# The Hearthstone Thread

**URL:** <https://boards.straightdope.com/t/the-hearthstone-thread/687172>\
**Category:** The Game Room\
**Created:** [April 28, 2014, 7:42am UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172 "2014-04-28T07:42:31Z")\
**Posts on this page:** 20\
**Page:** 68

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**Author:** ![Hamlet](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/hamlet/32/2818_2.png) [@Hamlet](https://boards.straightdope.com/u/Hamlet)\
**Post date:** [January 28, 2016, 5:45pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1341 "2016-01-28T17:45:07Z")

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> [@Grumman](#):
>
> If the losing player says “Well played,” the winner can say “Well played” in reply.  
> If the game was especially close, the winner can say “Well played” once.  
> If your opponent did something particularly skillful - like using your Leper Gnomes to fuel their Floating Watcher - you can say “Well played” in reply.

I like those rules.

> [@Grumman](#):
>
> Outside of those circumstances, anyone who says “Well played” is probably being a dick.

There are a lot of dicks playing Hearthstone.

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [January 28, 2016, 5:52pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1342 "2016-01-28T17:52:59Z")

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“Well played” doesn’t bother me very much. I get much more annoyed at people who spam “sorry” over and over again when routine things happen. OH MY BOARD CLEAR WIPED OUT 3 MINIONS? SORRY. SORRY. SORRY. SORRY.

What’s actually dickish behavior that 95% of the people game do is not finishing the game with obvious lethal. You’ve got 3 health, he’s got 5 minions on the board. Does he just hit you with his minion that does 5 damage? Nope, he puts 2 new minions on the board, buffs 2 of them, pointlessly trades a few of his minions to clear your board, then finally after a minute ends you. Obviously you can concede at any time, but it’s kind of remarkable that in my estimation over 90% of people are dicks in this way.

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**Author:** ![Hamlet](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/hamlet/32/2818_2.png) [@Hamlet](https://boards.straightdope.com/u/Hamlet)\
**Post date:** [January 28, 2016, 6:15pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1343 "2016-01-28T18:15:20Z")

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> [@SenorBeef](#):
>
> What’s actually dickish behavior that 95% of the people game do is not finishing the game with obvious lethal. You’ve got 3 health, he’s got 5 minions on the board. Does he just hit you with his minion that does 5 damage? Nope, he puts 2 new minions on the board, buffs 2 of them, pointlessly trades a few of his minions to clear your board, then finally after a minute ends you. Obviously you can concede at any time, but it’s kind of remarkable that in my estimation over 90% of people are dicks in this way.

I agree. But I also hate the people who, when faced with a next round lethal, don’t concede right away or pass to let you finish, but rather play the rest of their cards, buff their guys, and waste my time. It’s the “yeah, we both know you’re going to win no matter what, but look at my pretty, pretty cards”.

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**Author:** ![crazyjoe](https://avatars.discourse-cdn.com/v4/letter/c/f14d63/32.png) [@crazyjoe](https://boards.straightdope.com/u/crazyjoe)\
**Post date:** [January 28, 2016, 8:25pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1344 "2016-01-28T20:25:55Z")

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> [@SenorBeef](#):
>
> I think after months of experience and intense study, I have finally mastered Dr. Boom.
> 
> 1. If you’re building a deck, include Dr. Boom
> 2. If you have 7 mana, and Dr. Boom is on your hand, play Dr. Boom.
> 
> I hope this guide can help you.
> 
> Also I guess they’re never going to nerf that shit because what’s it been, a year now?

Don’t worry, I just crafted him so the nerf is sure to be coming in the next month or so.

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**Author:** ![crazyjoe](https://avatars.discourse-cdn.com/v4/letter/c/f14d63/32.png) [@crazyjoe](https://boards.straightdope.com/u/crazyjoe)\
**Post date:** [January 28, 2016, 9:11pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1345 "2016-01-28T21:11:47Z")

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> [@Hamlet](#):
>
> I agree. But I also hate the people who, when faced with a next round lethal, don’t concede right away or pass to let you finish, but rather play the rest of their cards, buff their guys, and waste my time. It’s the “yeah, we both know you’re going to win no matter what, but look at my pretty, pretty cards”.

