# The Walking Dead; 1.02 "Guts", (open spoiler)

**URL:** <https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855>\
**Category:** Cafe Society\
**Created:** [November 8, 2010, 1:52am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855 "2010-11-08T01:52:02Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Sampiro](https://avatars.discourse-cdn.com/v4/letter/s/2acd7d/32.png) [@Sampiro](https://boards.straightdope.com/u/Sampiro)\
**Post date:** [November 8, 2010, 11:17pm UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/41 "2010-11-08T23:17:26Z")

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> [@alphaboi867](#):
>
> Yep.

And in case you (Chefguy) didn’t see the first one, the cop who’s the other beast back was Rick’s partner. It hasn’t said (excpet maybe in the serials) but I’ve wondered if the affair began before Zombie-Zero Hour.

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**Author:** ![TBG](https://avatars.discourse-cdn.com/v4/letter/t/c89c15/32.png) [@TBG](https://boards.straightdope.com/u/TBG)\
**Post date:** [November 8, 2010, 11:17pm UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/42 "2010-11-08T23:17:59Z")

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> [@lisacurl](#):
>
> There was a clear shot of T-Dog tripping over the bag and spilling tools - including the hacksaw - on the roof. I’m thinking Merle gets free of the handcuffs, but gets bitten or eaten when he goes into the building for shelter (not knowing the walkers have breached the front door and are in there).

Merle can’t get back in the building, though. T-Dog stopped and went back and made special care to chain and padlock the roof door after he lost the key. If Merle does get that hacksaw and get out of the cuffs, he’s gonna need to find another way off that roof.

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**Author:** ![DianaG](https://avatars.discourse-cdn.com/v4/letter/d/7ab992/32.png) [@DianaG](https://boards.straightdope.com/u/DianaG)\
**Post date:** [November 9, 2010, 12:22am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/43 "2010-11-09T00:22:44Z")

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> [@lisacurl](#):
>
> I was thinking the same thing. Put that dog down, he’s gone rabid. He’s murderously racist, he’s making gross sexual comments to the women, and he’s high on coke.

And if we disregard all that, he still beat a guy up and held a gun to his head. I’m not really seeing the moral ambiguity of shooting him. It would be far less morally ambiguous than, say, cuffing him to a pipe on the roof of a building filled with zombies.

I’m loving this show so far. I have no problem with the zombies being able to do a little more than shamble and growl. Climbing chain link fences is a little more than I expected, but it’s not like they were scrambling over effortlessly, and while a two hour movie can get away with monsters that are no threat if they’re ten feet below you, a tv series needs to keep surprising you. I also have no problem with them eating things other than humans because, well logically, why wouldn’t they? (Poor horsey. :()

I just hope that when it comes to it, they don’t spend too much time agonizing over the whole Rick/Lori/Shawn thing. I’m already bored with Lori, as evidenced by the fact that I’m not entirely sure that’s her name, but I can’t be bothered to check.

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**Author:** ![lisacurl](https://avatars.discourse-cdn.com/v4/letter/l/41988e/32.png) [@lisacurl](https://boards.straightdope.com/u/lisacurl)\
**Post date:** [November 9, 2010, 12:41am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/44 "2010-11-09T00:41:21Z")

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> [@TBG](#):
>
> Merle can’t get back in the building, though. T-Dog stopped and went back and made special care to chain and padlock the roof door after he lost the key. If Merle does get that hacksaw and get out of the cuffs, he’s gonna need to find another way off that roof.

That’s right! I saw him lock up the door and just processed it as T-Dog trying to keep the zombies from getting to him, but it was a chain and lock thing.

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**Author:** ![Cat\_Whisperer](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/cat_whisperer/32/4839_2.png) [@Cat\_Whisperer](https://boards.straightdope.com/u/Cat_Whisperer)\
**Post date:** [November 9, 2010, 12:52am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/45 "2010-11-09T00:52:29Z")

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For those of you complaining of the zombies not being to your liking, I have one thing to say - this is my favourite post-apocalyptic zombie show (read: the ONLY post-apocalyptic zombie show). 🙂

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**Author:** ![cerberus](https://avatars.discourse-cdn.com/v4/letter/c/71e660/32.png) [@cerberus](https://boards.straightdope.com/u/cerberus)\
**Post date:** [November 9, 2010, 12:53am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/46 "2010-11-09T00:53:33Z")

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No flashbacks as of #78. I suspect that the first two seasons will get no further than, say, #48 or so. Then again, Darabont may well take lots of liberty with the source material…

Part of what makes TWD novel is that the whole storyline is post-apocalypse and is about the survivors - the undead are not playing a huge role in the storylines.

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**Author:** ![Munch](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/munch/32/5281_2.png) [@Munch](https://boards.straightdope.com/u/Munch)\
**Post date:** [November 9, 2010, 1:39am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/47 "2010-11-09T01:39:54Z")

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> [@TBG](#):
>
> Merle can’t get back in the building, though. T-Dog stopped and went back and made special care to chain and padlock the roof door after he lost the key. If Merle does get that hacksaw and get out of the cuffs, he’s gonna need to find another way off that roof.

