What social and economic impacts would Star Trek replicator technology have?

Not my problem. Ask the guys who made the replicators for a technobabble solution.

You’re the one in this situation whose copyright is being violated, so you’re the one losing out on the benefits gained. I think that does make it your problem.

DRM doesn’t work very well for fixing this, so the replicator makers can’t really be held responsible for it. Epecially if every replicator is also a replicator maker.

As far as a replicator is concerned, kibbles 'n bits are no more complicated to produce than foie gras with truffle sauce. It wouldn’t even need a recipe to create them, just a sample of the finished food to scan and then [cough] replicate. I suppose you could call the code that specifies every atom/molecule in the dish a recipe, but it’s really a program that was reverse-engineered from the finished product. Even current IP laws don’t protect recipes, and if they did, reverse-engineering is expressly allowed.

It’s like how museums and historical society libraries try to restrict usage of public domain works through onerous licensing agreements. However, if you find another source of that work (say it’s a pre-1923 photograph), or if you go through all the licensing and payments, but someone else makes a copy of your copy of that work, then the library has no leg to stand on. An unscrupulous diner could scan the bespoke meal with their tricorder and upload it to the replicator database. While that person could be in trouble with the chef for a breach of contract, they would have no recourse to retrieve the recipe/pattern from the public.

Regarding the Lower Decks example, if the same replicator can provide good meals for the senior staff but only basic meals for the junior officers, then the reasons aren’t technological but artificially imposed. You could make the argument that the better recipes are licensed by Starfleet and every time they’re used it imposes a cost on them, whether in-kind services or what have you, but that falls apart when you consider my previous paragraphs.

I find it interesting that there aren’t many (any?) non sentient robots in Star Trek. There are probes but offhand I can’t think of any other instances.
Seems to me street cleaning/trash collection could be handled by scaled up roombas – wouldn’t need to be as smart as the Enterprise computer.so no rise up from the machines needed.

Brian

I think you missed my point. The iPhone 97 template wouldn’t be available because because it hasn’t been created because not enough people with the skills to create are available.

Voyager indicated replicators required a lot of resources. Meals were cooked to ration those resources

I can’t recall the resource. There were episodes where Voyager stopped at barren planets to mine what they needed. That sparked some conflict for the story.

That would explain why top ranking officers had unrestricted use of replicators. There was a cost in ship’s resources. Nothing is entirely free. :wink:

IIRC replicator items could be converted back to energy? For example blue jeans for a night out could be recycled into a ship’s Uniform.

I often wondered why the furniture didn’t change in crew quarters. I would replicate French provincial and decorate for that style. I’d switch it up with a different style every year or two.

Quite the contrary–I was making the point that people with the skills to create interesting and useful new templates would be in demand, and that demand would drive the creation of incentives for people to develop the skills. As I and other posters have noted, the sort of “post-scarcity” scenario replicators could produce would not mean there would be nothing of value to buy, sell, or trade.

Sure, a lot of people would just sit on their asses, eating whatever recipes come loaded with their standard replicator and passively consuming entertainment, but enough people would be motivated by personal interest or non-replicable perks that new stuff would still be created.