-opt another franchise, even though SC2 is prolly the most anticipated game of the year, and really didn’t need to do it.

I mean, srsly, 10 years and this is the story they settled on?

(Also, everything about RealID sucks. I stopped logging in when I realized that it was displaying the name on the credit card used to pay for the account right next to my (only) character name when I looked at my achievements. Blizzard really screwed up with the whole inception of [Battle.net](http://Battle.net), IMO and I don’t think I’m going to be very happy with Cataclysm and whatever they try and do with RealID at that point.)

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**Author:** ![Tanbarkie](https://avatars.discourse-cdn.com/v4/letter/t/a698b9/32.png) [@Tanbarkie](https://boards.straightdope.com/u/Tanbarkie)\
**Post date:** [July 29, 2010, 3:08pm UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/47 "2010-07-29T15:08:00Z")

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> [@Snowboarder\_Bo](#):
>
> Yeah, the game is fun but the story and the voice acting suck. I think they’re going for a Joss Whedon’s _StarCraft_ kind of thing, but all I’m getting from it is that they’re for some reason desperately trying to co-opt another franchise, even though SC2 is prolly the most anticipated game of the year, and really didn’t need to do it.

Heh. Oddly enough, I was just thinking the opposite - the campaign in Starcraft 1 was very _Firefly_-ish in my mind. Interesting, complex characters in a morally ambiguous scifi-western world. Smart dialogue that gradually revealed character motivations and internal thoughts in bits and pieces rather than length exposition. Just to give one example, I liked that Mengsk lured you into his web with high-minded talk of saving the people (and just enough genuine action to back up the words), while slowly ramping up the atrocities. It made Kerrigan’s decision to trust Mengsk after the annihilation of Tarsonis believable, because we as the player have been set up to give Mengsk some of the benefit of the doubt ourselves.

Admittedly, I’m probably less than a third of the way into the campaign, but so far that level of sophisticated storytelling has been absent in Starcraft 2. To use the same example - Emperor Mengsk is so over-the-top evil that he seems like a completely different person from the smooth-talking, charismatic rebel of before. And the “UNN” broadcasts are a too-obvious parody of Fox News; a gentler hand, one that offered only hints of the bias behind the organization, would have served Blizzard better in establishing a believable fiction.

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**Author:** ![Interconnected\_Series\_of\_Tubes](https://avatars.discourse-cdn.com/v4/letter/i/13edae/32.png) [@Interconnected\_Series\_of\_Tubes](https://boards.straightdope.com/u/Interconnected_Series_of_Tubes)\
**Post date:** [July 29, 2010, 5:51pm UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/48 "2010-07-29T17:51:53Z")

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C’mon, guys. You should know that Starcraft 2 is fundamentally a multiplayer game, and that most of the effort will have gone into polishing that aspect of the game.

If you’re not online, you’re really missing out.

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**Author:** ![storyteller0910](https://avatars.discourse-cdn.com/v4/letter/s/ecae2f/32.png) [@storyteller0910](https://boards.straightdope.com/u/storyteller0910)\
**Post date:** [July 29, 2010, 6:45pm UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/49 "2010-07-29T18:45:02Z")

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> [@Interconnected\_Series\_of\_Tubes](#):
>
> C’mon, guys. You should know that Starcraft 2 is fundamentally a multiplayer game, and that most of the effort will have gone into polishing that aspect of the game.

Eh. Then they shouldn’t have bothered making a single-player campaign at all. If it’s not worth doing right because what they really want is to make an online game, that’s fine, but presumably they included the campaign because they also want money from folks like me, who don’t care about online play but want an interesting single-player experience.

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**Author:** ![Unpronounceable](https://avatars.discourse-cdn.com/v4/letter/u/9de0a6/32.png) [@Unpronounceable](https://boards.straightdope.com/u/Unpronounceable)\
**Post date:** [July 29, 2010, 9:13pm UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/50 "2010-07-29T21:13:22Z")

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> [@storyteller0910](#):
>
> > [@Interconnected\_Series\_of\_Tubes](#):
> >
> > C’mon, guys. You should know that Starcraft 2 is fundamentally a multiplayer game, and that most of the effort will have gone into polishing that aspect of the game.
> 
> Eh. Then they shouldn’t have bothered making a single-player campaign at all. If it’s not worth doing right because what they really want is to make an online game, that’s fine, but presumably they included the campaign because they also want money from folks like me, who don’t care about online play but want an interesting single-player experience.