I try to keep in mind that there are daily quests centered around playing minions with certain costs, or playing spells, etc, and that they may just be trying to get in one more requirement toward fulfilling those quests.

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**Author:** ![Drunky\_Smurf](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/drunky_smurf/32/449_2.png) [@Drunky\_Smurf](https://boards.straightdope.com/u/Drunky_Smurf)\
**Post date:** [January 28, 2016, 9:48pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1346 "2016-01-28T21:48:52Z")

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> [@Johnny\_Bravo](#):
>
> I get a lot more irritated by folks who spam “sorry” and “thank you” all throughout the matches, and tend to squelch them pretty quickly.

I hate that. Depending on my mood I’ll either concede when they start doing it or start spamming them back like say a greeting or thank you after I take out a minion.

> [@Grumman](#):
>
> If your opponent did something particularly skillful - like using your Leper Gnomes to fuel their Floating Watcher - you can say “Well played” in reply.

If someone does something spectacular like a really cool combo I wouldn’t have thought of, I’m still a noob this is my first CCG, then I’ll give them a Well Played.

> [@crazyjoe](#):
>
> I try to keep in mind that there are daily quests centered around playing minions with certain costs, or playing spells, etc, and that they may just be trying to get in one more requirement toward fulfilling those quests.

Yeah I don’t really mind because of this. I don’t arena so the only way to get gold is dailies.

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**Author:** ![HookerChemical](https://avatars.discourse-cdn.com/v4/letter/h/278dde/32.png) [@HookerChemical](https://boards.straightdope.com/u/HookerChemical)\
**Post date:** [January 29, 2016, 12:03am UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1347 "2016-01-29T00:03:56Z")

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> [@bldysabba](#):
>
> I find it a little gloat-y when players start spamming well played _before_ their turn comes around, in anticipation of victory. Aside from that, I think an exchange of ‘well played’ is indistinguishable from a handshake at the end of a any competitive game.

I agree. I do it in close matches as a friendly gesture. Either on my turn when I have lethal guaranteed or once my opponent kills me. It’s like “gg” after most other games. I’m less inclined towards it in blow outs.

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**Author:** ![HookerChemical](https://avatars.discourse-cdn.com/v4/letter/h/278dde/32.png) [@HookerChemical](https://boards.straightdope.com/u/HookerChemical)\
**Post date:** [January 29, 2016, 12:08am UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1348 "2016-01-29T00:08:05Z")

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> [@Hamlet](#):
>
> I agree. But I also hate the people who, when faced with a next round lethal, don’t concede right away or pass to let you finish, but rather play the rest of their cards, buff their guys, and waste my time. It’s the “yeah, we both know you’re going to win no matter what, but look at my pretty, pretty cards”.

Daily quests may require throwing down some of those cards or killing the minions, so I don’t mind unless they’re not doing it quickly. You can do meaningless dicking around, but do it quickly.

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**Author:** ![Tom\_Scud](https://avatars.discourse-cdn.com/v4/letter/t/f08c70/32.png) [@Tom\_Scud](https://boards.straightdope.com/u/Tom_Scud)\
**Post date:** [January 29, 2016, 12:30am UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1349 "2016-01-29T00:30:49Z")

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> [@Grumman](#):
>
> If the losing player says “Well played,” the winner can say “Well played” in reply.  
> If the game was especially close, the winner can say “Well played” once.  
> If your opponent did something particularly skillful - like using your Leper Gnomes to fuel their Floating Watcher - you can say “Well played” in reply.
> 
> Outside of those circumstances, anyone who says “Well played” is probably being a dick.

