# The Lost Mafia Forbidden Thread

**URL:** <https://boards.straightdope.com/t/the-lost-mafia-forbidden-thread/499486>\
**Category:** The Game Room\
**Created:** [June 11, 2009, 8:37pm UTC](https://boards.straightdope.com/t/the-lost-mafia-forbidden-thread/499486 "2009-06-11T20:37:14Z")\
**Posts on this page:** 1\
**Showing post:** 41

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**Author:** ![Hoopy\_Frood](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/hoopy_frood/32/8452_2.png) [@Hoopy\_Frood](https://boards.straightdope.com/u/Hoopy_Frood)\
**Post date:** [June 17, 2009, 12:08am UTC](https://boards.straightdope.com/t/the-lost-mafia-forbidden-thread/499486/41 "2009-06-17T00:08:35Z")

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> [@Lost Mafia/Werewolf/Psychopath](https://boards.straightdope.com/t/lost-mafia-werewolf-psychopath/499337/441):
>
> Speaking of bandwagons…
> 
> Well, not bandwagons per se but waves of voting. Heavily split voting favors the mafia, it makes it really easy for them to crown a “winner.” One off votes have their place early in the day but, as the day comes to an end, we should consider being more focused. Sadly (from the perspective of this argument) there is no clear division between the front runners and the also rans but we should still keep this in mind in the next 19 hours or so.

I disagree whole-heartedly.

In the beginning of the game when scum have no idea who the power roles are and only know who scum are/aren’t, heavily split voting is a great thing. It provides a large number of datapoints that can become significant later. Especially when people start switching votes. The likelihood of getting scum on day 1 is slim, so better to get a lot of datapoints in exchange for a townie death than only a few.

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