# The Walking Dead; 6.01 "First Time Again" (open spoilers)

**URL:** <https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382>\
**Category:** Cafe Society\
**Created:** [October 11, 2015, 11:59pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382 "2015-10-11T23:59:40Z")\
**Posts on this page:** 20\
**Page:** 7

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**Author:** ![Declan](https://avatars.discourse-cdn.com/v4/letter/d/ecae2f/32.png) [@Declan](https://boards.straightdope.com/u/Declan)\
**Post date:** [October 13, 2015, 9:44pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/121 "2015-10-13T21:44:41Z")

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> [@Bryan\_Ekers](#):
>
> You should have that anyway, but something like this could go sideways without warning. Speaking of which, they were supposed to just be scouting the site when Rick decided, not without cause, to start immediately.

It was supposed to be a dry run for the operation, so that potential problems could be dealt with, when the truck on the road, went over, that kicked everything off. Everything he said was going to happen, at that point started to happen…

Declan

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**Author:** ![carnivorousplant](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/carnivorousplant/32/3563_2.png) [@carnivorousplant](https://boards.straightdope.com/u/carnivorousplant)\
**Post date:** [October 13, 2015, 9:51pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/122 "2015-10-13T21:51:44Z")

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> [@Bryan\_Ekers](#):
>
> I don’t want to be that guy, but why do they even _have_ a giant air horn?

We didn’t see Chekov’s Air Horn. :dubious:

CannyDan, how about the Florida keyes?

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**Author:** ![carnivorousplant](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/carnivorousplant/32/3563_2.png) [@carnivorousplant](https://boards.straightdope.com/u/carnivorousplant)\
**Post date:** [October 13, 2015, 9:55pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/123 "2015-10-13T21:55:02Z")

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> [@Declan](#):
>
> I’m leaning to the thought that Rick set up that horn blowing, to create a danger great enough to move the town folk from pre fall to post reality. Since he had to sell the plan, I’m thinking that too many people are a danger to themselves, and to affect change, he has to take control.
> 
> Declan

That is rather risky, given that Alexandria’s walls are built to withstand forces from inside, and provide ramps for humans, at least, to get inside.

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**Author:** ![EllisDee](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/ellisdee/32/4531_2.png) [@EllisDee](https://boards.straightdope.com/u/EllisDee)\
**Post date:** [October 13, 2015, 10:35pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/124 "2015-10-13T22:35:35Z")

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> [@Bryan\_Ekers](#):
>
> I thought about Long Island, NY. […] Does being on the ocean pose any particular long-term problems?

Storms could be an issue, but I think it’d be worth rolling the dice.

The next Hurricane Sandy that lands and you’re fucked, though.

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**Author:** ![CannyDan](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/cannydan/32/548_2.png) [@CannyDan](https://boards.straightdope.com/u/CannyDan)\
**Post date:** [October 13, 2015, 11:06pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/125 "2015-10-13T23:06:45Z")

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> [@carnivorousplant](#):
>
> \<snip\>:
> 
> CannyDan, how about the Florida keyes?

That’s actually my default in my private “what if it really happened” fantasy. A string of islands along a single causeway, easy to cut off access (by land, anyway). And plenty of possible sequential fall back positions, each equally secure. Lots of fish, crabs, lobster can be harvested from shore. Plenty more are within a short sail, so power boats aren’t a necessity.

Some of the bigger islands (e.g., Big Pine) have some fresh water, and enough soil to grow crops. These islands are fortuitously among the furthest down the chain. Early settlers relied on cisterns to capture rain water for domestic use. The area receives an average of 55 inches of rainfall in a typical rainy season (mid-May through November).

There’s lots of sun and a pretty constant breeze, so solar cells and windmill generators can supply quite a lot of power. The technology is readily available in small scale, as it’s used on houseboats and cruising yachts.

Hurricanes could wipe out a colony. Wind proof buildings are trivial to build, all it takes is commitment to using sufficient quantities of specific materials. But a worst case hurricane would drown entire islands under a storm surge of 10 to 20 feet. But heck, the odds are on your side! We don’t get those very often. **Bryan** , you offered to share your ice and slush. I’ll reciprocate with my sunshine and hurricanes. I’ll save you a seat in my truck, if you can make it this far. **carnivorousplant** , you’re welcome too. Once upon a time I was a botanist, and I was fascinated by your namesakes.

