# The Elder Scrolls V: Skyrim post-release thread

**URL:** <https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540>\
**Category:** The Game Room\
**Created:** [November 10, 2011, 10:09pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540 "2011-11-10T22:09:59Z")\
**Posts on this page:** 20\
**Page:** 36

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**Author:** ![Jihi](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jihi/32/17768_2.png) [@Jihi](https://boards.straightdope.com/u/Jihi)\
**Post date:** [December 2, 2011, 12:23am UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/701 "2011-12-02T00:23:31Z")

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Ok, after some experimentation I managed to work around the problem.

[Spoiler] Turns out Brynjolf is supposed to open the Vault, but he wasn’t moving at all. Stuck in one spot.

So I exited the cistern and re-entered and he was a few steps further across the room, but still wasn’t moving. I repeated the entering/exited about a half dozen times until he was finally in the vault triggering the next conversation. So I’m off to Mercer’s manor now.

I’m liking the Thieves Guild quests, but that was severely irritating. [/spoiler]

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**Author:** ![control-z](https://avatars.discourse-cdn.com/v4/letter/c/eada6e/32.png) [@control-z](https://boards.straightdope.com/u/control-z)\
**Post date:** [December 2, 2011, 1:37am UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/702 "2011-12-02T01:37:10Z")

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> [@Whack-a-Mole](#):
>
> Cool:
> 
> Bethesda will be releasing their developers kit for Skyrim for free in January (same thing their devs used to make the game) along with videos and a wiki to help teach people how to use it.
> 
> More, they are integrating Skyrim with Steam Workshop so you can download and install mods automatically from within Steam.

That’s cool, hope ARMA3 does something like this.

Trouble is I’m sure we won’t get certain mods from Steam/Bethesda. There’s still the Nexus site for that.

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**Author:** ![clairobscur](https://avatars.discourse-cdn.com/v4/letter/c/839c29/32.png) [@clairobscur](https://boards.straightdope.com/u/clairobscur)\
**Post date:** [December 2, 2011, 3:34am UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/703 "2011-12-02T03:34:19Z")

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> [@Whack-a-Mole](#):
>
> Cool:
> 
> Bethesda will be releasing their developers kit for Skyrim for free in January (same thing their devs used to make the game) along with videos and a wiki to help teach people how to use it.
> 
> More, they are integrating Skyrim with Steam Workshop so you can download and install mods automatically from within Steam.
> 
> From their blog:

That’s going to be a death sentence for Nexus…

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**Author:** ![Whack-a-Mole](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/whack-a-mole/32/141_2.png) [@Whack-a-Mole](https://boards.straightdope.com/u/Whack-a-Mole)\
**Post date:** [December 2, 2011, 5:01am UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/704 "2011-12-02T05:01:48Z")

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> [@control-z](#):
>
> Trouble is I’m sure we won’t get certain mods from Steam/Bethesda. There’s still the Nexus site for that.

> [@clairobscur](#):
>
> That’s going to be a death sentence for Nexus…

Not sure myself.

On the one hand not everyone uses Steam so they’d still want Nexus.

On the other if the Steam Workshop is as seamless and simple as claimed (to the point where you can select mods from your cell phone that download and install automatically when you log in) then it’ll easily eclipse Nexus (not to mention become another major selling point for opting for Steam rather than any other merchant).

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**Author:** ![cckerberos](https://avatars.discourse-cdn.com/v4/letter/c/f0a364/32.png) [@cckerberos](https://boards.straightdope.com/u/cckerberos)\
**Post date:** [December 2, 2011, 6:37am UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/705 "2011-12-02T06:37:56Z")

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> [@Jihi](#):
>
> Anything like this happen to anyone else? I’m on the PC version and if there’s anyway to bypass the problem with the console I’m perfectly willing to do that.

If something like this happens again, there are console commands that can be used to advance a quest to its next stage. I had to do this for a few bugged quests.

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**Author:** ![Gorsnak](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/gorsnak/32/7587_2.png) [@Gorsnak](https://boards.straightdope.com/u/Gorsnak)\
**Post date:** [December 2, 2011, 6:51am UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/706 "2011-12-02T06:51:37Z")

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> [@clairobscur](#):
>
> That’s going to be a death sentence for Nexus…

A significant portion of Nexus download volume is nude skins, which I can’t see being available on Steam.

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**Author:** ![Stormcrow](https://avatars.discourse-cdn.com/v4/letter/s/0ea827/32.png) [@Stormcrow](https://boards.straightdope.com/u/Stormcrow)\
**Post date:** [December 2, 2011, 1:54pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/707 "2011-12-02T13:54:44Z")

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Jihi, I was playing through that section last night and the same thing happened - I just needed to get out of the way for the clumsy (master thief) to get past me.

