# Unreal Tournament v436 Multiplayer

**URL:** <https://boards.straightdope.com/t/unreal-tournament-v436-multiplayer/89966>\
**Category:** Factual Questions\
**Created:** [October 27, 2001, 3:18pm UTC](https://boards.straightdope.com/t/unreal-tournament-v436-multiplayer/89966 "2001-10-27T15:18:38Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Spit](https://avatars.discourse-cdn.com/v4/letter/s/76d3ee/32.png) [@Spit](https://boards.straightdope.com/u/Spit)\
**Post date:** [October 27, 2001, 3:18pm UTC](https://boards.straightdope.com/t/unreal-tournament-v436-multiplayer/89966/1 "2001-10-27T15:18:38Z")

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I have checked every user forum, re-installed…And I am still at a loss. I have been playing Unreal Tournament with my house mate (we have the game of the year edition) and I am unable to get the chaos mutators to work correctly. When one of us starts a multiplayer game, only the person who creates the game gets the chaos effect, the other one doesn’t get anything, thereby giving one player the advantage…any ideas?

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**Author:** ![rynn](https://avatars.discourse-cdn.com/v4/letter/r/b3f665/32.png) [@rynn](https://boards.straightdope.com/u/rynn)\
**Post date:** [October 28, 2001, 4:29pm UTC](https://boards.straightdope.com/t/unreal-tournament-v436-multiplayer/89966/2 "2001-10-28T16:29:10Z")

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Usually you have to add a certain line to your UnrealTournament.ini file in the unreal/system dir of your game dir, the server can usually see and use all the mutates, but the clients can’t. I had this problem with a few other mutates, check your .ini file and compare it to your lan buddy, good chance you will have something like “ServerPackages=MatrixMovesBeta4” that he doesn’t, and just need to tack that into his .ini accordingly. Give that a try anyhow.

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**Author:** ![Spit](https://avatars.discourse-cdn.com/v4/letter/s/76d3ee/32.png) [@Spit](https://boards.straightdope.com/u/Spit)\
**Post date:** [October 28, 2001, 4:55pm UTC](https://boards.straightdope.com/t/unreal-tournament-v436-multiplayer/89966/3 "2001-10-28T16:55:25Z")

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ok, i will try that tonight…ty