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**Author:** ![carnivorousplant](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/carnivorousplant/32/3563_2.png) [@carnivorousplant](https://boards.straightdope.com/u/carnivorousplant)\
**Post date:** [October 13, 2015, 11:43pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/126 "2015-10-13T23:43:59Z")

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> [@CannyDan](#):
>
> Once upon a time I was a botanist, and I was fascinated by your namesakes.

Sarraceina and Nepenthes for the most part. I can’t keep Dionaea muscipula despite buying some grown outside here in Arkansas. I had various sars from seed from a company that is out of business, labeled from location where it was collected. Mrs. Plant (v.2.0) was a bitch and had the judge decree that I could go home to water them only once a week, and I lost them all. Dammit.

But I digress. 🙂

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**Author:** ![cmyk](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/cmyk/32/3353_2.png) [@cmyk](https://boards.straightdope.com/u/cmyk)\
**Post date:** [October 13, 2015, 11:46pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/127 "2015-10-13T23:46:31Z")

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I just figured out the most obvious and coolest way to dispose of the quarry zombies:

1. gather all the high-explosives you can. There should be plenty on the staging grounds of the quarry itself.

2. Rig up a remote switch for detonation.

3. Collect all the Roombas you can get your hands on, rig them up with said explosives, and set them loose in the zombie crowd.

4. BOOM! Good fun!

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**Author:** ![carnivorousplant](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/carnivorousplant/32/3563_2.png) [@carnivorousplant](https://boards.straightdope.com/u/carnivorousplant)\
**Post date:** [October 14, 2015, 12:10am UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/128 "2015-10-14T00:10:34Z")

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Cool!

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**Author:** ![Master\_Wang-Ka](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/master_wang-ka/32/3325_2.png) [@Master\_Wang-Ka](https://boards.straightdope.com/u/Master_Wang-Ka)\
**Post date:** [October 14, 2015, 12:25am UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/129 "2015-10-14T00:25:02Z")

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I would very much like to see a zombie apocalypse (or a Mad Max movie) where vehicles are modified to run on alcohol.

Alcohol degrades, too, but it’s sustainable as hell, particularly if someone is growing enough grain…

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**Author:** ![Bryan\_Ekers](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/bryan_ekers/32/183_2.png) [@Bryan\_Ekers](https://boards.straightdope.com/u/Bryan_Ekers)\
**Post date:** [October 14, 2015, 12:50am UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/130 "2015-10-14T00:50:50Z")

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> [@Declan](#):
>
> It was supposed to be a dry run for the operation, so that potential problems could be dealt with, when the truck on the road, went over, that kicked everything off. Everything he said was going to happen, at that point started to happen…

Yes, not without cause, as I said. I wasn’t entirely clear on the layout of the quarry or how the trucks were keeping the zombies imprisoned, but once one of the trucks fell over (putting aside the convenience of this happenings while the humans are watching), a plan of action was needed. Whiny McWhinerson was just there to provide conflict and get killed.

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**Author:** ![FXMastermind](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/fxmastermind/32/7289_2.png) [@FXMastermind](https://boards.straightdope.com/u/FXMastermind)\
**Post date:** [October 14, 2015, 9:40am UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/131 "2015-10-14T09:40:38Z")

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You say that like it’s a bad thing!

🆒

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**Author:** ![GrumpyBunny](https://avatars.discourse-cdn.com/v4/letter/g/bc8723/32.png) [@GrumpyBunny](https://boards.straightdope.com/u/GrumpyBunny)\
**Post date:** [October 14, 2015, 11:26am UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/132 "2015-10-14T11:26:47Z")

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> [@Bryan\_Ekers](#):
>
> You need to be organized and make your instructions clear. Use structured quarry language, WHILE @ZOMBIES \> 0.

Oh my god, structured quarry language. SQL. A SQL JOKE!!! 😃

> [@CannyDan](#):
>
> I am still curious about what happens to zombies when the temperature goes below freezing. Do they freeze up?

They become White Walkers.

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**Author:** ![FXMastermind](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/fxmastermind/32/7289_2.png) [@FXMastermind](https://boards.straightdope.com/u/FXMastermind)\
**Post date:** [October 14, 2015, 12:04pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/133 "2015-10-14T12:04:50Z")

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Since zombies do not obey the laws of physics, they probably will still kill and eat you, even when frozen solid.

