# Wanted! City of Heroes Players!

**URL:** <https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023>\
**Category:** The Game Room\
**Created:** [January 10, 2005, 10:26am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023 "2005-01-10T10:26:25Z")\
**Posts on this page:** 20\
**Page:** 35

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**Author:** ![Der\_Trihs](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/der_trihs/32/233_2.png) [@Der\_Trihs](https://boards.straightdope.com/u/Der_Trihs)\
**Post date:** [November 14, 2007, 9:12am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/681 "2007-11-14T09:12:49Z")

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[QUOTE=Honesty]  
Anyone play on Freedom?  
[/QUOTE]  
I play on all servers. Of course, that means I don’t spend a whole lot of time on any one server.

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**Author:** ![Mollie\_Magill](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mollie_magill/32/20882_2.png) [@Mollie\_Magill](https://boards.straightdope.com/u/Mollie_Magill)\
**Post date:** [November 14, 2007, 1:14pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/682 "2007-11-14T13:14:13Z")

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[QUOTE=Honesty]  
Anyone play on Freedom?  
[/QUOTE]

Most of us have heroes on Virtue and villains on Protector. If you don’t want to move, you can always join the global chat channel, CECIL.

On a (semi)related note, I think I read on one of the “goodies” announcements that they are raising the SG cap to 150 members.

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**Author:** ![Der\_Trihs](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/der_trihs/32/233_2.png) [@Der\_Trihs](https://boards.straightdope.com/u/Der_Trihs)\
**Post date:** [November 14, 2007, 7:48pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/683 "2007-11-14T19:48:04Z")

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[QUOTE=Maus Magill]  
On a (semi)related note, I think I read on one of the “goodies” announcements that they are raising the SG cap to 150 members.  
[/QUOTE]  
An Issue 11 upgrade, yes.

The “thank yous” from the acquisition are access to both games for anyone who already owned one, debt wipe for all characters, and 20,000 prestige for each character in an SG.

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**Author:** ![H3Knuckles](https://avatars.discourse-cdn.com/v4/letter/h/ba8739/32.png) [@H3Knuckles](https://boards.straightdope.com/u/H3Knuckles)\
**Post date:** [November 14, 2007, 8:23pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/684 "2007-11-14T20:23:12Z")

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I have:

**Protector**  
5 Heroes  
4 Villains

**Champion**  
4 Heroes  
5 Villains

**Victory**  
5 Heroes  
4 Villains

**Virtue**  
1 Hero  
1 Villain

Because of how many characters I have, and my casual play style, my Virtue hero, Schalter, is my highest level character (L.20 Empathy/Radiation Defender).

PS. I’ll definitely be joining that global channel, though.

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**Author:** ![Lok](https://avatars.discourse-cdn.com/v4/letter/l/e8c25b/32.png) [@Lok](https://boards.straightdope.com/u/Lok)\
**Post date:** [November 15, 2007, 12:13am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/685 "2007-11-15T00:13:51Z")

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Don’t worry, my current list is:

Champion: 3 heroes  
Freedom: 5 heroes  
Guardian: 5 heroes  
Infinity: 2 heroes, 1 villaiin  
Justice: 6 heroes  
Liberty: 6 heroes  
Pinnacle: 4 heroes  
Protector: 4 heroes, 2 villains  
Triumph: 3 heroes  
Victory: 3 heroes  
Virtue: 8 heroes, 1 villain  
Test: 6 heroes, 2 villains

None of mine are very high except for JB at 50, then a hero and villain on test that got a level bump during I11 testing. There is a reason I only have 1 level 50 in 42 months of playing. 😛

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**Author:** ![Brainiac4](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/brainiac4/32/3534_2.png) [@Brainiac4](https://boards.straightdope.com/u/Brainiac4)\
**Post date:** [November 15, 2007, 5:13am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/686 "2007-11-15T05:13:09Z")

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Yeah, but JB hit 50 months before Thermocline did. 🙂 I don’t have as many alts as you do, but I do have a lot of them. A full set of heroes on Virtue, 8 or so villains on Protector, 4 or 5 heroes on Pinnacle, and miscellaneous others.

