# Tell me your MMORPG guild and/or party horror story.

**URL:** <https://boards.straightdope.com/t/tell-me-your-mmorpg-guild-and-or-party-horror-story/477947>\
**Category:** The Game Room\
**Created:** [December 19, 2008, 6:09pm UTC](https://boards.straightdope.com/t/tell-me-your-mmorpg-guild-and-or-party-horror-story/477947 "2008-12-19T18:09:12Z")\
**Posts on this page:** 2\
**Page:** 3

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**Author:** ![Dangerosa](https://avatars.discourse-cdn.com/v4/letter/d/22d042/32.png) [@Dangerosa](https://boards.straightdope.com/u/Dangerosa)\
**Post date:** [December 26, 2008, 4:09am UTC](https://boards.straightdope.com/t/tell-me-your-mmorpg-guild-and-or-party-horror-story/477947/41 "2008-12-26T04:09:01Z")

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> [@Jolly\_Roger](#):
>
> I always hated teaming in CoX only because theres a chance you’ll get the **“jumper”**.

Mine pet peeve is the team of six that sits by a mission door for half an hour because “we need a tank.” Rather than polish off mission with no tank, we will sit here and wait until a tank logs on that is looking to team and pick them up.

God forbid you loose someone mid mission - why, you just stop and wait until you can haul someone else of that class in - I believe they think they need one of each to not get killed.

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**Author:** ![Jolly\_Roger](https://avatars.discourse-cdn.com/v4/letter/j/91b2a8/32.png) [@Jolly\_Roger](https://boards.straightdope.com/u/Jolly_Roger)\
**Post date:** [December 26, 2008, 2:49pm UTC](https://boards.straightdope.com/t/tell-me-your-mmorpg-guild-and-or-party-horror-story/477947/42 "2008-12-26T14:49:37Z")

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> [@Dangerosa](#):
>
> Mine pet peeve is the team of six that sits by a mission door for half an hour because “we need a tank.” Rather than polish off mission with no tank, we will sit here and wait until a tank logs on that is looking to team and pick them up.

In CoX I’m crappy at tanking. I have one tank character (Mock Turtle) thats been around level 22 for 2 years. I hesitate teaming with him because I suck at holding the aggro and I only get my teammates killed. Still, any team that claims to need whatever class in order to succeed I stay away from. Its a defeatist attitude, and besides, if you’re the class they often will blame you for any failure. (I had that happen in CoX when I was on my healer. the leader blamed me for his dying in a large battle with a gigantic mob. _“I wouldn’t have died if the damned healer did his job”_. Yeah, well, if someone tried to defend me while i was healing I would’ve healed you before I died too. I quit the team right there. Very low tolerance for abuse. )

> [@](#):
>
> God forbid you loose someone mid mission - why, you just stop and wait until you can haul someone else of that class in - I believe they think they need one of each to not get killed.

In CoX my first really played character was a healer class. I was pretty good at it, too. But I soloed him most of the time. (and yeah, it was hard with a squishy type class) I don’t make healer classes in that game any more because I got sick of the teams that felt that they absolutely had to have a healer to succeed. You end up not having fun because you’re too busy babysitting the others. I made a priest in WoW but he’s been lvl 7 for a year now. Maybe I’m just disagreeable, but I dread the idea that he’d attract the kind of teams we’re talking about.

Besides, I’m less inclined to join any team in WoW after my recent experience with the _Scarlet monastery_, where I got invited to a team, went to the monastery and the team leader took his own sweet time getting there if he was coming at all. I won’t join any team unless they’re ready to go when the invite is sent. That may be unreasonable, but I won’t let someone else waste my time again.

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