Figaro:
But they aren’t intended to be a substitute for regular offensive play. Not allowing the “ahead” team to play offense, and instead making every offensive possession for that team a series of foul shots that a) stop the clock, b) prevent them from scoring 3-pointers themselves, and c) force that team to use foul shots as their sole source of scoring, is lame, IMO.
aaaaaannnnnd…the free-throw shooting team has a poor chance of rebounding the missed free throw since the lane is stacked with the opposing team getting the blocks down low.
Figaro:
Inspired by last night’s NCAA final game, but also with “hack a Shaq” in mind…
When I am named commissioner of all basketball, I am going to add one or both of the following two rules to the rulebook to address intentional end-of-game fouling. Please tell me why I’m wrong about this…
Intentional fouls are treated like technicals. The fouled team gets to pick its shooter, and they are awarded an extra shot. So…it becomes a potential 3-point hit against the fouling team instead of 2, and the likelihood of the shots being made goes up.
An intentional foul causes a run-off from the game clock equal to one shot clock. That way fouling can’t be used effectively for time management.
If you’ve got a better idea, let’s hear it. If you like intentional fouling, well… :dubious:
I do have a better idea. I’m fine with the fouling… what I don’t like is that there are few true shooters anymore. I say raise the height of the basket. 11’ ought to do it.