# Warhammer 40k

**URL:** <https://boards.straightdope.com/t/warhammer-40k/663153>\
**Category:** The Game Room\
**Created:** [July 10, 2013, 6:01pm UTC](https://boards.straightdope.com/t/warhammer-40k/663153 "2013-07-10T18:01:19Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Longshanks](https://avatars.discourse-cdn.com/v4/letter/l/e480ec/32.png) [@Longshanks](https://boards.straightdope.com/u/Longshanks)\
**Post date:** [July 10, 2013, 6:01pm UTC](https://boards.straightdope.com/t/warhammer-40k/663153/1 "2013-07-10T18:01:19Z")

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One of the best things to come out these fair isles for quite some time.

Does anyone know of any games similar to WH40K that have as much of an in depth storyline and intriguing premise. (sci-fi no fantasy)  
Preferably a table top game.

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**Author:** ![Hypno-Toad](https://avatars.discourse-cdn.com/v4/letter/h/b2d939/32.png) [@Hypno-Toad](https://boards.straightdope.com/u/Hypno-Toad)\
**Post date:** [July 10, 2013, 6:27pm UTC](https://boards.straightdope.com/t/warhammer-40k/663153/2 "2013-07-10T18:27:37Z")

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[Infinity](http://www.infinitythegame.com/infinity/en) has an interesting setting and several distinct factions. The minis are very cool and supremely high-tech in appearance. In that regard, it is the opposite of WH40K. It’s also different in that it is really intended to be a small unit action game, with few “armies” having more than 10 models.

Battletech pioneered the whole ongoing, in-game universe detailed in novels. GW has followed this literary example. But it seems like the GW novels show stuff happening in the universe without having any real effect on the game.

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**Author:** ![Longshanks](https://avatars.discourse-cdn.com/v4/letter/l/e480ec/32.png) [@Longshanks](https://boards.straightdope.com/u/Longshanks)\
**Post date:** [July 10, 2013, 6:36pm UTC](https://boards.straightdope.com/t/warhammer-40k/663153/3 "2013-07-10T18:36:15Z")

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> [@Hypno-Toad](#):
>
> [Infinity](http://www.infinitythegame.com/infinity/en) has an interesting setting and several distinct factions. The minis are very cool and supremely high-tech in appearance. In that regard, it is the opposite of WH40K. It’s also different in that it is really intended to be a small unit action game, with few “armies” having more than 10 models.
> 
> Battletech pioneered the whole ongoing, in-game universe detailed in novels. GW has followed this literary example. But it seems like the GW novels show stuff happening in the universe without having any real effect on the game.

Could you specify about that infinity game and would you mind if I stole that sig of yours.

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**Author:** ![Hypno-Toad](https://avatars.discourse-cdn.com/v4/letter/h/b2d939/32.png) [@Hypno-Toad](https://boards.straightdope.com/u/Hypno-Toad)\
**Post date:** [July 10, 2013, 7:55pm UTC](https://boards.straightdope.com/t/warhammer-40k/663153/4 "2013-07-10T19:55:52Z")

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The more people that use that sig, the better it gets.

On that Infinity link, you can go to the bottom left of the page and see the nine factions under “miniatures.” The game is set 175 years in the future and technology has had major discoveries like wormholes that allow interstellar colonies, virtual reincarnation through personality recording and bio-syntetic bodies, and true artificial intelligence. The factions include big players like Pan-Oceania, the main economic and technological power down to lesser factions like Ariadna, a rediscovered lost colony with more primitive tech but important resource monopolies.

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**Author:** ![Longshanks](https://avatars.discourse-cdn.com/v4/letter/l/e480ec/32.png) [@Longshanks](https://boards.straightdope.com/u/Longshanks)\
**Post date:** [July 10, 2013, 10:30pm UTC](https://boards.straightdope.com/t/warhammer-40k/663153/5 "2013-07-10T22:30:10Z")

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> [@Hypno-Toad](#):
>
> The more people that use that sig, the better it gets.
> 
> On that Infinity link, you can go to the bottom left of the page and see the nine factions under “miniatures.” The game is set 175 years in the future and technology has had major discoveries like wormholes that allow interstellar colonies, virtual reincarnation through personality recording and bio-syntetic bodies, and true artificial intelligence. The factions include big players like Pan-Oceania, the main economic and technological power down to lesser factions like Ariadna, a rediscovered lost colony with more primitive tech but important resource monopolies.

Great and gggggreat.