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**Author:** ![E-Sabbath](https://avatars.discourse-cdn.com/v4/letter/e/e19adc/32.png) [@E-Sabbath](https://boards.straightdope.com/u/E-Sabbath)\
**Post date:** [November 15, 2007, 5:55am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/687 "2007-11-15T05:55:54Z")

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In other news, speculation on the current status of Marvel Univers Online is now rampant.

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**Author:** ![D\_Odds](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/d_odds/32/2882_2.png) [@D\_Odds](https://boards.straightdope.com/u/D_Odds)\
**Post date:** [November 15, 2007, 2:04pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/688 "2007-11-15T14:04:05Z")

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[QUOTE=Brainiac4]  
Yeah, but JB hit 50 months before Thermocline did. 🙂 I don’t have as many alts as you do, but I do have a lot of them. A full set of heroes on Virtue, 8 or so villains on Protector, 4 or 5 heroes on Pinnacle, and miscellaneous others.  
[/QUOTE]

I thought you hit 50 before I did. 🆒  
yeah, yeah, yeah, I know who you really meant

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**Author:** ![Mollie\_Magill](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mollie_magill/32/20882_2.png) [@Mollie\_Magill](https://boards.straightdope.com/u/Mollie_Magill)\
**Post date:** [November 15, 2007, 2:56pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/689 "2007-11-15T14:56:47Z")

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Armoury (Arch/Dev) is slowly working his way to 50 on Virtue.

I’m looking forward to the cast time improvements on Archery. I’m hoping that will cut down on my corpse shooting.

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**Author:** ![Lok](https://avatars.discourse-cdn.com/v4/letter/l/e8c25b/32.png) [@Lok](https://boards.straightdope.com/u/Lok)\
**Post date:** [November 15, 2007, 4:52pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/690 "2007-11-15T16:52:50Z")

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My low level TA/A defender on Test noticed the difference. Was a very nice improvement.

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**Author:** ![Onomatopoeia](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/onomatopoeia/32/4145_2.png) [@Onomatopoeia](https://boards.straightdope.com/u/Onomatopoeia)\
**Post date:** [November 15, 2007, 9:52pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/691 "2007-11-15T21:52:07Z")

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[QUOTE=Der Trihs]  
I’m more refraining from judgement than optimistic. If this means more money and attention for CoX, then good. If the dev team gets broken up and put on different products and new people are sent in to fold, bend, spindle and mutilate the game into something else, then that would be bad. At this point, there’s no way to tell; and Cryptic could have done the latter anyway. And at least NC Soft isn’t some total third party.  
[/QUOTE]  
This reminds me of immediately prior to the final throes of E&B (Earth & Beyond). There was an announcement that the dev team was being moved among other seemingly innocuous, faintly positive, information about the game. Next thing I knew there was another announcment of its impending shutdown. I gave away all my cash and stuff about a month before the end. It was sad.

What CoX needs, in my opinion, is 50 more levels and appropriately fresh content/adversaries for those levels. Yeah I’m asking a lot. I don’t know what folks do at 50 now, but I just retire the toon as there’s no further benefit to playing him…other than badges, which max out as well.

Also, the ability for heroes and villains to travel anywhere and not just to specific H/V PVP zones would be great and really open up the game. Of course there would have be some anti-ganking mechanism built into the game, such as getting a negative hit to XP and cash for killing a player character, say, four or more levels below you, or better yet, losing a skill for an appropriately lengthy period of in-game hours.

I only play two to three times a month, but CoV is dead, dead, dead whenever I’m on. Thank goodness I have a few Corruptors and receive tells and blind invites from time to time. I wonder what happened to the “CoV doesn’t need healers” meme? Hah! My corruptors always seem to get work when folks are teaming.

I fear I’m on the downside of my enjoyment peak on CoH. Once I get to where only Peregrine offers any challenge at all for my character I know the end is near.