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**Author:** ![carnivorousplant](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/carnivorousplant/32/3563_2.png) [@carnivorousplant](https://boards.straightdope.com/u/carnivorousplant)\
**Post date:** [October 14, 2015, 12:39pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/134 "2015-10-14T12:39:45Z")

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> [@FXMastermind](#):
>
> Since zombies do not obey the laws of physics, they probably will still kill and eat you, even when frozen solid.

I concur with my esteemed colleague.

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**Author:** ![carnivorousplant](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/carnivorousplant/32/3563_2.png) [@carnivorousplant](https://boards.straightdope.com/u/carnivorousplant)\
**Post date:** [October 14, 2015, 1:47pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/135 "2015-10-14T13:47:40Z")

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> [@CannyDan](#):
>
> Gasoline deteriorates quite rapidly in storage.

Zombies and gasoline ignore the laws of thermodynamics on this show.

He also spoke of bottled and tanked gas, which would keep people warm.

While ignoring thermodynamics, fuel may be self replicating, too. They could burn it like water.  
No, wait…

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**Author:** ![BubbaDog](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/bubbadog/32/333_2.png) [@BubbaDog](https://boards.straightdope.com/u/BubbaDog)\
**Post date:** [October 14, 2015, 2:10pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/136 "2015-10-14T14:10:29Z")

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> [@GrumpyBunny](#):
>
> Oh my god, structured quarry language. SQL. A SQL JOKE!!! 😃

Did you notice that others have brought up a Storage Shed Procedure?

[Quote=cmyk]  
I just figured out the most obvious and coolest way to dispose of the quarry zombies:

1. gather all the high-explosives you can. There should be plenty on the staging grounds of the quarry itself.

2. Rig up a remote switch for detonation.

3. Collect all the Roombas you can get your hands on, rig them up with said explosives, and set them loose in the zombie crowd.

4. BOOM! Good fun!  
[/Quote]

Except for that fallen zombies are like shag carpet. The front line would stop the plan.

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<div class="post-metadata">

**Author:** ![FXMastermind](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/fxmastermind/32/7289_2.png) [@FXMastermind](https://boards.straightdope.com/u/FXMastermind)\
**Post date:** [October 14, 2015, 2:16pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/137 "2015-10-14T14:16:15Z")

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I just wish somebody in the group had at least suggested lighting them on fire. Then rick could have dismissed their idea with utter disdain.

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**Author:** ![doorhinge](https://avatars.discourse-cdn.com/v4/letter/d/a5b964/32.png) [@doorhinge](https://boards.straightdope.com/u/doorhinge)\
**Post date:** [October 14, 2015, 4:01pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/138 "2015-10-14T16:01:53Z")

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> [@Master\_Wang-Ka](#):
>
> I would very much like to see a zombie apocalypse (or a Mad Max movie) where vehicles are modified to run on alcohol.
> 
> Alcohol degrades, too, but it’s sustainable as hell, particularly if someone is growing enough grain…

Or has access to large tracts of land covered with trees. The destructive distillation of wood would yield methanol and charcoal (and other stuff). Eugene should be able to design a working still and/or cracking plant.

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**Author:** ![doorhinge](https://avatars.discourse-cdn.com/v4/letter/d/a5b964/32.png) [@doorhinge](https://boards.straightdope.com/u/doorhinge)\
**Post date:** [October 14, 2015, 4:08pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/139 "2015-10-14T16:08:01Z")

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> [@FXMastermind](#):
>
> I just wish somebody in the group had at least suggested lighting them on fire. Then rick could have dismissed their idea with utter disdain.

Plus an evil stare with his hand resting on the grip of his Colt Python. 😃

Simply starting a fire in the quarry would have drawn the escaping walkers back into the pit, but that would mean a complete rewrite of season 6.

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<div class="post-metadata">

**Author:** ![FXMastermind](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/fxmastermind/32/7289_2.png) [@FXMastermind](https://boards.straightdope.com/u/FXMastermind)\
**Post date:** [October 14, 2015, 4:13pm UTC](https://boards.straightdope.com/t/the-walking-dead-6-01-first-time-again-open-spoilers/734382/140 "2015-10-14T16:13:31Z")

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The complete lack of trenches around any camp or town, to slow em down and make em easy to kill, is just one more thing you have to overlook. Any effective method of stopping zombies makes the series then just about the other survivor groups. Which is usually the real threat.

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