That’s not necessarily true. A neural network with significantly more “neurons” than there are real neurons in the human brain - say, 8x, or 16x, or 32x, etc - would be able to model a human brain more fully, including multiple properties about the state of each neuron.
Our current neural networks haven’t even reached 1x, so we have a long way to go. But, in principal, it wouldn’t be impossible. It’s just an engineering problem.
Also, it’s doubtful that the most efficient way for a silicone processor to model a human brain’s function is to literally model all individual neurons with information about multiple properties of each one. But if that’s what was needed, there’s no reason that it shouldn’t be possible.
Theoretically, we wouldn’t NEED to.
Let’s say that there are some analog properties relevant to the function of the human neuron that mean a brain works just fine in “wetware” but fails in to be modeled in hardware. There is some arbitrary network size that would be sufficient to model the entire brain, with the state of each neuron, including this mysterious property. Maybe it’s 2048x or 4096x as many “neurons” as a real brain has rather than 8x or 16x; fine, that’s still just a solvable engineering problem away. Maybe it pushes us back a couple decades, but it isn’t a hard limit.
The point is, with something like a NEAT algorithm (a neural network evolution algorithm that changes the network itself as it goes), or a descendant of that method, we don’t NEED to figure out what the missing property of the human brain that we’ve failed to model is. We simply need to get a computer powerful enough to handle a network big enough to model this property, and then we need to let evolutionary processes do what they’ve already done, what we know with certainty they can do.

A seconded vote for “are we sure we really do know exactly how neurons work?”. For starters, let’s model a fruit fly’s nervous system and see if it behaves like a fruit fly instead of randomly twitching.
Why would we need to? If we wanted AI to run a fruit fly body, we’d create it the same way nature did: modify it at random, keep the modifications that improve performance, and remove the ones that don’t.
So yes, your first gen fruitfly AI will writhe randomly on the ground. Your 5th gen fruitfly AI will writhe towards some fruit. And your 25,000th gen fruitfly AI will fly circles aroud real fruit flies.