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**Author:** ![Lok](https://avatars.discourse-cdn.com/v4/letter/l/e8c25b/32.png) [@Lok](https://boards.straightdope.com/u/Lok)\
**Post date:** [November 16, 2007, 8:13am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/692 "2007-11-16T08:13:59Z")

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People are discussing more levels on the COH forums. Not a good or practical idea in the game really. In games like WoW or LOTRO, if they raise the level, they can just create more powerful weapons and armor for the players to equip. And players will grind for hours to either get the new stuff in drops or to get the materials to create it.

In CoX, they would need at least 3 more powers for each powerset, and everyone would have all the slots they would need to be able to start slotting up Brawl, because everything else would already be 6 slotted. Then there are the IOs, with level 50 IOs already being much more powerful than SOs, what would a level 60 be like?

And after figuring out all of that they would need to upgrade the villains, create the zones, contacts, and story arcs. And less than a week after release, there would be people crying on the forum that there is no high level content for their level 60.

Instead, they have spent resources and time creating content for level 50s in the RWZ and Ouroboros. And they are working on more for the next issue, and the ones beyond. With the infusion of people and money, we can hope that more of the things we have been wanting, like switching sides or even power customization might show up. Maybe even reworking the Shadow Shard so it is attractive for people to play in, like they did the RWZ. Not likely, but more possible now then before the NCSoft takeover.

I would much rather they spent there time and energy working on stuff like that than trying to add 10 levels that won’t keep people any happier than what we already have.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [November 27, 2007, 8:04pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/693 "2007-11-27T20:04:22Z")

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[http://boards.cityofheroes.com/showflat.php?Cat=0&Number=9705697&an=0&page=0](http://boards.cityofheroes.com/showflat.php?Cat=0&Number=9705697&an=0&page=0)

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [January 29, 2008, 4:35pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/694 "2008-01-29T16:35:00Z")

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Double XP weekend: February 8-10.

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**Author:** ![Saltire](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/saltire/32/553_2.png) [@Saltire](https://boards.straightdope.com/u/Saltire)\
**Post date:** [January 29, 2008, 4:56pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/695 "2008-01-29T16:56:36Z")

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Arggh! It just has to be a weekend I have to work. If I slave really hard on Saturday, maybe I can stay home Sunday…yeah, that’ll work.

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**Author:** ![jayjay](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jayjay/32/6765_2.png) [@jayjay](https://boards.straightdope.com/u/jayjay)\
**Post date:** [February 3, 2008, 4:25am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/696 "2008-02-03T04:25:29Z")

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Are there any add-ons/mods for CoH/CoV? Nothing game-breaking…I just want a clock.

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**Author:** ![Balance](https://avatars.discourse-cdn.com/v4/letter/b/ccd318/32.png) [@Balance](https://boards.straightdope.com/u/Balance)\
**Post date:** [February 3, 2008, 5:14am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/697 "2008-02-03T05:14:40Z")

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There are a couple of add-ons, but the one that will provide a clock is [Herostats](http://www.herostats.org/) (requires .NET 1.1 or later). The in-game display has a clock in addition to buff timers, xp tracking, and the like. Herostats is likely to see some major updates soon, since the devs are currently adding a lot more player-trackable information to the game.

The other major add-on is the [vidiotmaps](http://www.vidiotmaps.com/) map patch, which adds a lot of information to the in-game maps.

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**Author:** ![jayjay](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jayjay/32/6765_2.png) [@jayjay](https://boards.straightdope.com/u/jayjay)\
**Post date:** [February 3, 2008, 7:15am UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/698 "2008-02-03T07:15:14Z")

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Thanks! That will help immensely.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [February 7, 2008, 9:31pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/699 "2008-02-07T21:31:56Z")

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[The XP curve is getting tweaked!](http://www.cityofheroes.com/feature_update_issue_11c.html) No more 30s slowdown?

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**Author:** ![Balance](https://avatars.discourse-cdn.com/v4/letter/b/ccd318/32.png) [@Balance](https://boards.straightdope.com/u/Balance)\
**Post date:** [February 7, 2008, 10:48pm UTC](https://boards.straightdope.com/t/wanted-city-of-heroes-players/284023/700 "2008-02-07T22:48:57Z")

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Yes, from what Positron said, the 30s range is one of the areas that’s getting the biggest boost. Leveling should be faster overall as well, and I believe debt is being reduced noticeably.

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