# The Crimson Glyph (Werewolf/Mafia/Psychopath)

**URL:** <https://boards.straightdope.com/t/the-crimson-glyph-werewolf-mafia-psychopath/494271>\
**Category:** The Game Room\
**Created:** [April 24, 2009, 10:16pm UTC](https://boards.straightdope.com/t/the-crimson-glyph-werewolf-mafia-psychopath/494271 "2009-04-24T22:16:54Z")\
**Posts on this page:** 1\
**Showing post:** 2064

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**Author:** ![Rysto](https://avatars.discourse-cdn.com/v4/letter/r/ecccb3/32.png) [@Rysto](https://boards.straightdope.com/u/Rysto)\
**Post date:** [May 28, 2009, 3:53pm UTC](https://boards.straightdope.com/t/the-crimson-glyph-werewolf-mafia-psychopath/494271/2064 "2009-05-28T15:53:41Z")

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1. In werewolf-themed games, the “Alpha Werewolf” is a werewolf who investigates as town. peeker has claimed that if he is ensinned, he still investigates as Town, which would make him an Alpha Sinner, I guess

2. Ly/Lo is “lynch or lose”. This is the point where the Town must lynch scum, or they lose. The town reaches that point where there are 2 or fewer more townies than scum. In this game, if there are 4 Blackhearts then there are 5 non-Blackhearts. If we lynch a non-Blackheart in that scenario, the Blackhearts gain control of the vote and win.

If there are 3 Blackhearts, then there are 6 non-Blackhearts, and the Town will lose if they lynch 2 more non-Blackhearts.

1. I posted my role PM on the previous page.

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