# What game(s) would you want modernized?

**URL:** <https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431>\
**Category:** The Game Room\
**Created:** [September 6, 2011, 9:29pm UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431 "2011-09-06T21:29:30Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Zeriel](https://avatars.discourse-cdn.com/v4/letter/z/58956e/32.png) [@Zeriel](https://boards.straightdope.com/u/Zeriel)\
**Post date:** [September 7, 2011, 11:53pm UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/61 "2011-09-07T23:53:34Z")

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> [@Lynn\_Bodoni](#):
>
> I’d love to see a remake of M.U.L.E. I had it for the Commodore 64 (I had a C128, but very few programs that ran in that mode) and for the NES or SNES, and I’d love to play it again. I used to use a china marker/grease pencil to write on the screen, to show where the Crystite deposits were. I’d even accept the old graphics. Man, that game was a lot of fun.

Search and wait no longer! It’s even network multiplayer.

> **[Planet M.U.L.E.](http://www.planetmule.com/)**

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**Author:** ![Max\_the\_Immortal](https://avatars.discourse-cdn.com/v4/letter/m/6de8d8/32.png) [@Max\_the\_Immortal](https://boards.straightdope.com/u/Max_the_Immortal)\
**Post date:** [September 8, 2011, 1:22am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/62 "2011-09-08T01:22:34Z")

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> [@Kinthalis](#):
>
> But, I’d suggest you give pseudo turn based games a try. They are real time, technically, but they all allow you to pause combat at any moment to assign new actions to your characters, change strategies, etc.

Eew, no. That style is exactly why I couldn’t get into Baldur’s Gate after the glorious awesomeness of the Gold Box.

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**Author:** ![Tom\_Scud](https://avatars.discourse-cdn.com/v4/letter/t/f08c70/32.png) [@Tom\_Scud](https://boards.straightdope.com/u/Tom_Scud)\
**Post date:** [September 8, 2011, 1:26am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/63 "2011-09-08T01:26:06Z")

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> [@Max\_the\_Immortal](#):
>
> Eew, no. That style is exactly why I couldn’t get into Baldur’s Gate after the glorious awesomeness of the Gold Box.

Seriously, give the Spiderweb games a look. They’re pretty much Gold Box games, though without the D&D license.

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**Author:** ![Capitaine\_Zombie](https://avatars.discourse-cdn.com/v4/letter/c/e95f7d/32.png) [@Capitaine\_Zombie](https://boards.straightdope.com/u/Capitaine_Zombie)\
**Post date:** [September 8, 2011, 1:33am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/64 "2011-09-08T01:33:21Z")

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[“Star Control 2”](http://en.wikipedia.org/wiki/Star_Control_2), the best game I’ve ever played in my life (I know there’s supposed to be a playable adaptation of the thing, but my only half assed attempt to dl it was met with frustration, to say the least)  
And [“M.U.D.S. – Mean Ugly Dirty Sport”](http://en.wikipedia.org/wiki/M.U.D.S._%E2%80%93_Mean_Ugly_Dirty_Sport) (a Blood Bowl like game, years before a Blood Bowl adaptation was even planned.)

ETA: by the way, did anyone here play the  
[Deathtrack](http://en.wikipedia.org/wiki/Deathtrack) game?

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**Author:** ![Der\_Trihs](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/der_trihs/32/233_2.png) [@Der\_Trihs](https://boards.straightdope.com/u/Der_Trihs)\
**Post date:** [September 8, 2011, 1:43am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/65 "2011-09-08T01:43:29Z")

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> [@Capitaine\_Zombie](#):
>
> [“Star Control 2”](http://en.wikipedia.org/wiki/Star_Control_2), the best game I’ve ever played in my life (I know there’s supposed to be a playable adaptation of the thing, but my only half assed attempt to dl it was met with frustration, to say the least)

There’s a free version (“The Ur-Quan Masters”) at [Sourceforge](http://sc2.sourceforge.net/), and GoG has [Star Control 1 & 2](http://www.gog.com/en/gamecard/star_control_1_2) for $5.99.

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**Author:** ![Capitaine\_Zombie](https://avatars.discourse-cdn.com/v4/letter/c/e95f7d/32.png) [@Capitaine\_Zombie](https://boards.straightdope.com/u/Capitaine_Zombie)\
**Post date:** [September 8, 2011, 1:53am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/66 "2011-09-08T01:53:01Z")

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> [@Der\_Trihs](#):
>
> There’s a free version (“The Ur-Quan Masters”) at [Sourceforge](http://sc2.sourceforge.net/), and GoG has [Star Control 1 & 2](http://www.gog.com/en/gamecard/star_control_1_2) for $5.99.