One would think that after using the hacksaw to get his cuffs off, he’d be smart enough to use the hacksaw on the chain as well.

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**Author:** ![AlsoNamedBort](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/alsonamedbort/32/3213_2.png) [@AlsoNamedBort](https://boards.straightdope.com/u/AlsoNamedBort)\
**Post date:** [November 9, 2010, 2:14am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/48 "2010-11-09T02:14:53Z")

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Good news everyone!

[http://io9.com/5684850/walking-dead-gets-a-second-season-twice-as-long-as-the-first](http://io9.com/5684850/walking-dead-gets-a-second-season-twice-as-long-as-the-first)

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**Author:** ![drastic\_quench](https://avatars.discourse-cdn.com/v4/letter/d/e36b37/32.png) [@drastic\_quench](https://boards.straightdope.com/u/drastic_quench)\
**Post date:** [November 9, 2010, 2:48am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/49 "2010-11-09T02:48:57Z")

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> [@Munch](#):
>
> One would think that after using the hacksaw to get his cuffs off, he’d be smart enough to use the hacksaw on the chain as well.

The chain is on the inside of the door.

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**Author:** ![Quimby](https://avatars.discourse-cdn.com/v4/letter/q/22d042/32.png) [@Quimby](https://boards.straightdope.com/u/Quimby)\
**Post date:** [November 9, 2010, 3:12am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/50 "2010-11-09T03:12:42Z")

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> [@cerberus](#):
>
> Part of what makes TWD novel is that the whole storyline is post-apocalypse and is about the survivors - the undead are not playing a huge role in the storylines.

That is one of the things I find interesting about it. It was always less a zombie story than it was a survival after civilization falls story.

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**Author:** ![Munch](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/munch/32/5281_2.png) [@Munch](https://boards.straightdope.com/u/Munch)\
**Post date:** [November 9, 2010, 4:09am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/51 "2010-11-09T04:09:03Z")

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> [@drastic\_quench](#):
>
> The chain is on the inside of the door.

And it’s not tight. You’d definitely be able to fit a hacksaw through. For the purposes of television drama, you’d ABSOLUTELY be able to fit a hacksaw through.

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**Author:** ![Kolga](https://avatars.discourse-cdn.com/v4/letter/k/e56c9b/32.png) [@Kolga](https://boards.straightdope.com/u/Kolga)\
**Post date:** [November 9, 2010, 5:51am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/52 "2010-11-09T05:51:15Z")

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I think the reason I am not enamored of the racist redneck (played by a character actor who totally made me play “Hey It’s That Guy,” and apparently he has a brother, shown in the trailer for next week, who’s played by another character actor that made me play “Hey It’s That Guy, Round II”) is that that level of complete and utter idiocy would not have lasted this long in a zombie apocalypse.

Anybody who just wants to randomly, indiscriminately shoot at things in a situation where stealth and quiet is going to keep you alive, and who’s going to go out of his way to piss off anyone remotely able to help in the survival situation, isn’t going to still be alive at this stage of the fall of civilization.

I did notice that I’ve spent far too much time on the Zombie Squad boards when during the first scene of “Wife and partner of supposedly dead cop get freaky in the woods” all I could think and say was “that there is BAD situational awareness.”

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**Author:** ![Uncle\_Brother\_Walker](https://avatars.discourse-cdn.com/v4/letter/u/f08c70/32.png) [@Uncle\_Brother\_Walker](https://boards.straightdope.com/u/Uncle_Brother_Walker)\
**Post date:** [November 9, 2010, 6:25am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/53 "2010-11-09T06:25:07Z")

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> [@monkeylucifer](#):
>
> Is it the new version of Metropolis with the lost scene they recently found?

Yup. Though I haven’t watched it yet.

Lotsa stuff on the DVR.

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**Author:** ![RandMcnally](https://avatars.discourse-cdn.com/v4/letter/r/b782af/32.png) [@RandMcnally](https://boards.straightdope.com/u/RandMcnally)\
**Post date:** [November 9, 2010, 6:49am UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/54 "2010-11-09T06:49:45Z")

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> [@Kolga](#):
>
> I did notice that I’ve spent far too much time on the Zombie Squad boards when during the first scene of “Wife and partner of supposedly dead cop get freaky in the woods” all I could think and say was “that there is BAD situational awareness.”

Don’t feel too bad, I’ve never been on that site before (I know once I do I will lose weeks of my life) but I thought the very same thing.