This is a good guide. I do throw the occasional “well played” out when someone plays the RNG particularly skillfully (eg. gets Millhouse Manastorm out of breaking open a Piloted Shredder), but that is actually kind of dickish.

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<div class="post-metadata">

**Author:** ![Drunky\_Smurf](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/drunky_smurf/32/449_2.png) [@Drunky\_Smurf](https://boards.straightdope.com/u/Drunky_Smurf)\
**Post date:** [January 29, 2016, 2:34am UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1350 "2016-01-29T02:34:43Z")

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Well I just had my best game ever and I think I’m getting my head around synergizing cards. I mostly play mage since that’s what I learned through the tutorial and early playing. I only do other classes for the dailies and I’m starting to understand those.

I mostly just play tavern brawls and this was a brawl game. I built the deck similar to my secret mage deck which seems ok. Well my intitial card offering had Rhonin and Arcane Missiles. Sweet says I. So turn 1 I play Rhonin to get him dead and to get the other 3 Arcane Missles asap. On draw two I get Antonidas. Then I see my startegy. Turn 3 they kill Rhonin. Awww yes. Turn 5 I play Antonidas and the four AMs. The first one clears their board and the other 3 go to face, 9 damage. Turn 8 I play both Sorcerers Apprentices and 3 fireballs, all 18 damage to face. They die. I know it’s mostly the RNG gods but that game was perfect.

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<div class="post-metadata">

**Author:** ![Drunky\_Smurf](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/drunky_smurf/32/449_2.png) [@Drunky\_Smurf](https://boards.straightdope.com/u/Drunky_Smurf)\
**Post date:** [January 29, 2016, 2:47am UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1351 "2016-01-29T02:47:41Z")

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> [@Drunky\_Smurf](#):
>
> I think I’m getting my head around synergizing cards.

I forgot to mention that this thread and watching Trump videos about how to play different types of decks is really helping me out with synergizing, instead of me just going “Oooo this card looks cool.”

So, thank you guys for that.

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**Author:** ![Budget\_Player\_Cadet](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/budget_player_cadet/32/205_2.png) [@Budget\_Player\_Cadet](https://boards.straightdope.com/u/Budget_Player_Cadet)\
**Post date:** [January 29, 2016, 7:58am UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1352 "2016-01-29T07:58:14Z")

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> [@HookerChemical](#):
>
> Daily quests may require throwing down some of those cards or killing the minions, so I don’t mind unless they’re not doing it quickly. You can do meaningless dicking around, but do it quickly.

It ain’t meaningless dicking around until you’re throwing multiple fireballs in your own face just because you can. 😃

Seriously though, if you don’t dick around after a Millhouse Manastorm drop, then you are simply going to end up disappointing your opponent. The people playing that card know _exactly_ why they’re doing it. :V

> [@Drunky\_Smurf](#):
>
> Well I just had my best game ever and I think I’m getting my head around synergizing cards. I mostly play mage since that’s what I learned through the tutorial and early playing. I only do other classes for the dailies and I’m starting to understand those.
> 
> I mostly just play tavern brawls and this was a brawl game. I built the deck similar to my secret mage deck which seems ok. Well my intitial card offering had Rhonin and Arcane Missiles. Sweet says I. So turn 1 I play Rhonin to get him dead and to get the other 3 Arcane Missles asap. On draw two I get Antonidas. Then I see my startegy. Turn 3 they kill Rhonin. Awww yes. Turn 5 I play Antonidas and the four AMs. The first one clears their board and the other 3 go to face, 9 damage. Turn 8 I play both Sorcerers Apprentices and 3 fireballs, all 18 damage to face. They die. I know it’s mostly the RNG gods but that game was perfect.

That sounds pretty amazing, not gonna lie. Here’s another fun one: turn one Alexstraza, turn two Iron Juggernaut. Ouch.

Am I the only one who thinks the current tavern brawl is even more of a broken mess than usual?

