# The Forbidden Weird Wild West Mafia Thread

**URL:** <https://boards.straightdope.com/t/the-forbidden-weird-wild-west-mafia-thread/505170>\
**Category:** The Game Room\
**Created:** [August 3, 2009, 3:16pm UTC](https://boards.straightdope.com/t/the-forbidden-weird-wild-west-mafia-thread/505170 "2009-08-03T15:16:50Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Telcontar](https://avatars.discourse-cdn.com/v4/letter/t/3bc359/32.png) [@Telcontar](https://boards.straightdope.com/u/Telcontar)\
**Post date:** [August 3, 2009, 3:24pm UTC](https://boards.straightdope.com/t/the-forbidden-weird-wild-west-mafia-thread/505170/3 "2009-08-03T15:24:18Z")

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> [@Weird Wild West Mafia/Werewolf/Psychopath](https://boards.straightdope.com/t/weird-wild-west-mafia-werewolf-psychopath/504801/120):
>
> And if the game is not properly balanced, you could make a case for three or for six.

Scuba has learned!

I think it’ll be a long time before anyone can successfully make the “but there must be X mafia” argument again.

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