# Well, I finally figured out why I suck so at FPS's...

**URL:** https://boards.straightdope.com/t/well-i-finally-figured-out-why-i-suck-so-at-fpss/555883
**Category:** The Game Room
**Created:** [October 3, 2010, 2:47am UTC](https://boards.straightdope.com/t/well-i-finally-figured-out-why-i-suck-so-at-fpss/555883 "2010-10-03T02:47:32Z")
**Posts on this page:** 5
**Page:** 2

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### Author: ![Bosstone](https://avatars.discourse-cdn.com/v4/letter/b/22d042/32.png) [@Bosstone](https://boards.straightdope.com/u/Bosstone)
#### Post date: [October 8, 2010, 5:43pm UTC](https://boards.straightdope.com/t/well-i-finally-figured-out-why-i-suck-so-at-fpss/555883/21 "2010-10-08T17:43:26Z")

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This was why I liked APB. It was to FPSes like Team Fortress 2 what _Enemy At The Gates_ is to _Rambo_. The pace of combat was nowhere near as frenetic, and it required more tactics than reflexes; if you could outthink your opponent, you could negate their twitch skills, and there were vanishingly few circumstances where there was only one solution to a problem.

Shame it died such an early death.

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### Author: ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)
#### Post date: [October 8, 2010, 7:10pm UTC](https://boards.straightdope.com/t/well-i-finally-figured-out-why-i-suck-so-at-fpss/555883/22 "2010-10-08T19:10:27Z")

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> [@Least\_Original\_User\_Name\_Ever](#):
>
> I’m at work now, but what is that, just a free version of Quake?

Yep. Runs on your browser too.

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### Author: ![Chronos](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/chronos/32/134_2.png) [@Chronos](https://boards.straightdope.com/u/Chronos)
#### Post date: [October 8, 2010, 7:19pm UTC](https://boards.straightdope.com/t/well-i-finally-figured-out-why-i-suck-so-at-fpss/555883/23 "2010-10-08T19:19:09Z")

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> [@](#):
>
> Oh, by the way, I think the keyboard and mouse combo is WAY harder. I can’t keep track of what keys are what, and i end up just using the barest minimum of buttons. Plus, I have a TracBall, so that kind of shoots me in the foot, too.

You _should_ be using only a very few buttons; most of the control is from the mouse. And a trackball is nothing like a mouse.

Personally, what I find helps is to shoot enemies in midair, when they have little or no control over their motion. I pre-position the crosshairs at a point where they _will_ be, and then shoot when they get there, so it becomes a matter of timing, not aim. This probably isn’t as viable in the more realistic games, though, without longjump ramps and bounce pads.

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### Author: ![Manduck](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/manduck/32/256_2.png) [@Manduck](https://boards.straightdope.com/u/Manduck)
#### Post date: [October 8, 2010, 7:35pm UTC](https://boards.straightdope.com/t/well-i-finally-figured-out-why-i-suck-so-at-fpss/555883/24 "2010-10-08T19:35:12Z")

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> [@Martini\_Enfield](#):
>
> There’s also _Fallout 3_, which has VATS- designed for people like the OP, whereby you get to pause the action and pick where you want a limited number of shots to go.

seconded!

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### Author: ![Declan](https://avatars.discourse-cdn.com/v4/letter/d/ecae2f/32.png) [@Declan](https://boards.straightdope.com/u/Declan)
#### Post date: [October 9, 2010, 6:38am UTC](https://boards.straightdope.com/t/well-i-finally-figured-out-why-i-suck-so-at-fpss/555883/25 "2010-10-09T06:38:24Z")

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> [@Lumpy](#):
>
> So what do I do when the problem is basically that I’m a klutz who can’t sucessfully snap-shoot to save my virtual life?

Thats why you switch from FPS to flight sims, do a shake and bake from 5000 feet and use the 20 mike mike to shred the remaining crunchies.

Declan

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