Not exactly arguing, but I’m not sure I’d call Donaldson “influential.” Popular, yes. Bestselling, sure. But I’m trying to think of anything I’ve seen since that I’d call “Donaldsonesque.” He did turn some tropes on their head and took some new turns, but I’m still not convinced I’d say he was all that influential on later writers.
@MichaelEMouse: Since the beginning, the whole Warhammer universe has been slipping into more and more grimdark territory, and I’m not the first nor the only to notice this. The Empire is doing their damndest to hold Chaos at bay, the Dwarves are a dying race, the Elves are not only dying but locked in a death duel with their Dark brethren, and Chaos… well, they’re Chaos, totally devoted to nihilism and the worship of the Chaos gods.
Orcs and Goblins started out as generic fantasy transfers from Tolkien, but as soon as they started with the Cockney accents, it began to get a tad silly. This transferred over to WH40K, which began as simply Space Warhammer, but began to fill out as more writers and fans added fluff to the setting.
A thing that was at first never explained: how does a race of green space barbarians build weaponry, spacecraft, and technology that can put them on an even field with Space Marines?
The original answer was, “Well, sometimes they scavenge battlefiends… and otherwise, they just DO.”
Then Gorkamorka came out, and we’re suddenly retconning Tolkien’s orcs into a race of fungus-based ultimate warriors, genetically engineered by Ancient Aliens as a race of foot soldiers. At first, this seemed like a reasonable idea to explain the transfer. It also explained their insane aggressiveness, their violence-based society, and their ability to build technology… it was “encoded in their genes.” Okay, maybe not the BEST explanation, but certainly a step up.
And then we stop a minute and look at the rest of the setting:
SPACE MARINES: Dogmatic religious-based megahumans devoted to exterminating all nonhumans and preserving the status quo.
IMPERIAL GUARD: Same as above, but with less armor, worse weapons, and way more reserves.
ELDAR: Mary Sue race, now in decline and dying, and prepared to sacrifice anyone else to stave off their eventual extinction.
DARK ELDAR: As above, but much worse.
SQUATS: Wiped out, although I’m told they’re making a comeback.
TYRANIDS: Aliens on steroids. They’re here to eat you and make more Tyranids and move on! No culture, no angst, just voracity.
TAU: Space dictatorship, upstarts challenging the Imperium.
CHAOS: See previous entry, above. Nearly nothing has changed with this bunch.
NECRONS: Merch driven Terminator ripoffs with enough backstory to avoid legal action.
…the point being that ALL of these cultures/factions… are darker’n all hell. They’re fighting to survive in a hostile universe, or they’re fighting to consume you, in some form or fashion. Except the Necrons, who just want to kill you. For no apparent reason.
And then we have the Orks: “Ere we go, 'ere we go, 'ere we go, WAAAAAUGH!” They are fighting for no apparent reason than that it pleases them. It’s FUN to murder strangers! Hell, it’s fun to murder the guy next to you, for that matter! Wahoo! Let’s go blow something up! Whenever you have a flavor quote from an Ork, it will invariably be rather lighthearted, in a bloodthirsty kind of way. Hell, Ork Heaven is a place where the battles never STOP!
In any OTHER setting, this would be quite dark. In WH40K, it’s downright CHEERFUL!