If my GM is angry enough at me out-of-game that he is willing to take in-game retribution on my character, this tells me two things:
- The GM needs to get therapy, get back on his meds, or, quite possibly, just grow up.
- I need to find a new game.
I played with a GM who did that . . . in high school. And she did it in good ol AD&D. Randomization is not a “failsafe.” The GM can always create a situation that will punish or kill the characters and have it be completely within the rules. And if they did that maliciously, they’d get mad, right? And if they persisted in doing that, you’d leave the game, right? Diceless is no different.
I play with people who play for the love of the game. If any member of the group, including the GM, doesn’t seem to be enjoying himself, there’s something wrong, and we stop and try to work it out. Sometimes somebody has a headache or something, or they’re just tired. So we take the rest of the day off, or we take a break and have some pizza, but we are playing for fun. If fun isn’t happening, play doesn’t continue.
I feel sorry for you if that’s not how it works with the people you play with. If that’s the case, maybe you should look for some new gamers. But rules will not protect you from a GM who won’t stay objective.
I’ve been gaming for 'bout twelve years now, with lotsa different people in lotsa different systems and genres, and I’ve never been in a game where randomization stood in the way of the GM doing as he damn well pleased–which is as it should be. If random events are threatening to take the game in a direction that the GM isn’t willing to let it go, he will (and should) introduce nonrandom elements to put it back on course. Randomness only occurs where the GM permits it, within the boundaries that the GM has chosen. The wise GM knows where to set the boundaries, regardless of whether the source of the randomization is humans alone, or humans and a random number generator.
Is “Cowboys and Indians” improvisational theater? Is “Let’s Pretend” creative writing?
If the term “game” can embrace chess, and Twister, and basketball, and Super Mario Brothers, and Pictionary, and D&D, and a V:TM LARP, why is diceless roleplaying so emphatically not a game?
It’s obviously not theater or writing, so until somebody invents a new word for it, I think “game” is a big enough term to handle it.