I’ll give it a try (wasnt much of a success last time. I hope there’s a map, dont know wth is my old SC2 box). By the way, can anyone answer this question: I was always always convinced that there werent any real voices in SC2 when you talked to the aliens, just (very good) text and (usually very good) music. But when I check on youtube some clips from SC2, every alien seems to be talking. Is it me blanking out, or was there a deluxe later version of SC2 with voices, or a difference between the US release and the European one?  
(Note, I am talking about Star Control 2, not 3)  
God, when I first checked this thread I had, except for Star Control 2, not many ideas coming in, but now I’m being assailed by visions of Syndicate or Midwinter floating in my room. Ha, it’s as depressing as it’s fun. I’m starting to reminisce about CPC games (Captain Blood, Skateball…)

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**Author:** ![Der\_Trihs](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/der_trihs/32/233_2.png) [@Der\_Trihs](https://boards.straightdope.com/u/Der_Trihs)\
**Post date:** [September 8, 2011, 2:22am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/67 "2011-09-08T02:22:45Z")

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> [@Capitaine\_Zombie](#):
>
> By the way, can anyone answer this question: I was always always convinced that there werent any real voices in SC2 when you talked to the aliens, just (very good) text and (usually very good) music. But when I check on youtube some clips from SC2, every alien seems to be talking. Is it me blanking out, or was there a deluxe later version of SC2 with voices, or a difference between the US release and the European one?  
> (Note, I am talking about Star Control 2, not 3)

According to the Wiki article, the 3DO version had “enhanced multimedia presentation”; perhaps that means the voices? The Sourceforge version does have the voices; I don’t know about the GoG one.

> [@Capitaine\_Zombie](#):
>
> God, when I first checked this thread I had, except for Star Control 2, not many ideas coming in, but now I’m being assailed by visions of Syndicate or Midwinter floating in my room. Ha, it’s as depressing as it’s fun.

Oh, _Syndicate_ and _Midwinter_! Loved those. I keep hoping they’ll turn up on GoG or something, especially _Syndicate_.

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**Author:** ![Max\_the\_Immortal](https://avatars.discourse-cdn.com/v4/letter/m/6de8d8/32.png) [@Max\_the\_Immortal](https://boards.straightdope.com/u/Max_the_Immortal)\
**Post date:** [September 8, 2011, 2:30am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/68 "2011-09-08T02:30:20Z")

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> [@Tom\_Scud](#):
>
> Seriously, give the Spiderweb games a look. They’re pretty much Gold Box games, though without the D&D license.

I enjoyed Exile and Avernum mightily.

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [September 8, 2011, 2:32am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/69 "2011-09-08T02:32:29Z")

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> [@Der\_Trihs](#):
>
> Oh, _Syndicate_ and _Midwinter_! Loved those. I keep hoping they’ll turn up on GoG or something, especially _Syndicate_.

Damn, I had clean forgot about \*Syndicate \*- probably because the sequel was so abysmal.  
Put me down for a modern Persuadertron-fueled rampage too.

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**Author:** ![Mosier](https://avatars.discourse-cdn.com/v4/letter/m/7ea924/32.png) [@Mosier](https://boards.straightdope.com/u/Mosier)\
**Post date:** [September 8, 2011, 2:54am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/70 "2011-09-08T02:54:44Z")

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> [@Prox](#):
>
> I’d love to see Alpha Centauri updated. With the same hard scifi aesthetics and the same factions.

I agree, but I hope they’d fix the “runaway lead” factor involved with it. A single policy upgrade could turn you from a middle of the road faction into an absolute economic behemoth.

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**Author:** ![Lynn\_Bodoni](https://avatars.discourse-cdn.com/v4/letter/l/e47c2d/32.png) [@Lynn\_Bodoni](https://boards.straightdope.com/u/Lynn_Bodoni)\
**Post date:** [September 8, 2011, 3:09am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/71 "2011-09-08T03:09:45Z")

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> [@thelurkinghorror](#):
>
> I don’t have a copy around, and your description doesn’t match memory perfectly, but was it “Idiot Savant”? The one where you could get all the funny low intelligence conversation choices, but not suffer with an actual crippled intelligence stat?
> 
> Or “Escaped Lunatic,” but isn’t that one just stats/reaction changes?

Yes, it was Idiot Savant. And Virgil just about shit himself every time he had to interact with my half-ogre. It’s also pretty amusing to play a dwarf, as it confuses Virgil. Virgil is fun to have around, though of course not really useful if you’re playing a tech character. He’s great for a mage, though. Especially an evil mage.

