# The Forbidden Weird Wild West Mafia Thread

**URL:** <https://boards.straightdope.com/t/the-forbidden-weird-wild-west-mafia-thread/505170>\
**Category:** The Game Room\
**Created:** [August 3, 2009, 3:16pm UTC](https://boards.straightdope.com/t/the-forbidden-weird-wild-west-mafia-thread/505170 "2009-08-03T15:16:50Z")\
**Posts on this page:** 1\
**Showing post:** 33

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**Author:** ![Pleonast](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/pleonast/32/1183_2.png) [@Pleonast](https://boards.straightdope.com/u/Pleonast)\
**Post date:** [August 6, 2009, 7:11pm UTC](https://boards.straightdope.com/t/the-forbidden-weird-wild-west-mafia-thread/505170/33 "2009-08-06T19:11:36Z")

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> [@Weird Wild West Mafia/Werewolf/Psychopath](https://boards.straightdope.com/t/weird-wild-west-mafia-werewolf-psychopath/504801/382):
>
> **What then, can town do, overnight, off board, to fully utilize the information the lynch brings?**

“off board”? Either that’s a scum slip or a Mason slip (since some designers give Masons secret communication).

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