# Things that ahppen all the time in Animation that doesn't IRL

**URL:** <https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408>\
**Category:** Cafe Society\
**Created:** [August 20, 2006, 2:24am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408 "2006-08-20T02:24:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Unintentionally\_Blank](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/unintentionally_blank/32/5418_2.png) [@Unintentionally\_Blank](https://boards.straightdope.com/u/Unintentionally_Blank)\
**Post date:** [August 20, 2006, 2:24am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/1 "2006-08-20T02:24:00Z")

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Spent a lot of time watching cartoons with the kids today and noticed lots of things you see in animated shows that you mightn’t see a lot in real life:

1. Lava - all over. In the evil guy’s lair as an accent, and he’s not even sweating!
2. Mystic Chinese icons of power. Amulets, bracelets, scrolls. They’re practically falling out of the sky!
3. Anoying Sidekicks.
4. TV screens. The Evil lair is _saturated_ with monitors EVERYWHERE!

heck, face it:

1. Evil lairs. I can’t say I’ve ever enountered one in person, but they’re all over in Toonland. I wonder if they get their own section in the Want Ads?

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**Author:** ![Fionn](https://avatars.discourse-cdn.com/v4/letter/f/a587f6/32.png) [@Fionn](https://boards.straightdope.com/u/Fionn)\
**Post date:** [August 20, 2006, 2:33am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/2 "2006-08-20T02:33:44Z")

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People wearing the same outfit every day of their lives

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**Author:** ![Otto](https://avatars.discourse-cdn.com/v4/letter/o/bbe5ce/32.png) [@Otto](https://boards.straightdope.com/u/Otto)\
**Post date:** [August 20, 2006, 2:36am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/3 "2006-08-20T02:36:55Z")

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[Hammerspace](http://en.wikipedia.org/wiki/Hammerspace).

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**Author:** ![fishbicycle](https://avatars.discourse-cdn.com/v4/letter/f/aeb1de/32.png) [@fishbicycle](https://boards.straightdope.com/u/fishbicycle)\
**Post date:** [August 20, 2006, 2:59am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/4 "2006-08-20T02:59:31Z")

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An anvil isn’t too likely to fall out of the sky and land on you IRL. Nor a piano.

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**Author:** ![Ranchoth](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/ranchoth/32/1066_2.png) [@Ranchoth](https://boards.straightdope.com/u/Ranchoth)\
**Post date:** [August 20, 2006, 3:07am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/5 "2006-08-20T03:07:50Z")

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Thankfully, you don’t see people walking around fully dressed from the waist up, and absolutely nothing from the waist down. (Big white, puffy, gloves are optional)

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**Author:** ![mamboman](https://avatars.discourse-cdn.com/v4/letter/m/ecb155/32.png) [@mamboman](https://boards.straightdope.com/u/mamboman)\
**Post date:** [August 20, 2006, 3:10am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/6 "2006-08-20T03:10:16Z")

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The consequences of a shotgun blast to the face are usually a lot more amuisng in toonworld.

mm

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**Author:** ![Achren](https://avatars.discourse-cdn.com/v4/letter/a/898d66/32.png) [@Achren](https://boards.straightdope.com/u/Achren)\
**Post date:** [August 20, 2006, 3:14am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/7 "2006-08-20T03:14:09Z")

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If you ignore gravity, it’ll ignore you…until you look down.

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**Author:** ![Evil\_Captor](https://avatars.discourse-cdn.com/v4/letter/e/f17d59/32.png) [@Evil\_Captor](https://boards.straightdope.com/u/Evil_Captor)\
**Post date:** [August 20, 2006, 3:15am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/8 "2006-08-20T03:15:42Z")

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> [@Ranchoth](#):
>
> Thankfully, you don’t see people walking around fully dressed from the waist up, and absolutely nothing from the waist down. (Big white, puffy, gloves are optional)

Surely there is an internet site somewhere devoted to this very thing.

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**Author:** ![shamrock227](https://avatars.discourse-cdn.com/v4/letter/s/d78d45/32.png) [@shamrock227](https://boards.straightdope.com/u/shamrock227)\
**Post date:** [August 20, 2006, 3:16am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/9 "2006-08-20T03:16:41Z")

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Painting a picture of a tunnel on the side of a mountain does not result in a real tunnel in real life.

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**Author:** ![Evil\_Captor](https://avatars.discourse-cdn.com/v4/letter/e/f17d59/32.png) [@Evil\_Captor](https://boards.straightdope.com/u/Evil_Captor)\
**Post date:** [August 20, 2006, 3:16am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/10 "2006-08-20T03:16:55Z")

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Also, you know how when you’re running, your legs pinwheel beneath you, throwing up clouds of dust, but you don’t move at all for a few seconds and then you zip into the distance? That never happens in real life.

