We’re back from a convention, the one we go to annually to try to get in heavier games with a grew we met there. We missed last year, but two years ago we played heavier historicoreligious games (Ierusalem, Ezra and Nehemiah, Hadrian’s Wall, and Golem), this year we found our way into a Japanese theme. Most of the games we taught ourselves on the spot, though one of our friends Instagrams board games and he had played a bunch of them at least once.
Let me know if you have thoughts on/experiences with any of these!
Our first day we got in a bit late, so
Tenby - a light set collection game where tableau cards create a Welsh seaside town. I’d try it one more time, but meh.
Lairs - a cute 2-player game where you each (behind a screen) set up a little physical dungeon on a grid using little walls, monster and traps, and then you take turns going through whatever your opponent concocted. Fun.
Nidavellir - a set collection game themed around collecting together a dwarf army. Meh.
Container - an economic game with set collection goals where everyone is building shipping containers, setting prices on them, selling them, also buying them from others, auctioning them, & collecting. Interesting, not sure yet if I like it.
3 Chapters - a filler game with a bunch of different Grimm’s characters that everyone liked (just not our group). It needs a large group though.
Day 2
Nippon Zaibatsu - a heavier worker placement/area control game, it has mechanisms that require thought and we liked it, plus I always like games with interaction, and this had some via that area control.
Ostia - another heavy game, maybe my favorite of the con? Mancala action that drives a shipping race to benefits and resources. Very clever.
Day 3
Speakeasy - or maybe this was a favorite. Sometimes theme and mechanism don’t match, but they did very much for this. You’re bootleggers trying to get into a Manhattan-like city with neighborhoods, fighting cops, established Mafia, and occasionally each other. Really intricate, and after trying at 7:30 each morning to get the library copy we finally got it. Took more than 4 hours, and people constantly wandered by to check it out.
Hansa Teutonica - we taught this one, one of only two games we played that wasn’t new to us.
Pax Pamir 2e - I don’t even know how to describe this game properly, but it’s the Brits/Russian/Afghanis fighting it out on a simple board with a lot of complex possibilities, and VERY interactive. I need to play it again.
Day 4
Iki (co-taught this) - wandering through a Japanese market collecting goods, building sets, and avoiding being burned to death.
Falling (fun resource collection/engine building) - cute, I’d play it with a group, but just okay.
National Economy - an economic card-collecting/worker-placement engine builder. Okay as filler I think.
Ra (had never played before, loved it) - the most famous auction game among board gamers? Came out 25 years ago.
Jisogi: Anime Studio Tycoon - yeah, you’re building anime films. Mainly fun because we kinda roleplayed as we did it.
Railway Boom - last game and we were fading, and I got a bunch of the rules wrong as we learned it, but absolutely fascinating game in which everything happens by auction. I think there are more than 20 auctions in the game, and they make it work.