I’m not generally bothered by sci fi conventions which are there just to either (a) make the show practically filmable (star trek aliens all being humanoid), or (b) make it easy to watch without tons of boring wasted time (universal translators).
But my standards are stricter for shows that are at least making an effort to be realistic/hard. I’m still willing to suspend disbelief on some amount of magic technology to make everything work. But I really hate when there is clearly no understanding at all of basic engineering failsafes and redundancies. Two examples:
(1) In For All Mankind, which starts out as fairly grounded alternate history, the first episode of season 3 involves humanity’s first-ever space hotel, which gets its artificial gravity by rotating. Great. Plausible. But then there’s a crisis where there’s a booster rocket was left over from when they were spinning it up in the first place, and it somehow is ignited, so it’s making the hotel spin faster and faster, so all the people in it are feeling heavier and heavier gravity, and the whole hotel threatens to shake apart. Now, at one level, “a rocket firing in the direction of rotation is increasing the rotational speed, and that is bad” is at least vaguely in the universe of making sense with physics. I’m sure someone who really understand orbital dynamics can point out fundamental issues with the premise, but it’s certainly real-physics-plausible-adjacent in a way that random Star Trek technobabble usually isn’t.
But where everything breaks down is the criminally negligent engineering preventing this from being easily solved.
(a) no reason this booster should still have fuel
(b) no reason the booster shouldn’t be disablable remotely
(c) REALLY no reason its fuel supply shouldn’t be cuttable
(d) no reason there wouldn’t be procedures well established ahead of time for this or similar crises
Instead, a macho hero astronaut has to climb outside and save the day, in tedious and predictable fashion.*
(2) In a Netflix NASA show (Away?), a near-future mission is launched to Mars (I think, I may be misremembering some details). After its launching, it attempts to deploy solar sails (again, plausible-adjacent). And one of them fails to deploy fully (plausible). But what would actually happen on a crewed NASA Mars mission if one of three solar sails failed to deploy? First of all, they’d probably be totally safe. I’m sure there would be enough redundancy in the system that two out of three solar sails would get them there. But, that aside, what they’d do is call up mission control, and mission control would talk to the person whose job was to have planned out a billion contingencies, and then NASA and the astronauts would spend several very calm weeks discussing and practicing and planning and so forth the best way to make the sail deploy. And then they’d do it, in a calm fashion.
Instead, in the show (again, one which clearly was attempting to be realistic), this was an urgent life-threatening crisis, and it was resolved by macho astronauts having basically a dick-measuring contest as to who could most quickly and effectively wing it.
Total nonsense.
The thing is, space travel IS incredibly dangerous. It’s entirely possible to write a plausible scenario in which everyone on a space vessel or hotel would be in crisis-level life-threatening danger.
But it should something going a lot worse than either of the above; or a cascading series of simultaneous failures all at once; before there was any need for hasty heroics.
*I was hoping the show was going to acknowledge the horrible hotel engineering, and have it be a critique of capitalistic corner-cutting… ie, a scene later where someone is testifying before congress about how they didn’t bother adding fuel-shutoff valves to save a few pennies or something; making it clear that the engineering was in fact much worse than it could/should have been; but nothing of that sort was ever mentioned.