# The Walking Dead; 4.02 "Infected" (open spoilers)

**URL:** <https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766>\
**Category:** Cafe Society\
**Created:** [October 21, 2013, 12:34am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766 "2013-10-21T00:34:54Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Quimby](https://avatars.discourse-cdn.com/v4/letter/q/22d042/32.png) [@Quimby](https://boards.straightdope.com/u/Quimby)\
**Post date:** [October 22, 2013, 1:09am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/61 "2013-10-22T01:09:08Z")

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Is it weird that the deaths on this show that have affected me the most are those pigs and the horse from the pilot?

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**Author:** ![carnivorousplant](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/carnivorousplant/32/3563_2.png) [@carnivorousplant](https://boards.straightdope.com/u/carnivorousplant)\
**Post date:** [October 22, 2013, 1:27am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/62 "2013-10-22T01:27:31Z")

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> [@Flander](#):
>
> “What’s wrong with the truck?”
> 
> “I just put this zombie bio-diesel in it and the engine just died on me!..  
> …oh wait there it goes!”
> 
> 😃

Excellent!

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**Author:** ![levdrakon](https://avatars.discourse-cdn.com/v4/letter/l/49beb7/32.png) [@levdrakon](https://boards.straightdope.com/u/levdrakon)\
**Post date:** [October 22, 2013, 1:45am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/63 "2013-10-22T01:45:36Z")

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What did Beth say about the first dead kid? “He was fine yesterday.” No he wasn’t dumbass, he said he was sick and didn’t want to hack on somebody. This latest mess is on her, in my opinion.

If I found someone to sleep with, I’d sleep with them. We can lock ourselves in, in that case. Speaking of that…

Shirtless Rick, I’m in for another season.

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**Author:** ![dogbutler](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/dogbutler/32/428_2.png) [@dogbutler](https://boards.straightdope.com/u/dogbutler)\
**Post date:** [October 22, 2013, 1:53am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/64 "2013-10-22T01:53:10Z")

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> [@Quimby](#):
>
> Is it weird that the deaths on this show that have affected me the most are those pigs and the horse from the pilot?

No. The horse was smart enough to _not_ ride into Zomblanta, until Rick made him.

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**Author:** ![Rushgeekgirl](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/rushgeekgirl/32/3715_2.png) [@Rushgeekgirl](https://boards.straightdope.com/u/Rushgeekgirl)\
**Post date:** [October 22, 2013, 2:04am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/65 "2013-10-22T02:04:28Z")

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> [@Quimby](#):
>
> Is it weird that the deaths on this show that have affected me the most are those pigs and the horse from the pilot?

The pigs’ squeals sound like screams. It bothered me too.

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**Author:** ![Face\_Intentionally\_Left\_Blank](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/face_intentionally_left_blank/32/288_2.png) [@Face\_Intentionally\_Left\_Blank](https://boards.straightdope.com/u/Face_Intentionally_Left_Blank)\
**Post date:** [October 22, 2013, 2:20am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/66 "2013-10-22T02:20:39Z")

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> [@msmith537](#):
>
> I don’t get how they let the walkers pile up outside the fences.
> 
> First of all, how many people used to actually live in the damn country anyway? It’s like as soon as the zombie apocalypse starts, even the most rural areas suddenly produce a zombie population density of Times Square.
> 
> Secondly, it takes like 2 seconds to kill a zombie through the fence. In ten minutes they could clear the perimeter. And they have nothing to do all day long but kill zombies.

Let’s face it: any half-dozen of _ **us** _ could have secured the prison, selected better armor/equipment, enacted more sensible daily routines (lock yourself up, isolation period for new arrivals, etc), developed better offensive/defensive strategies, and culled the area damn near clean. That prison is damn near a paradise in a zombie apocalypse. You’d have to be an idiot to fuck that up.

They HAVE to make the characters stupid, or the show will become a daily grind of tending crops, killing a few zombies, and finding ways to occupy your mind in the isolation and drudgery.

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**Author:** ![Bryan\_Ekers](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/bryan_ekers/32/183_2.png) [@Bryan\_Ekers](https://boards.straightdope.com/u/Bryan_Ekers)\
**Post date:** [October 22, 2013, 3:34am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/67 "2013-10-22T03:34:54Z")

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> [@MacTech](#):
>
> Of course if the baby goes all zombie on them, will it push Rick back over the hill into Crazytown?

Well, he’s been wintering there, so it’s not a high threshold.