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<div class="post-metadata">

**Author:** ![Tom\_Scud](https://avatars.discourse-cdn.com/v4/letter/t/f08c70/32.png) [@Tom\_Scud](https://boards.straightdope.com/u/Tom_Scud)\
**Post date:** [January 29, 2016, 1:35pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1353 "2016-01-29T13:35:40Z")

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> [@Budget\_Player\_Cadet](#):
>
> Am I the only one who thinks the current tavern brawl is even more of a broken mess than usual?

I got my win fast and got out (used druid with random value dudes and things that gave my team +1/+1 (like mukla’s champion etc.)). Looks like it’s kind of pay-to-win since the key seems to be huge deathrattle/battlecry effects, which are mostly on legendaries and epics.

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<div class="post-metadata">

**Author:** ![Hamlet](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/hamlet/32/2818_2.png) [@Hamlet](https://boards.straightdope.com/u/Hamlet)\
**Post date:** [January 29, 2016, 1:48pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1354 "2016-01-29T13:48:15Z")

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> [@crazyjoe](#):
>
> I try to keep in mind that there are daily quests centered around playing minions with certain costs, or playing spells, etc, and that they may just be trying to get in one more requirement toward fulfilling those quests.

Does everyone get the same quest? Like, for me, today’s quest is 5 wins with Priest or Warlock. Is that everyone’s quest, or is it random? I’ve always assumed it was the same; often I would see lots of legendary loaded priests when my quest was priest driven, but that could easily be confirmation bias.

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<div class="post-metadata">

**Author:** ![HookerChemical](https://avatars.discourse-cdn.com/v4/letter/h/278dde/32.png) [@HookerChemical](https://boards.straightdope.com/u/HookerChemical)\
**Post date:** [January 29, 2016, 5:56pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1355 "2016-01-29T17:56:32Z")

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> [@Tom\_Scud](#):
>
> I got my win fast and got out (used druid with random value dudes and things that gave my team +1/+1 (like mukla’s champion etc.)). Looks like it’s kind of pay-to-win since the key seems to be huge deathrattle/battlecry effects, which are mostly on legendaries and epics.

I like this weeks brawl. I agree that it’s broken, but I like break-it-better games.

My dailies have been for classes I rarely play, so I played several as warrior or priest and I’m something like 5-1 overall. I disagree that it’s pay-to-win (though it’s nice to have some legendary options). Cards that give +1/+1 are good. Mukla’s Champion has been in the rotation, as has Stormwind Champion, but Questing Adventurer has also been the MVP of a couple games. I’ve built decks for control, so warrior plays lots of “1 damage to all creatures” and weapons while priest plays lots of +health and uses the hero power to keep my board alive.

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<div class="post-metadata">

**Author:** ![crazyjoe](https://avatars.discourse-cdn.com/v4/letter/c/f14d63/32.png) [@crazyjoe](https://boards.straightdope.com/u/crazyjoe)\
**Post date:** [January 29, 2016, 7:27pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1356 "2016-01-29T19:27:32Z")

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> [@Hamlet](#):
>
> Does everyone get the same quest? Like, for me, today’s quest is 5 wins with Priest or Warlock. Is that everyone’s quest, or is it random? I’ve always assumed it was the same; often I would see lots of legendary loaded priests when my quest was priest driven, but that could easily be confirmation bias.

I am pretty sure it’s random. Did you know you can “re-roll” your quest (go into the quest display and click the X in the corner of the quest)? It will give you a new random one. I always do this if my quests are the 40 gold ones, because I prefer getting the 60/100/free pack quests more.

