# The Screamed: FORBIDDEN thread for Screamers

**URL:** <https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034>\
**Category:** The Game Room\
**Created:** [September 29, 2009, 9:36pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034 "2009-09-29T21:36:28Z")\
**Posts on this page:** 11\
**Page:** 4

<div class="post-metadata">

**Author:** ![Tom\_Scud](https://avatars.discourse-cdn.com/v4/letter/t/f08c70/32.png) [@Tom\_Scud](https://boards.straightdope.com/u/Tom_Scud)\
**Post date:** [November 20, 2009, 4:14pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034/61 "2009-11-20T16:14:39Z")

</div>

Hm. Nice to see that the lurkers can be as wrong as the actual players in a game like this :).

---

<div class="post-metadata">

**Author:** ![Tom\_Scud](https://avatars.discourse-cdn.com/v4/letter/t/f08c70/32.png) [@Tom\_Scud](https://boards.straightdope.com/u/Tom_Scud)\
**Post date:** [November 20, 2009, 4:21pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034/62 "2009-11-20T16:21:26Z")

</div>

(reads setup spoilers) holy cow. Will be interesting to see how the game ends.

---

<div class="post-metadata">

**Author:** ![Scuba\_Ben](https://avatars.discourse-cdn.com/v4/letter/s/278dde/32.png) [@Scuba\_Ben](https://boards.straightdope.com/u/Scuba_Ben)\
**Post date:** [November 20, 2009, 4:30pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034/63 "2009-11-20T16:30:52Z")

</div>

I’m waiting until the game ends to read the game setup spoilers.

Then I’ll feast on the sacred rib steak.

---

<div class="post-metadata">

**Author:** ![BigT](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/bigt/32/12044_2.png) [@BigT](https://boards.straightdope.com/u/BigT)\
**Post date:** [November 20, 2009, 6:22pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034/64 "2009-11-20T18:22:39Z")

</div>

> [@Tom\_Scud](#):
>
> (reads setup spoilers) holy cow. Will be interesting to see how the game ends.

For once a game is as complicated (or more so) as it sounds.

---

<div class="post-metadata">

**Author:** ![Hoopy\_Frood](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/hoopy_frood/32/8452_2.png) [@Hoopy\_Frood](https://boards.straightdope.com/u/Hoopy_Frood)\
**Post date:** [November 20, 2009, 9:03pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034/65 "2009-11-20T21:03:25Z")

</div>

> [@BigT](#):
>
> For once a game is as complicated (or more so) as it sounds.

You’ve never looked at Super Smash Brothers or Arkham Asylum Mafia games have you?

ETA: Skrull Planet Mafia also.

---

<div class="post-metadata">

**Author:** ![Tom\_Scud](https://avatars.discourse-cdn.com/v4/letter/t/f08c70/32.png) [@Tom\_Scud](https://boards.straightdope.com/u/Tom_Scud)\
**Post date:** [November 20, 2009, 9:11pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034/66 "2009-11-20T21:11:25Z")

</div>

I said this in the spoiled thread, but I’ll say it here too:

Am I the only damn person who actually remembers what genders everyone is in the game? Geezus.

---

<div class="post-metadata">

**Author:** ![Trepa\_Mayfield](https://avatars.discourse-cdn.com/v4/letter/t/edb3f5/32.png) [@Trepa\_Mayfield](https://boards.straightdope.com/u/Trepa_Mayfield)\
**Post date:** [November 20, 2009, 9:13pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034/67 "2009-11-20T21:13:46Z")

</div>

> [@Tom\_Scud](#):
>
> I said this in the spoiled thread, but I’ll say it here too:
> 
> Am I the only damn person who actually remembers what genders everyone is in the game? Geezus.

This is why I call Normal Phase ‘Norma’ and tiltawhirl ‘tilty’.

Nicknames: useful for more than just laziness!

---

<div class="post-metadata">

**Author:** ![MHaye](https://avatars.discourse-cdn.com/v4/letter/m/bbe5ce/32.png) [@MHaye](https://boards.straightdope.com/u/MHaye)\
**Post date:** [November 20, 2009, 10:35pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034/68 "2009-11-20T22:35:24Z")

</div>

_Ambles in_

Since this game is close to the end, and since I don’t have the time or patience to reread the biggest game since M2 in terms of posts, can I be spoiled please?

Thanks.

---

<div class="post-metadata">

**Author:** ![Tom\_Scud](https://avatars.discourse-cdn.com/v4/letter/t/f08c70/32.png) [@Tom\_Scud](https://boards.straightdope.com/u/Tom_Scud)\
**Post date:** [November 23, 2009, 3:37pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034/69 "2009-11-23T15:37:20Z")

</div>

Slightly frustrating watching the living players puzzle over how to design a three-player “test the bomb” scenario. I guess I wasn’t explicit enough in outlining my theory. Here it is for posterity:

You want to make sure that  
(1) there is a 2-1 vote for Normal if all goes according to plan.  
(2) the designated bomb target will be lynched if he shifts his vote at the last minute  
(3) Normal can’t mess things up buy shifting her vote, either.

Thus, you elect Normal as leader and have her place her vote on the designated bomb target.

This makes sure that in a 1-1 vote, the designated target dies because Normal has the tie-breaker. And it makes sure that she can’t shift her vote, because it’s locked in.

If the designated target votes Normal early and refuses to unvote/revote, the third player can pile on the designated target.

The end.

---

<div class="post-metadata">

**Author:** ![Chronos](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/chronos/32/134_2.png) [@Chronos](https://boards.straightdope.com/u/Chronos)\
**Post date:** [November 23, 2009, 4:18pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034/70 "2009-11-23T16:18:52Z")

</div>

What really baffles me is the heat **USCDiver** is getting for trying to find outside-the-box solutions. Everyone should be doing that, and especially someone whose head is in the noose!

---

<div class="post-metadata">

**Author:** ![BigT](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/bigt/32/12044_2.png) [@BigT](https://boards.straightdope.com/u/BigT)\
**Post date:** [November 25, 2009, 6:26pm UTC](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034/71 "2009-11-25T18:26:14Z")

</div>

> [@Tom\_Scud](#):
>
> Slightly frustrating watching the living players puzzle over how to design a three-player “test the bomb” scenario. I guess I wasn’t explicit enough in outlining my theory. Here it is for posterity:
> 
> You want to make sure that  
> (1) there is a 2-1 vote for Normal if all goes according to plan.  
> (2) the designated bomb target will be lynched if he shifts his vote at the last minute  
> (3) Normal can’t mess things up buy shifting her vote, either.
> 
> Thus, you elect Normal as leader and have her place her vote on the designated bomb target.
> 
> This makes sure that in a 1-1 vote, the designated target dies because Normal has the tie-breaker. And it makes sure that she can’t shift her vote, because it’s locked in.
> 
> If the designated target votes Normal early and refuses to unvote/revote, the third player can pile on the designated target.
> 
> The end.

The only way I can see this not working is if the three remaining players are all on different teams somehow. But then Town would lose no matter what they did.

[Previous page](https://boards.straightdope.com/t/the-screamed-forbidden-thread-for-screamers/512034.md?page=3)