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**Author:** ![Camus](https://avatars.discourse-cdn.com/v4/letter/c/ba8739/32.png) [@Camus](https://boards.straightdope.com/u/Camus)\
**Post date:** [November 9, 2010, 2:26pm UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/55 "2010-11-09T14:26:14Z")

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> [@John\_DiFool](#):
>
> I’m not sure where this concept can go, plot-wise. There’s only so many variations of “So what do we do now to try to survive?” that you can run through before repetition sets in. Eventually they’ll likely run into some biochemist who has a notion as to how the plague started, and how it can be stopped. I voted “Didn’t like it” BTW, so I’m not sure I’ll be following it much from now on.

Did you not like the particular episode or not like the limited story you imagine the show has left? Zombie movies and now shows are equal part monster stories as well as “Lord of the Flies” stories.

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**Author:** ![lisacurl](https://avatars.discourse-cdn.com/v4/letter/l/41988e/32.png) [@lisacurl](https://boards.straightdope.com/u/lisacurl)\
**Post date:** [November 9, 2010, 2:38pm UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/56 "2010-11-09T14:38:36Z")

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> [@Kolga](#):
>
> I think the reason I am not enamored of the racist redneck (played by a character actor who totally made me play “Hey It’s That Guy,” and apparently he has a brother, shown in the trailer for next week, who’s played by another character actor that made me play “Hey It’s That Guy, Round II”) is that that level of complete and utter idiocy would not have lasted this long in a zombie apocalypse.

Merle the Racist Redneck is played by Michael Rooker, definitely a Hey, It’s That Guy for television. If you look him up on imdb - he appears on several more episodes of the show.

I haven’t read the graphic novels, but I think the future of the show depends on the development of an actual story line apart from surviving the walkers.

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**Author:** ![Kolga](https://avatars.discourse-cdn.com/v4/letter/k/e56c9b/32.png) [@Kolga](https://boards.straightdope.com/u/Kolga)\
**Post date:** [November 9, 2010, 3:01pm UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/57 "2010-11-09T15:01:31Z")

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> [@RandMcnally](#):
>
> Don’t feel too bad, I’ve never been on that site before (I know once I do I will lose weeks of my life) but I thought the very same thing.

You know you want to 😃

Yes, you will lose weeks of your life. And have a weird mindset for the next several months. It’s totally worth it.

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**Author:** ![Mr.Excellent](https://avatars.discourse-cdn.com/v4/letter/m/f19dbf/32.png) [@Mr.Excellent](https://boards.straightdope.com/u/Mr.Excellent)\
**Post date:** [November 9, 2010, 3:11pm UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/58 "2010-11-09T15:11:37Z")

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> [@TBG](#):
>
> Merle can’t get back in the building, though. T-Dog stopped and went back and made special care to chain and padlock the roof door after he lost the key. If Merle does get that hacksaw and get out of the cuffs, he’s gonna need to find another way off that roof.

I was wondering about this - did T-Dog do that to protect Merle from the zombies, or to keep Merle from coming after him if he escapes?

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**Author:** ![Mr.Excellent](https://avatars.discourse-cdn.com/v4/letter/m/f19dbf/32.png) [@Mr.Excellent](https://boards.straightdope.com/u/Mr.Excellent)\
**Post date:** [November 9, 2010, 3:17pm UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/59 "2010-11-09T15:17:46Z")

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> [@Kolga](#):
>
> Anybody who just wants to randomly, indiscriminately shoot at things in a situation where stealth and quiet is going to keep you alive, and who’s going to go out of his way to piss off anyone remotely able to help in the survival situation, isn’t going to still be alive at this stage of the fall of civilization.

Eh, a lot depends on exactly where the guy is when the world goes to pot, though. For example, guys like him tend to be familiar with the insides of drunk tanks - the other survivors could have found him there.

Much of the graphic novel is set in a prison for exactly this reason - if you want to survive a zombie apocalypse, you can do worse than a building specifically designed to contain and control the movement of human-shaped critters.

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**Author:** ![Kolga](https://avatars.discourse-cdn.com/v4/letter/k/e56c9b/32.png) [@Kolga](https://boards.straightdope.com/u/Kolga)\
**Post date:** [November 9, 2010, 3:25pm UTC](https://boards.straightdope.com/t/the-walking-dead-1-02-guts-open-spoiler/559855/60 "2010-11-09T15:25:49Z")

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> [@Mr.Excellent](#):
>
> Eh, a lot depends on exactly where the guy is when the world goes to pot, though. For example, guys like him tend to be familiar with the insides of drunk tanks - the other survivors could have found him there.

True. However, I personally think that even if he was found by the others in a protected situation in which his idiocy hadn’t gotten him killed already, he (and they) wouldn’t have lasted that long outside of that protected situation. This can’t be the first time since the zombie uprising that he’s basically thrown caution to the wind to shoot things and/or randomly insult, torment, and assault other survivors.

Obviously, stress does weird things to people. It’s possible that he was a thoroughly unpleasant and yet still in control person until the department store, and the stress of being surrounded pushed him over the edge.

In any event, it’s a small thing. I’ll not enjoy his character (or his brother’s, if the trailer for next week is any indication) while onscreen, but there’s plenty of other good stuff.

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