Anyway, was anyone else thinking “Herp derp! There’s a suspicious blood trail on the floor! I better check it out alone and tell someone about it later! Herpity-Derp!”

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**Author:** ![Cat\_Whisperer](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/cat_whisperer/32/4839_2.png) [@Cat\_Whisperer](https://boards.straightdope.com/u/Cat_Whisperer)\
**Post date:** [October 22, 2013, 3:35am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/68 "2013-10-22T03:35:44Z")

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> [@Face\_Intentionally\_Left\_Blank](#):
>
> \<snip\>  
> They HAVE to make the characters stupid, or the show will become a daily grind of tending crops, killing a few zombies, and finding ways to occupy your mind in the isolation and drudgery.

I suspect the writers are constantly throwing us bones so we have soooooo much to discuss online! At least, I’m going to keep telling myself that. 🙂

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**Author:** ![Superhal](https://avatars.discourse-cdn.com/v4/letter/s/b4bc9f/32.png) [@Superhal](https://boards.straightdope.com/u/Superhal)\
**Post date:** [October 22, 2013, 3:37am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/69 "2013-10-22T03:37:35Z")

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> [@VunderBob](#):
>
> Who were the two burned bodies?

On the Talking Dead show afterwards, the EP said it was a minor character who appeared in the background.

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**Author:** ![Johnny\_L.A](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/johnny_l.a/32/1084_2.png) [@Johnny\_L.A](https://boards.straightdope.com/u/Johnny_L.A)\
**Post date:** [October 22, 2013, 3:42am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/70 "2013-10-22T03:42:13Z")

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> [@msmith537](#):
>
> And they have nothing to do all day long but kill zombies.

‘I came here to kill zombies and kick ass. And I’m all out of zombies.’

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**Author:** ![levdrakon](https://avatars.discourse-cdn.com/v4/letter/l/49beb7/32.png) [@levdrakon](https://boards.straightdope.com/u/levdrakon)\
**Post date:** [October 22, 2013, 3:45am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/71 "2013-10-22T03:45:35Z")

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> [@Bryan\_Ekers](#):
>
> Anyway, was anyone else thinking “Herp derp! There’s a suspicious blood trail on the floor! I better check it out alone and tell someone about it later! Herpity-Derp!”

Yeah I was thinking get yourself a nice long sturdy walking stick and use that for poking behind curtains and shadowy corners and things.

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**Author:** ![Bryan\_Ekers](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/bryan_ekers/32/183_2.png) [@Bryan\_Ekers](https://boards.straightdope.com/u/Bryan_Ekers)\
**Post date:** [October 22, 2013, 3:46am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/72 "2013-10-22T03:46:05Z")

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I told 'em a chain-link fence wouldn’t hold zombies!

Wait… no, I didn’t.  
I _meant_ to tell them.

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**Author:** ![Wile\_E](https://avatars.discourse-cdn.com/v4/letter/w/c37758/32.png) [@Wile\_E](https://boards.straightdope.com/u/Wile_E)\
**Post date:** [October 22, 2013, 4:39am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/73 "2013-10-22T04:39:56Z")

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> [@Bryan\_Ekers](#):
>
> …  
> Anyway, was anyone else thinking “Herp derp! There’s a suspicious blood trail on the floor! I better check it out alone and tell someone about it later! Herpity-Derp!”

Oh yeah, I was thinking “Idiot! If there’s a zombie at the end of that blood trail what are you going to do, beat them with those flowers?”

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**Author:** ![An\_Gadai](https://avatars.discourse-cdn.com/v4/letter/a/d6d6ee/32.png) [@An\_Gadai](https://boards.straightdope.com/u/An_Gadai)\
**Post date:** [October 22, 2013, 6:26am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/74 "2013-10-22T06:26:22Z")

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Whatever about locking the cell doors even just closing them might have saved some of the people.

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**Author:** ![TBG](https://avatars.discourse-cdn.com/v4/letter/t/c89c15/32.png) [@TBG](https://boards.straightdope.com/u/TBG)\
**Post date:** [October 22, 2013, 10:25am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/75 "2013-10-22T10:25:10Z")

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> [@An\_Gadai](#):
>
> Whatever about locking the cell doors even just closing them might have saved some of the people.

Nope, zombies can open doors and stuff. Remember Morgan’s undead wife turning the doorknob in the first episode? Zombies aren’t smart, but they aren’t exactly animals either. Doors need to be locked with keys, not just closed, not tied shut, nor clamped shut or whatever else has been suggested. I suppose something with a combination (like a bike lock) would work too.