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**Author:** ![Mekhazzio](https://avatars.discourse-cdn.com/v4/letter/m/b38774/32.png) [@Mekhazzio](https://boards.straightdope.com/u/Mekhazzio)\
**Post date:** [December 2, 2011, 2:31pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/708 "2011-12-02T14:31:46Z")

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> [@Whack-a-Mole](#):
>
> On the one hand not everyone uses Steam so they’d still want Nexus.

Isn’t Skyrim a Steamworks-only game? The only way you’re not using Steam is if you pirated the game.

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**Author:** ![Jihi](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jihi/32/17768_2.png) [@Jihi](https://boards.straightdope.com/u/Jihi)\
**Post date:** [December 2, 2011, 3:29pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/709 "2011-12-02T15:29:05Z")

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> [@Stormcrow](#):
>
> Jihi, I was playing through that section last night and the same thing happened - I just needed to get out of the way for the clumsy (master thief) to get past me.

That’s the thing though, he wasn’t being blocked or getting hung up on architecture or anything like that. That I’ve seen before and I would have understood. It’s like the game wasn’t issuing the next command, “move NPC here to trigger the next part of the quest”.

There seems to be an issue with this particular part of the quest as the exact same thing happened again shortly after that. I was supposed to be following another aforementioned NPC through a cave while she’s explaining what’s going on. (Avoiding spoilers here.) But she stood at the entrance and spouted all her lines without moving. When I exited and re-entered the cave the game teleported her to where she needed to be and I was able to continue on.

Pretty minor thing I suppose, but as I said I’ve put over 50 hours into Skyrim with dozens of quests completed and it’s the first time I’ve seen a glitch. I guess it stuck out to me a little bit. If this were Oblivion or Fallout it probably wouldn’t have phased me.

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**Author:** ![One\_And\_Only\_Wanderers](https://avatars.discourse-cdn.com/v4/letter/o/838e76/32.png) [@One\_And\_Only\_Wanderers](https://boards.straightdope.com/u/One_And_Only_Wanderers)\
**Post date:** [December 2, 2011, 4:22pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/710 "2011-12-02T16:22:55Z")

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> [@Jihi](#):
>
> That’s the thing though, he wasn’t being blocked or getting hung up on architecture or anything like that. That I’ve seen before and I would have understood. It’s like the game wasn’t issuing the next command, “move NPC here to trigger the next part of the quest”.
> 
> There seems to be an issue with this particular part of the quest as the exact same thing happened again shortly after that. I was supposed to be following another aforementioned NPC through a cave while she’s explaining what’s going on. (Avoiding spoilers here.) But she stood at the entrance and spouted all her lines without moving. When I exited and re-entered the cave the game teleported her to where she needed to be and I was able to continue on.
> 
> Pretty minor thing I suppose, but as I said I’ve put over 50 hours into Skyrim with dozens of quests completed and it’s the first time I’ve seen a glitch. I guess it stuck out to me a little bit. If this were Oblivion or Fallout it probably wouldn’t have phased me.

I had a similar issue on the Miscellaneous Alakir (sp?) quest. I was leadign the target down to the stables and I lost her, I had to re-enter White run and leave again to get her out

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**Author:** ![Rigamarole](https://avatars.discourse-cdn.com/v4/letter/r/77aa72/32.png) [@Rigamarole](https://boards.straightdope.com/u/Rigamarole)\
**Post date:** [December 2, 2011, 4:32pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/711 "2011-12-02T16:32:52Z")

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> [@cckerberos](#):
>
> If something like this happens again, there are console commands that can be used to advance a quest to its next stage. I had to do this for a few bugged quests.

Is there a list of those somewhere? I have a couple of bugged quests in my log that I can not advance and it’s - for lack of a better word - bugging the hell out of me.

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**Author:** ![smiling\_bandit](https://avatars.discourse-cdn.com/v4/letter/s/e9a140/32.png) [@smiling\_bandit](https://boards.straightdope.com/u/smiling_bandit)\
**Post date:** [December 2, 2011, 4:45pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/712 "2011-12-02T16:45:14Z")

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> [@Rigamarole](#):
>
> Is there a list of those somewhere? I have a couple of bugged quests in my log that I can not advance and it’s - for lack of a better word - bugging the hell out of me.

_cough_

> **[Skyrim:Quests - The Unofficial Elder Scrolls Pages (UESP)](https://en.uesp.net/wiki/Skyrim:Quests)**

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**Author:** ![Whack-a-Mole](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/whack-a-mole/32/141_2.png) [@Whack-a-Mole](https://boards.straightdope.com/u/Whack-a-Mole)\
**Post date:** [December 2, 2011, 8:10pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/713 "2011-12-02T20:10:01Z")

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> [@Mekhazzio](#):
>
> Isn’t Skyrim a Steamworks-only game? The only way you’re not using Steam is if you pirated the game.

Huh…I guess it does require Steam activation no matter where you buy it so maybe so. I did not realize that.

