The Witcher 2

I have a G35 headset which is 7.1 only. You can choose stereo but apparently that doesn’t work either.

I’ve heard one solution is to uninstall the G35 drivers. If I do that, will the G35 still work? Is it easy to install them back? The Witcher 2 is a good game but I’d hate to fuck up a 150$ headset that’s served me well so far for 1 game.

I don’t see why uninstalling the drivers would ruin your equipment. It’s not like there’s 40 amperes worth of juice going up the wire that’ll fry everything if it’s not handled right. At worst, your headset will cease to work until you reinstall them again - but then, while I have zero experience with that particular headset, I’d be very surprised if it absolutely couldn’t work as a 5$ stereo one.

As for installing them back, I see it’s a Logitech headset so I would assume it’s like everything they make: download driver, run the .exe, click “Next” until it doesn’t ask anymore.

A quick google led me to thishowever.

Actually, disregard that: there’s a new patch out for the game (1.2) which includes G35 support.

Thanks. I got the game through Steam, isn’t it supposed to be fully patched? If not, how do I patch the game when it’s on the Steam system?

You should be fully patched. The latest patch is the “2.0” patch that adds a ton of cool stuff.

When the splash screen loads up, go to update, or maybe options -> update. Don’t recall exactly. It’ll tell you if you’re fully patched.

It appears I am fully patched, I didn’t see the option of checking updates anywhere but Steam says patch 2.0 is out and Steam automatically patches games, right? Also, I played the game again and I see that I still have directional sound: A guy was playing music and I could clearly distinguish if he was on my right or left. So surround sound cannot be the issue since it works for music.

But I can’t hear dialogue, whether it’s when I’m talking to someone else in conversation mode (when you click on someone and the view changes to eye level) or random people talking in the background.

So I have a talk-heavy RPG with no dialogue sound. It worked for 13 hours and then stopped.