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**Author:** ![CandidGamera](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/candidgamera/32/2878_2.png) [@CandidGamera](https://boards.straightdope.com/u/CandidGamera)\
**Post date:** [July 11, 2013, 1:20pm UTC](https://boards.straightdope.com/t/warhammer-40k/663153/6 "2013-07-11T13:20:59Z")

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In addition to 40K, Infinity, Warmachines and Hordes seem to be popular in the local gaming scene where I live. And Malifaux. But the others may have too many fantasy elements for your tastes.

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**Author:** ![Trom](https://avatars.discourse-cdn.com/v4/letter/t/958977/32.png) [@Trom](https://boards.straightdope.com/u/Trom)\
**Post date:** [July 11, 2013, 2:44pm UTC](https://boards.straightdope.com/t/warhammer-40k/663153/7 "2013-07-11T14:44:36Z")

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Do people still play [Necromunda](http://en.wikipedia.org/wiki/Necromunda)?

> [@](#):
>
> In Necromunda, players control rival gangs battling each other in the Underhive, a place of anarchy and violence in the depths below the Hive City. As in its parent game Warhammer 40,000, play uses 28 mm miniatures (approximately 1:65) and terrain (in this case a heavily polluted cityscape).
> 
> Being a skirmish game, gangs are usually limited to around nine models, but as a result game play can become more detailed. Unlike Warhammer 40,000, Necromunda also allows players to develop their gangs between battles, gaining experience, adding new members or equipment, according to a set of rules. Gangs which frequently win games acquire more credits (money) and fewer injuries and so are able to grow throughout a campaign.
> 
> Rules-wise, the game draws heavily from the second edition of Warhammer 40,000, and the ruleset is commonly considered to be better-suited for the type of skirmish games Necromunda encourages.
> 
> Necromunda also stands out from most other games by Games Workshop by having a more 3 dimensional table layout, with buildings generally having multiple floors, interconnecting walkways and bridges. The terrain is constructed to simulate a hive city on the planet Necromunda, a dystopian futuristic city resembling a termite mound many miles high.

I played it back in high school. Skills, injuries, etc. carry over from skirmish to skirmish when you play a campaign. It was a blast. The original game box came with three-dimensional cardboard terrain that you could set up. After a quick googling, it doesn’t appear the box is available anymore. I guess you’d have to build your own.

Amazon link to [rulebook.](http://www.amazon.com/Necromunda-Rick-Priestley/dp/1872372481/ref=sr_1_1?ie=UTF8&qid=1373553200&sr=8-1&keywords=necromunda)

Limited number of miniature sets still [offered](http://www.games-workshop.com/gws/content/article.jsp?categoryId=&pIndex=1&aId=2600004&multiPageMode=true&start=2) by Games Workshop.

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**Author:** ![Hypno-Toad](https://avatars.discourse-cdn.com/v4/letter/h/b2d939/32.png) [@Hypno-Toad](https://boards.straightdope.com/u/Hypno-Toad)\
**Post date:** [July 13, 2013, 1:37pm UTC](https://boards.straightdope.com/t/warhammer-40k/663153/8 "2013-07-13T13:37:59Z")

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The Necromunda and Mordheim players at my store have moved on to Warmachine and Hordes.

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**Author:** ![XanderCrews](https://avatars.discourse-cdn.com/v4/letter/x/ee59a6/32.png) [@XanderCrews](https://boards.straightdope.com/u/XanderCrews)\
**Post date:** [July 14, 2013, 1:00am UTC](https://boards.straightdope.com/t/warhammer-40k/663153/9 "2013-07-14T01:00:30Z")

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My local has a strong following of Dust. It is a WWII/Steampunk game,.

Brits, Americans, Russians, and Axis are available.

It looks fun, but I’m sticking with 40k for now.

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**Author:** ![Hypno-Toad](https://avatars.discourse-cdn.com/v4/letter/h/b2d939/32.png) [@Hypno-Toad](https://boards.straightdope.com/u/Hypno-Toad)\
**Post date:** [July 16, 2013, 2:59pm UTC](https://boards.straightdope.com/t/warhammer-40k/663153/10 "2013-07-16T14:59:44Z")

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Dust just didn’t catch on in my location. The big box just sits on the top shelf of the store.

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**Author:** ![Hypno-Toad](https://avatars.discourse-cdn.com/v4/letter/h/b2d939/32.png) [@Hypno-Toad](https://boards.straightdope.com/u/Hypno-Toad)\
**Post date:** [July 26, 2013, 1:50pm UTC](https://boards.straightdope.com/t/warhammer-40k/663153/11 "2013-07-26T13:50:44Z")

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Is there a big crowd using the Forgeworld minis and vehicles?