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**Author:** ![Namkcalb](https://avatars.discourse-cdn.com/v4/letter/n/c89c15/32.png) [@Namkcalb](https://boards.straightdope.com/u/Namkcalb)\
**Post date:** [December 2, 2011, 10:44pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/714 "2011-12-02T22:44:54Z")

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> [@Mekhazzio](#):
>
> Isn’t Skyrim a Steamworks-only game? The only way you’re not using Steam is if you pirated the game.

And likewise, SteamWorkshop will be inaccessable to all the many people who have pirated the game.

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**Author:** ![MichaelEmouse](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/michaelemouse/32/101_2.png) [@MichaelEmouse](https://boards.straightdope.com/u/MichaelEmouse)\
**Post date:** [December 2, 2011, 10:57pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/715 "2011-12-02T22:57:53Z")

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Will the mods be free? Have there been any rumors about making the mods for pay?

I can see that this could becoming quite annoying but on the other hand, it might make mods much better if the mod makers make money off it. It would give them an incentive to create mods of unprecedented quality and it might become a way for new developers to be born.

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**Author:** ![Rigamarole](https://avatars.discourse-cdn.com/v4/letter/r/77aa72/32.png) [@Rigamarole](https://boards.straightdope.com/u/Rigamarole)\
**Post date:** [December 2, 2011, 11:16pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/716 "2011-12-02T23:16:51Z")

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> [@MichaelEmouse](#):
>
> Will the mods be free? Have there been any rumors about making the mods for pay?
> 
> I can see that this could becoming quite annoying but on the other hand, it might make mods much better if the mod makers make money off it. It would give them an incentive to create mods of unprecedented quality and it might become a way for new developers to be born.

I highly doubt Bethesda would let anyone make money piggybacking off their game. If there _are_ any paid mods, you can bet the profiteers will be:

- Bethesda
- (Maybe) Steam?

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**Author:** ![XT](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/xt/32/456_2.png) [@XT](https://boards.straightdope.com/u/XT)\
**Post date:** [December 3, 2011, 2:26am UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/717 "2011-12-03T02:26:16Z")

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> [@MichaelEmouse](#):
>
> Will the mods be free? Have there been any rumors about making the mods for pay?
> 
> I can see that this could becoming quite annoying but on the other hand, it might make mods much better if the mod makers make money off it. It would give them an incentive to create mods of unprecedented quality and it might become a way for new developers to be born.

The majority of mods I’ve used for varios games (from Fallout to Total War) have been free, and I expect this to be the case here as well. Bethesda will, of course, put out DLCs for the game, and those will be for pay products, but if Steam tries to charge for mods (:dubious:) then places like Nexus will thrive.

As to incentive, people don’t seem to need more incentive to mod than simply getting thumbs up or stars/download totals. My son spends hours modding for just those things, as well as recognition on the boards he posts them on by folks who use the things.

-XT

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**Author:** ![Babale](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/babale/32/15666_2.png) [@Babale](https://boards.straightdope.com/u/Babale)\
**Post date:** [December 3, 2011, 6:33am UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/718 "2011-12-03T06:33:02Z")

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After untold thousands of iron daggers and hide bracers, along with a set of glass armor of Epic proportions, I finally crafted a set of Legendary Dragonscale for myself and Legendary Dragonplate for Lydia. Then I took a pair of Legendary Glass Waraxes and charged a dragon. It was truly an epic fight, but I took the beast down… and got my first dragon-based finishing move!

Now I must master the art of Enchanting, so that I may make my armor and weapons the perfect dragonslaying tools!

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**Author:** ![ComeToTheDarkSideWeHaveCookies](https://avatars.discourse-cdn.com/v4/letter/c/e9bcb4/32.png) [@ComeToTheDarkSideWeHaveCookies](https://boards.straightdope.com/u/ComeToTheDarkSideWeHaveCookies)\
**Post date:** [December 3, 2011, 6:49am UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/719 "2011-12-03T06:49:30Z")

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Finishing moves are missed with the way I’m playing the game. I’ve had a smattering of them with my soul-sucking dagger, but most things die from afar.

Speaking of moves, I’ve battled many dragons now, but only two have come crashing down to leave a big skid mark. The most recent resulted in an invisible wall that my arrows were getting stuck in a good 30 feet before they’d hit the dragon. I couldn’t figure out why he wasn’t dying faster until I walked closer and saw them all suspended there in mid-air.

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [December 3, 2011, 6:58pm UTC](https://boards.straightdope.com/t/the-elder-scrolls-v-skyrim-post-release-thread/602540/720 "2011-12-03T18:58:17Z")

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> [@clairobscur](#):
>
> That’s going to be a death sentence for Nexus…

I doubt Steam will be down with publishing the countless nude, erect phallus, real horse balls and so forth mods that Nexus is notorious for 😛

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