# Wanted! City of Heroes Players!

**URL:** <https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023>\
**Category:** The Game Room\
**Created:** [January 10, 2005, 10:26am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023 "2005-01-10T10:26:25Z")\
**Posts on this page:** 20\
**Page:** 24

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**Author:** ![Mollie\_Magill](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mollie_magill/32/20882_2.png) [@Mollie\_Magill](https://boards.straightdope.com/u/Mollie_Magill)\
**Post date:** [October 17, 2005, 5:34pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/461 "2005-10-17T17:34:58Z")

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Another idea:

With you six-slotted attack powers, try 3 damage, 1 recharge, and 2 acc debuff. If they can’t hit you, they can’t hurt you.

But I would try it on the Test Server first.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [October 18, 2005, 2:59am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/462 "2005-10-18T02:59:13Z")

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> [@Maus Magill](#):
>
> Another idea:
> 
> With you six-slotted attack powers, try 3 damage, 1 recharge, and 2 acc debuff. If they can’t hit you, they can’t hurt you.
> 
> But I would try it on the Test Server first.

That sounds like a great idea for Dark toons.

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**Author:** ![D\_Odds](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/d_odds/32/2882_2.png) [@D\_Odds](https://boards.straightdope.com/u/D_Odds)\
**Post date:** [October 18, 2005, 1:18pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/463 "2005-10-18T13:18:28Z")

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I reslotted Jim Beam (level 42 MA/SR) for ED. I find I can still mow through +2 mobs, just not the big groups I used to. I also use more Inspirations than before, when I would touch them for anything less than a +2 or higher boss. The coming endurance reduction will help. Even with the endurance regen boost of Elude, Focused Accuracy with 2 end recs was slowly draining me. I was able to take out two Zeus Class Titans in one Elude cycle, plus a bunch of assorted Malta in-between.

MA has 3 attacks which can stun, so I’m altering my strategy to take advantage of that. With Disorient Duration, I’ll see if I can stack them on bosses to buy me some time.

At the other end of the ED spectrum, neither my level 22 fire/kin controller nor my level 30 rad/rad defender have anything to worry about. A few tweaks, but they were already sufficiently diverse.

I am worried about my Inv/EM tank and NRG[sup]2[/sup] blaster. My tank can still work in teams, but taking damage from a blaster whose secondary power is the miserable knockback is worrisome.

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**Author:** ![Mollie\_Magill](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mollie_magill/32/20882_2.png) [@Mollie\_Magill](https://boards.straightdope.com/u/Mollie_Magill)\
**Post date:** [October 18, 2005, 1:41pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/464 "2005-10-18T13:41:35Z")

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Doesn’t Energy stun as well, or is that just for Melee?

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**Author:** ![D\_Odds](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/d_odds/32/2882_2.png) [@D\_Odds](https://boards.straightdope.com/u/D_Odds)\
**Post date:** [October 18, 2005, 1:48pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/465 "2005-10-18T13:48:45Z")

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> [@Maus Magill](#):
>
> Doesn’t Energy stun as well, or is that just for Melee?

Only some of the melee attacks. All the ranged attacks do knockback. Useful at short range, but kills me at long range (where I prefer to fight) when I knock someone out of my range.

It would be great if knocking people into walls hurt them (even better if I could send them through walls). Otherwise, it’s main use is knocking melee monsters far away. Much rather that devoured spit on me than swipe me dead - one stroke, DONE!

Energy Melee in the tank line has lots of stun.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [October 18, 2005, 2:18pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/466 "2005-10-18T14:18:16Z")

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> [@D\_Odds](#):
>
> I reslotted Jim Beam (level 42 MA/SR) for ED. I find I can still mow through +2 mobs, just not the big groups I used to.

Yep, same thing happened to Brian Bloodaxe with I5. He can mow through 10 +2 Minions in three minutes, including a health break after five. I4 wouldn’t have required the break.

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**Author:** ![D\_Odds](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/d_odds/32/2882_2.png) [@D\_Odds](https://boards.straightdope.com/u/D_Odds)\
**Post date:** [October 18, 2005, 2:43pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/467 "2005-10-18T14:43:53Z")

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> [@Lute Skywatcher](#):
>
> Yep, same thing happened to Brian Bloodaxe with I5. He can mow through 10 +2 Minions in three minutes, including a health break after five. I4 wouldn’t have required the break.

I’m fighting Malta and Carnival now. I need endurance breaks more than health breaks, because I always have to run when my toggles drop (thank Og for click status protection).

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [October 18, 2005, 4:24pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/468 "2005-10-18T16:24:16Z")

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Another possibility for the reasoning behind the ED: the Devs could be working on more enhancement types to be introduced in I6.

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**Author:** ![D\_Odds](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/d_odds/32/2882_2.png) [@D\_Odds](https://boards.straightdope.com/u/D_Odds)\
**Post date:** [October 18, 2005, 4:27pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/469 "2005-10-18T16:27:08Z")

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> [@Lute Skywatcher](#):
>
> Another possibility for the reasoning behind the ED: the Devs could be working on more enhancement types to be introduced in I6.

Statesman let slip that one of the enhancement enhancements floating around the idea board is a 50% enhancement.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [October 18, 2005, 6:46pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/470 "2005-10-18T18:46:28Z")

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I found one post where States mentioned that 50%, also mentioned is that ED is to form a baseline for powers & enhancements. One can only hope that they plan to give one or the other a boost in a forthcoming issue.

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**Author:** ![D\_Odds](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/d_odds/32/2882_2.png) [@D\_Odds](https://boards.straightdope.com/u/D_Odds)\
**Post date:** [October 18, 2005, 9:06pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/471 "2005-10-18T21:06:39Z")

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From the [CoH MB](http://boards.cityofheroes.com/showflat.php?Cat=&Board=shibboleth&Number=3889001&bodyprev=#Post3889001)  
Issue 6 is scheduled to go on to the training room tomorrow - Oct. 19th so NOW is the time to transfer your Heroes over to Test!