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**Author:** ![Cherry\_Garcia](https://avatars.discourse-cdn.com/v4/letter/c/71c47a/32.png) [@Cherry\_Garcia](https://boards.straightdope.com/u/Cherry_Garcia)\
**Post date:** [August 20, 2006, 3:18am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/11 "2006-08-20T03:18:17Z")

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You don’t see people crashing through walls and leaving perfect outlines of themselves. Or running down a road that abruptly ends with a painted backdrop with the road painted in perspective and following the road right into the scenery. Damnn Roadrunner and Coyote were always violating the laws of physics. You don’t normally see talking, anthropomorphic animals, either. And you don’t see people’s eyeballs pop out of their head and fall to the ground or their tongues roll out of their mouth and hit the ground.

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**Author:** ![Hal\_Briston](https://avatars.discourse-cdn.com/v4/letter/h/a9a28c/32.png) [@Hal\_Briston](https://boards.straightdope.com/u/Hal_Briston)\
**Post date:** [August 20, 2006, 3:52am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/12 "2006-08-20T03:52:08Z")

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I very rarely take off with such speed as to leave a me-shaped cloud of dust behind.

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**Author:** ![Unintentionally\_Blank](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/unintentionally_blank/32/5418_2.png) [@Unintentionally\_Blank](https://boards.straightdope.com/u/Unintentionally_Blank)\
**Post date:** [August 20, 2006, 3:56am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/13 "2006-08-20T03:56:14Z")

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Sure am glad Ren n Stimpy’s stuff isn’t IRL, waaaay too much detail. I also don’t think sponges are quite so anthropomorphic…nor are there clarinet playing squids.

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**Author:** ![JThunder](https://avatars.discourse-cdn.com/v4/letter/j/e95f7d/32.png) [@JThunder](https://boards.straightdope.com/u/JThunder)\
**Post date:** [August 20, 2006, 4:23am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/14 "2006-08-20T04:23:41Z")

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Accordionation.

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**Author:** ![Cherry\_Garcia](https://avatars.discourse-cdn.com/v4/letter/c/71c47a/32.png) [@Cherry\_Garcia](https://boards.straightdope.com/u/Cherry_Garcia)\
**Post date:** [August 20, 2006, 4:41am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/15 "2006-08-20T04:41:54Z")

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My dog cannot rotate his tail and take off like a helicopter, butt-first.

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**Author:** ![elfkin477](https://avatars.discourse-cdn.com/v4/letter/e/a9a28c/32.png) [@elfkin477](https://boards.straightdope.com/u/elfkin477)\
**Post date:** [August 20, 2006, 5:08am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/16 "2006-08-20T05:08:21Z")

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Usually, when you accidentally walk off a cliff, you figure it out after just one step, not several.

And when someone drops a rock or piano on your head, you don’t see sparkling stars or cute little birdies.

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**Author:** ![Kamino\_Neko](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kamino_neko/32/34_2.png) [@Kamino\_Neko](https://boards.straightdope.com/u/Kamino_Neko)\
**Post date:** [August 20, 2006, 5:10am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/17 "2006-08-20T05:10:09Z")

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I’ve yet to run into a talking, anthropomorphic animal in real life.

I’m seriously disappointed by this.

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**Author:** ![Civil\_Guy](https://avatars.discourse-cdn.com/v4/letter/c/d78d45/32.png) [@Civil\_Guy](https://boards.straightdope.com/u/Civil_Guy)\
**Post date:** [August 20, 2006, 5:23am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/18 "2006-08-20T05:23:01Z")

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No talking, talking, anthropomorphic animals? Well, thank goodness Marvin the Martian is real.

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**Author:** ![Martini\_Enfield](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/martini_enfield/32/11123_2.png) [@Martini\_Enfield](https://boards.straightdope.com/u/Martini_Enfield)\
**Post date:** [August 20, 2006, 5:23am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/19 "2006-08-20T05:23:58Z")

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Things which explode in real life do not tend to bulge at the seams before detonation…

Also, I’ve yet to find the Acme Company’s catalogue of Cartoon Gadgets. I’m sure a pair of rocket-powered rollerskates or an uber-powerful magnet capable of dragging battleships inland across hundreds of kilometres of desert would be very useful at some point… 😃

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**Author:** ![Kythereia](https://avatars.discourse-cdn.com/v4/letter/k/e8c25b/32.png) [@Kythereia](https://boards.straightdope.com/u/Kythereia)\
**Post date:** [August 20, 2006, 5:35am UTC](https://boards.straightdope.com/t/things-that-ahppen-all-the-time-in-animation-that-doesnt-irl/369408/20 "2006-08-20T05:35:53Z")

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> [@fishbicycle](#):
>
> An anvil isn’t too likely to fall out of the sky and land on you IRL. Nor a piano.

Oh… really?

…Well, then. _quickly scratches something off ‘evil revenge’ list, walks away whistling nonchalantly_

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