But if they didn’t make a single-player portion, how would they justify charging $150-300 for the completed game?

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**Author:** ![Palooka](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/palooka/32/2902_2.png) [@Palooka](https://boards.straightdope.com/u/Palooka)\
**Post date:** [July 29, 2010, 9:14pm UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/51 "2010-07-29T21:14:26Z")

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Game looks pretty complete right now.

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**Author:** ![Unpronounceable](https://avatars.discourse-cdn.com/v4/letter/u/9de0a6/32.png) [@Unpronounceable](https://boards.straightdope.com/u/Unpronounceable)\
**Post date:** [July 29, 2010, 9:16pm UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/52 "2010-07-29T21:16:00Z")

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> [@Palooka](#):
>
> Game looks pretty complete right now.

Except there are two more campaigns…that aren’t exactly stand-alone, and aren’t exactly expansion packs, and Blizzard’s being very, very cagey about what they’ll cost, or even when they’ll come out.

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**Author:** ![Palooka](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/palooka/32/2902_2.png) [@Palooka](https://boards.straightdope.com/u/Palooka)\
**Post date:** [July 29, 2010, 9:23pm UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/53 "2010-07-29T21:23:11Z")

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Sorry, I was trying to say that your “Starcraft 2 is going to cost $300 and you’re all sheeple for going in on it” remark or whatever you were going for was stupid.

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**Author:** ![Unpronounceable](https://avatars.discourse-cdn.com/v4/letter/u/9de0a6/32.png) [@Unpronounceable](https://boards.straightdope.com/u/Unpronounceable)\
**Post date:** [July 29, 2010, 9:43pm UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/54 "2010-07-29T21:43:53Z")

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Nowhere did I say anything about “sheeple.” Merely a snarky comment about the hidden true cost.

I’ll probably pick it up myself sometime, though I’ll likely either wait for the collection, or at the least a good sale.

But good on you for deciding what opinions other people are allowed to have.

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [July 29, 2010, 11:46pm UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/55 "2010-07-29T23:46:54Z")

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Guys, let’s channel all that energy into some SatrCraft Multi-Player!!!

Who’s with me?

I know people are probably still busy playing the campaign mode, but if there’s any interest I’d like to get a game going tonight 9:00 pm EST.

I’ll set up a vent server and come back with the details in a bit. It looks like the Battlenet Voice chat is on the fritz for a lot of people (including me).

For the horde! Wait, wrong game, En Taro Adun!

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [July 30, 2010, 12:02am UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/56 "2010-07-30T00:02:06Z")

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Ok I hope I set up the vent server right. IP: 69.248.249.92

No password needed.

I’ll be on steam as well, so feel free to IM me. We’ll figure out the type fo game we launch based on how many players we get.

Game time is in an hour!

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**Author:** ![EllisDee](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/ellisdee/32/4531_2.png) [@EllisDee](https://boards.straightdope.com/u/EllisDee)\
**Post date:** [July 30, 2010, 12:06am UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/57 "2010-07-30T00:06:02Z")

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Not a crtiticism at all, just a pedantic observation: we’re currenty in Daylight Saving time. So that would be 9pm EDT, not EST. In order to avoid confusion I always write times like 9pm Eastern.

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [July 30, 2010, 12:24am UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/58 "2010-07-30T00:24:13Z")

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Right you are. I’ve got to get into that habit myself.

35 minutes people! Be there or be square.

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [July 30, 2010, 12:43am UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/59 "2010-07-30T00:43:42Z")

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If I have your character name and character code I can add you to my friends list easily.

Mine are:

Character: Kinthalis  
Code: 775

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [July 30, 2010, 1:01am UTC](https://boards.straightdope.com/t/starcraft-ii-official-thread/547902/60 "2010-07-30T01:01:14Z")

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Ok only 1 person so far. Probably not enough notice, I guess. Maybe we can get something up and running tomorrow night? We’ll be playing in case any one else wants to join up.

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