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<div class="post-metadata">

**Author:** ![Wilson](https://avatars.discourse-cdn.com/v4/letter/w/96bed5/32.png) [@Wilson](https://boards.straightdope.com/u/Wilson)\
**Post date:** [January 29, 2016, 9:32pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1357 "2016-01-29T21:32:07Z")

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> [@HookerChemical](#):
>
> I like this weeks brawl. I agree that it’s broken, but I like break-it-better games.
> 
> My dailies have been for classes I rarely play, so I played several as warrior or priest and I’m something like 5-1 overall. I disagree that it’s pay-to-win (though it’s nice to have some legendary options). Cards that give +1/+1 are good. Mukla’s Champion has been in the rotation, as has Stormwind Champion, but Questing Adventurer has also been the MVP of a couple games. I’ve built decks for control, so warrior plays lots of “1 damage to all creatures” and weapons while priest plays lots of +health and uses the hero power to keep my board alive.

I also like this week’s brawl. I’ve been playing Druid - Swipe is awesome as usual; Power of the Wild is huge, and Ancient of Lore is great.  
My favorite start was turn 1 - Chromaggus, Coin, Ancient of Lore, draw Dr. Boom and Emperor Thaurissan (both x2).

Although a lot of people play the same basic cards (Dr. Boom, Creeper, Runts), I keep coming up against new synergies being played against me, ones I hadn’t thought of. It’s a fun way to fill the daily quests, especially in classes I don’t usually play.  
I wonder if a heavy Divine Shield / Blood Knight deck would work - would Blood Knight revert back to 1/1 when played after eating Divine Shields?

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<div class="post-metadata">

**Author:** ![Rigamarole](https://avatars.discourse-cdn.com/v4/letter/r/77aa72/32.png) [@Rigamarole](https://boards.straightdope.com/u/Rigamarole)\
**Post date:** [January 29, 2016, 10:51pm UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1358 "2016-01-29T22:51:26Z")

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> [@Wilson](#):
>
> I wonder if a heavy Divine Shield / Blood Knight deck would work - would Blood Knight revert back to 1/1 when played after eating Divine Shields?

No, only the “base” stats are affected. Any buffs on top of that stick, so cards like Frostwolf Warlord are especially strong. And if you want some real OPness, play your Brann Bronzebeard right before him.

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<div class="post-metadata">

**Author:** ![Grumman](https://avatars.discourse-cdn.com/v4/letter/g/43a26b/32.png) [@Grumman](https://boards.straightdope.com/u/Grumman)\
**Post date:** [January 30, 2016, 3:21am UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1359 "2016-01-30T03:21:05Z")

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> [@Tom\_Scud](#):
>
> I got my win fast and got out (used druid with random value dudes and things that gave my team +1/+1 (like mukla’s champion etc.)). Looks like it’s kind of pay-to-win since the key seems to be huge deathrattle/battlecry effects, which are mostly on legendaries and epics.

Yeah, that’s precisely why this brawl is shit. I can name two turn 2 kills off the top of my head - Alexstraza into Malygos, Soulfire, Coin, Soulfire and Onyxia into Alexstraza, Cenarius - and what they have in common is that they are entirely Legendary-based strategies.

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<div class="post-metadata">

**Author:** ![Drunky\_Smurf](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/drunky_smurf/32/449_2.png) [@Drunky\_Smurf](https://boards.straightdope.com/u/Drunky_Smurf)\
**Post date:** [January 30, 2016, 5:00am UTC](https://boards.straightdope.com/t/the-hearthstone-thread/687172/1360 "2016-01-30T05:00:52Z")

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> [@Tom\_Scud](#):
>
> Looks like it’s kind of pay-to-win since the key seems to be huge deathrattle/battlecry effects, which are mostly on legendaries and epics.

Well since I’m still a noob and I am sticking to the mage deck for now I spend all of my gold from dailies on packs to hopefully get more mage cards and then I dust most anything else\* to get more mage cards. It’s taken a while but I have the entire mage deck except Flame Leviathan and I’m going for it just to be a completist. After I get it I’m going to move on to a new class and work my way through that. I don’t play arena or the meta-game so it’s more about getting the cards and playing the tavern brawls to complete the dailies for me.

- I keep any epics or legendaries from any other class.

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