> [@Kobal2](#):
>
> Have you guys tried _Temple of Elemental Evil_ ? It’s pretty awesome if you’re into tactical RPGing and D&D 3.5 mechanics fuckery.  
> It can get a bit repetitive I guess (not least because player characters are capped at level 10, which unless you’re bypassing quests and monsters and such you’ll reach around the first level of the titular dungeon - and there’s like 4 or 5 more to go, plus the elemental planes) but I liked it very much. It’s a shame the studio who made it went tits up shortly after, I wouldn’t have minded more such faithful conversions of old school D&D modules.

Nope, haven’t tried TEE yet. I’ve been thinking of picking it up. I wonder if someone has written a mod that allows the characters to go to higher levels?

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**Author:** ![Lynn\_Bodoni](https://avatars.discourse-cdn.com/v4/letter/l/e47c2d/32.png) [@Lynn\_Bodoni](https://boards.straightdope.com/u/Lynn_Bodoni)\
**Post date:** [September 8, 2011, 3:13am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/72 "2011-09-08T03:13:53Z")

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> [@Zeriel](#):
>
> Search and wait no longer! It’s even network multiplayer.
> 
> [http://www.planetmule.com/](http://www.planetmule.com/)

Bookmarked, thanks!

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**Author:** ![Ferret\_Herder](https://avatars.discourse-cdn.com/v4/letter/f/e47774/32.png) [@Ferret\_Herder](https://boards.straightdope.com/u/Ferret_Herder)\
**Post date:** [September 8, 2011, 3:16am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/73 "2011-09-08T03:16:13Z")

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> [@Lynn\_Bodoni](#):
>
> I wonder if KOR would work on this machine?

I always use the website [Can You Run It?](http://www.systemrequirementslab.com/cyri/) to figure out whether my computer can run a game. It’ll ask to install a small addon but it isn’t malware; I’ve used the site for a long time.

For whatever reason, it seems to run best if used in Internet Explorer, so you may want to do that.

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**Author:** ![Really\_Not\_All\_That\_Bright](https://avatars.discourse-cdn.com/v4/letter/r/e8c25b/32.png) [@Really\_Not\_All\_That\_Bright](https://boards.straightdope.com/u/Really_Not_All_That_Bright)\
**Post date:** [September 8, 2011, 4:48am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/74 "2011-09-08T04:48:03Z")

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> [@dzeiger](#):
>
> This thread reminds me, I need to give Oolite another try to see if it does measure up to the original Elite. First try ended in quick frustration of not having a joystick and trying to dock with the rotating station using keyboard controls.

I came in to say Elite, too. If you haven’t tried it, I recommend [Wing Commander: Privateer Gemini Gold](http://privateer.sourceforge.net/). The missions are mostly randomly generated and there was no story last time I played it (although they seem to have added a campaign mode) but it’s lots of Elite-style fun.

Now that I think about it, a remake of the original Wing Commander would be cool.

Also, F-Zero. The N64/GameCube versions couldn’t hold a candle to the original.

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**Author:** ![Der\_Trihs](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/der_trihs/32/233_2.png) [@Der\_Trihs](https://boards.straightdope.com/u/Der_Trihs)\
**Post date:** [September 8, 2011, 5:43am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/75 "2011-09-08T05:43:18Z")

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> [@Capitaine\_Zombie](#):
>
> I’ll give it a try (wasnt much of a success last time. I hope there’s a map, dont know wth is my old SC2 box).

The GoG version of Star Control 2 apparently comes with a map, and I think the Sourceforge one does too. However, just in case after a bit of googling I [found one](http://www.abandonia.com/files/extras/Starmap.jpg) online.

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**Author:** ![Paul\_in\_Qatar](https://avatars.discourse-cdn.com/v4/letter/p/ccd318/32.png) [@Paul\_in\_Qatar](https://boards.straightdope.com/u/Paul_in_Qatar)\
**Post date:** [September 8, 2011, 7:42am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/76 "2011-09-08T07:42:26Z")

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Silent Service (WWII Submarine Combat)  
Computer Ambush (Original written in Basic, you set it up, hit the button and what happens happens)  
M1 Tank Platoon  
Kennedy Approach (an addictive air traffic control game)

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [September 8, 2011, 8:41am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/77 "2011-09-08T08:41:54Z")

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> [@Lynn\_Bodoni](#):
>
> Nope, haven’t tried TEE yet. I’ve been thinking of picking it up. I wonder if someone has written a mod that allows the characters to go to higher levels?