The respec is scheduled to go up with I6 - however, if this changes we will let you know ASAP.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [October 19, 2005, 7:26pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/472 "2005-10-19T19:26:42Z")

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> [@CuppaJo](#):
>
> If you only have CoH -
> 
> New Zones  
> As they become available to the players of City of Villains, the following PvP Zones will also open up for player of City of Heroes:
> 
> • Bloody Bay  
> This is a PvP Zone for Villains and Heroes with a minimum level to entry set at 15.
> 
> • Siren’s Call  
> This is a PvP Zone for Villains and Heroes with a minimum level to entry set at 20.
> 
> • Warburg  
> This is a Free-For-All Battle Zone for Villains and Heroes with a minimum level to entry set at 30.
> 
> Arena – New Gladiator Battles!  
> Collect all new Gladiator Badges to create a host of new pets you can battle in any of the Paragon City Arenas!
> 
> Names  
> The number of characters allowed in the name will be increased to 20!
> 
> Super Groups  
> There will be all new SG Badges and an upgrade to the SG permissions system.
> 
> Tech Changes  
> City of Heroes will now support 3D Sound, have added Visual FX Upgrades and Dual CPU Performance Enhancement.
> 
> Costume Creator  
> Drop down menus are just a part of the UI upgrades for the costume creator.
> 
> Pets  
> We’ve added an all new Pet Window for managing your pets.
> 
> Trade Window Upgrades  
> Trading with your teammates will be quicker and easier with the new UI in place.
> 
> Beyond that, there are tons of little tweaks and visual changes all around – so come check them out soon on the test server.

ED is there but not mentioned for whatever reason.

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<div class="post-metadata">

**Author:** ![Mollie\_Magill](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mollie_magill/32/20882_2.png) [@Mollie\_Magill](https://boards.straightdope.com/u/Mollie_Magill)\
**Post date:** [October 19, 2005, 8:02pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/473 "2005-10-19T20:02:59Z")

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> [@Lute Skywatcher](#):
>
> ED is there but not mentioned for whatever reason.

Not mentioned because the notes are incomplete. The complete notes will be posted as soon as they are approved.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [January 12, 2006, 8:29pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/474 "2006-01-12T20:29:26Z")

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[Any CoX ATs that use a Defense set will see their Defense powers scale properly when facing higher-level mobs](http://boards.cityofheroes.com/showflat.php?Cat=&Board=archetypes&Number=4512499&bodyprev=#Post4512499).

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [March 3, 2006, 7:48pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/475 "2006-03-03T19:48:13Z")

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New fix announced: one-shotting players will no longer be possible. This means, among other things, nobody will be sent to the SC hospital by an exploding building.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [March 3, 2006, 7:51pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/476 "2006-03-03T19:51:19Z")

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Clarification: the one-shotting _of_ players will no longer be possible. One will still be able to one-shoot mobs.

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**Author:** ![E-Sabbath](https://avatars.discourse-cdn.com/v4/letter/e/e19adc/32.png) [@E-Sabbath](https://boards.straightdope.com/u/E-Sabbath)\
**Post date:** [March 4, 2006, 5:53am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/477 "2006-03-04T05:53:35Z")

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But rapid two shots can still happen!

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [March 23, 2006, 10:37pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/478 "2006-03-23T22:37:48Z")

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[Gamespot has info on Recluse’s Victory (the new PvP zone)](http://www.gamespot.com/pc/rpg/cityofvillains/news.html?sid=6146494):

> [@](#):
>
> Recluse’s Victory will be a new high-level adventure accessed through one of Recluse’s secret projects–a rift in the time-space continuum that leads to an alternate universe. In this universe, the virtuous Paragon City from City of Heroes has fallen into ruin and has become a war zone, with seven different “pillbox” control points. In this highly challenging area, all the pillboxes will begin as neutral positions, but when captured by teams of either heroes or villains, they will become armed with powerful stationary turrets that will require coordinated squads of players to destroy. After capturing a pillbox, the surrounding area will change in appearance for all players–if heroes capture the pillbox, some small part of the pristine beauty of Paragon City will be restored.
> 
> If villains capture a nearby pillbox, the area will become covered in graffiti and propaganda for Recluse. Things get more interesting when players take control of heavies, which are gigantic killer robots tied to specific spawning platforms and can be given orders in battle by the first players to seize them. Although the zone, which periodically resets for further captures in round-based matches, can be conquered by capturing six of the seven pillboxes, by the time either team captures four, the remaining pillboxes will become reinforced by computer-controlled signature heroes and villains of the series, up to and including Lord Recluse himself and Statesman, the alter ego of City of Heroes creative director Jack Emmert. After Recluse’s Victory has been secured by either team, there is a five-minute victory period, during which players can continue to pummel each other and environmental enemies for additional prestige points.

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**Author:** ![Tabby\_Cat](https://avatars.discourse-cdn.com/v4/letter/t/6a8cbe/32.png) [@Tabby\_Cat](https://boards.straightdope.com/u/Tabby_Cat)\
**Post date:** [March 23, 2006, 11:04pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/479 "2006-03-23T23:04:48Z")

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_drool_

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<div class="post-metadata">

**Author:** ![Lok](https://avatars.discourse-cdn.com/v4/letter/l/e8c25b/32.png) [@Lok](https://boards.straightdope.com/u/Lok)\
**Post date:** [March 24, 2006, 4:24am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/480 "2006-03-24T04:24:10Z")

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Ooooo, that looks like fun!

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