What to do with with dead bodies on Generation Ships

Years ago I devised a list of different interstellar strategies, and this one was on that list.
I called this strategy seed ships; you can send a lot of biological material to another system in the form of seeds, including humans, but you need to include autonomous devices that can take the place of parents and teachers on arrival. Not easy.

I assumed that spacecraft would never travel much faster than 0.1c, because anything else requires far too much energy. But this assumption may one day be unfounded.
The full list is as follows;
1/ Methuselah ships. The problem with interstellar travel is it takes too long. If we can extend human lifetimes by an arbitrary amount then humans could get to the stars in a single lifetime. This strategy requires advances in technology not yet available, but that is true of all of them.
2/ Sleeper ships. Freeze people (or otherwise suspend their metabolism) and wake them up on arrival. Same objection as #1.
3/ Generation ships. We are discussing these at the moment. To make a generation ship work well, you need a lot more mass, and this implies that the acceleration and final cruising speed will be a lot slower. If you do your sums right, the generation ship can transport a lot of people to the destination, but it takes a lot longer.
4 / Seed Ships; I assumed that biological seeds could be transported much more cheaply than entire humans or entire animals, so you could send a lot more ships. But cultivating the seeds at the destination requires a lot of not-invented-yet tech, and competent robots.
5/ Data only ships - this means just sending robots, AIs and comprehensive databases to the stars, and forget about sending humans until the robots are ready to receive them. Trouble is, the robots might not want to be bothered with humans, and just defer their arrival indefinitely.