Just rewatched Day of the Dead a week or two back, so I easliy caught the guts falling out homage. Greg Nicotero was actually one of the soldiers in that movie (in addition to working under Tom Savini on the makeup (and wow zombie makeup has come a long way since then!)

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**Author:** ![Hentor\_the\_Barbarian](https://avatars.discourse-cdn.com/v4/letter/h/8edcca/32.png) [@Hentor\_the\_Barbarian](https://boards.straightdope.com/u/Hentor_the_Barbarian)\
**Post date:** [October 22, 2013, 10:53am UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/76 "2013-10-22T10:53:06Z")

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> [@TBG](#):
>
> Nope, zombies can open doors and stuff. Remember Morgan’s undead wife turning the doorknob in the first episode? Zombies aren’t smart, but they aren’t exactly animals either. Doors need to be locked with keys, not just closed, not tied shut, nor clamped shut or whatever else has been suggested. I suppose something with a combination (like a bike lock) would work too.

Walkers have never been shown manipulating anything like a knot or rope or a carrabiner clip. It would not be necessary to fully lock the doors to fasten them.

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**Author:** ![FXMastermind](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/fxmastermind/32/7289_2.png) [@FXMastermind](https://boards.straightdope.com/u/FXMastermind)\
**Post date:** [October 22, 2013, 12:13pm UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/77 "2013-10-22T12:13:12Z")

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> [@Face\_Intentionally\_Left\_Blank](#):
>
> They HAVE to make the characters stupid, or the show will become a daily grind of tending crops, killing a few zombies, and finding ways to occupy your mind in the isolation and drudgery.

Or, the writers would have to make the threats something smart people would struggle to overcome. Which requires much harder writing.

> [@Cat\_Whisperer](#):
>
> I suspect the writers are constantly throwing us bones so we have soooooo much to discuss online! At least, I’m going to keep telling myself that. 🙂

There may also be budget constraints. I suspect that is why we never see fire as a weapon. Burning zombies (and other stuff) cost a LOT more money than stabby stabby.

> [@Hentor\_the\_Barbarian](#):
>
> Walkers have never been shown manipulating anything like a knot or rope or a carrabiner clip. It would not be necessary to fully lock the doors to fasten them.

Making zombies just a little smarter, say, the level of an insect, would make the threat from them so much greater. It would be a different sort of show.

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**Author:** ![An\_Gadai](https://avatars.discourse-cdn.com/v4/letter/a/d6d6ee/32.png) [@An\_Gadai](https://boards.straightdope.com/u/An_Gadai)\
**Post date:** [October 22, 2013, 12:24pm UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/78 "2013-10-22T12:24:14Z")

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> [@TBG](#):
>
> Nope, zombies can open doors and stuff.

Doesn’t really matter as it seems everyone was caught off guard. With closed doors the first zombie would have made more noise perhaps alerting some of his victims in time for them to fend it off.

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**Author:** ![Human\_Action](https://avatars.discourse-cdn.com/v4/letter/h/ac91a4/32.png) [@Human\_Action](https://boards.straightdope.com/u/Human_Action)\
**Post date:** [October 22, 2013, 12:53pm UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/79 "2013-10-22T12:53:29Z")

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> [@An\_Gadai](#):
>
> Doesn’t really matter as it seems everyone was caught off guard. With closed doors the first zombie would have made more noise perhaps alerting some of his victims in time for them to fend it off.

Yeah, who knew that a zombie could stagger around, killing multiple people, without making enough noise to wake anyone up? If I awaken to a bite in the throat, I feel rather confident that I’m going to thrash and fight and make all kinds of noise. The one guy just sorta shrugged and accepted his fate.

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**Author:** ![Grumman](https://avatars.discourse-cdn.com/v4/letter/g/43a26b/32.png) [@Grumman](https://boards.straightdope.com/u/Grumman)\
**Post date:** [October 22, 2013, 1:18pm UTC](https://boards.straightdope.com/t/the-walking-dead-4-02-infected-open-spoilers/671766/80 "2013-10-22T13:18:56Z")

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> [@FXMastermind](#):
>
> Or, the writers would have to make the threats something smart people would struggle to overcome. Which requires much harder writing.

Or perhaps the smart people just struggle harder. Perhaps an unassailable stronghold is just stage one; stage two is a deliberate campaign to deplete the surrounding area of first generation zombies (the “baby boomers” that died in the initial chaos) so you only have to worry about the slow trickle of new zombies from new deaths.

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