Yup, there’s one - look up Circle of Eight, they’re the main modding group for TOEE and their modpack supports levels up to 40 I think (among a LOT of other things).  
That being said, I’ve always been ambivalent about removing the cap. On one hand, well, levelling is half the fun of D&D and there’s nowhere to go once you’re level 10 and geared in über crafted items from head to toe.  
OTOH, encounters are fixed and don’t gain in power as you rise above the original cap (which is already high enough to mow through most encounters, gods excepted) so removing it kind of trivializes the endgame I suppose. I opted to leave it on myself.

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**Author:** ![Mogle](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mogle/32/12021_2.png) [@Mogle](https://boards.straightdope.com/u/Mogle)\
**Post date:** [September 8, 2011, 10:02am UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/78 "2011-09-08T10:02:35Z")

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> [@Kobal2](#):
>
> Have you guys tried _Temple of Elemental Evil_ ? It’s pretty awesome if you’re into tactical RPGing and D&D 3.5 mechanics fuckery.

As fun as the combat was(really, laser guided fireballs are awesome), I got the game just after release and dear Og was that game a rushed, buggy mess. I seem to recall it having a 50% chance of crashing every time you zoned and some rather moronic design choices like not including actual item descriptions in the game, _not_ telling you that some spells require reagents, but instead of bothering you with said reagents it would silently take some of your money.  
So, you used Identify(which you thought were free, but in fact cost 100 gp) on that sword you found and you now know it is a Sword of Thwuppage +3, awesome, of course you still have no idea what it actually _does_, if you wanted to know that you had to find a D&D manual and look it up. :smack:

Back to the original question, I’d like to see a remake of Vagrant Story, great game if you don’t mind the box puzzles, but the menus were slow and the game mechanics encouraged you to change your weapon constantly to suit the enemy type, meaning you had to navigate said slow menus every other kill.

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [September 8, 2011, 12:10pm UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/79 "2011-09-08T12:10:06Z")

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> [@Mogle](#):
>
> As fun as the combat was(really, laser guided fireballs are awesome), I got the game just after release and dear Og was that game a rushed, buggy mess. I seem to recall it having a 50% chance of crashing every time you zoned and some rather moronic design choices like not including actual item descriptions in the game, _not_ telling you that some spells require reagents, but instead of bothering you with said reagents it would silently take some of your money.  
> So, you used Identify(which you thought were free, but in fact cost 100 gp) on that sword you found and you now know it is a Sword of Thwuppage +3, awesome, of course you still have no idea what it actually _does_, if you wanted to know that you had to find a D&D manual and look it up. :smack:

Yup, the game was buggy as hell - it’s a Troika game. No surprises there.  
Still, the patches and fanpatches have fixed it pretty well, with the only real remaining problem being the autosave. Despite lots of effort, turning them on will result in lots of weird crashes, or corrupted saves, or both. But if you turn them off and acquire a good manual save discipline (hey, aren’t we all about old school in this thread ?!), it’s pretty smooth sailing.  
The obscurity of features and obtuseness of the interface remain to an extent, but the Co8 modpack did make the spell descriptions and the in-game help a lot clearer.

Stick with your bookmark to the SRD for the magic items, though 😕

> [@](#):
>
> Back to the original question, I’d like to see a remake of Vagrant Story, great game if you don’t mind the box puzzles, but the menus were slow and the game mechanics encouraged you to change your weapon constantly to suit the enemy type, meaning you had to navigate said slow menus every other kill.

Not to mention, since it’s a PS1 game it looks like wet ass now. Jagged wet ass. As good as the game is, I tried to play it again a couple years back and just gave up mid-intro. It’s funny how even old 2D games can still look somewhat OK (to me at least), but old 3D is just _ugh_.

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**Author:** ![Dave\_Hartwick](https://avatars.discourse-cdn.com/v4/letter/d/7feea3/32.png) [@Dave\_Hartwick](https://boards.straightdope.com/u/Dave_Hartwick)\
**Post date:** [September 8, 2011, 1:04pm UTC](https://boards.straightdope.com/t/what-game-s-would-you-want-modernized/595431/80 "2011-09-08T13:04:55Z")

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Transport Tycoon Deluxe, with improved (much improved) AI and plugs for the gaping exploit holes. There’s been several attempts to make a similar tycoon/builder game, even by the same designer, but they don’t look very good. I’d say I’d like a revamp of Railroad Tycoon, but I haven’t played the sequels so I don’t know if I’m wishing for something that already exists.

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