# What video games would you like to see created?

**URL:** <https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660>\
**Category:** Cafe Society\
**Created:** [June 4, 2004, 5:35pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660 "2004-06-04T17:35:05Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![The\_Hamster\_King](https://avatars.discourse-cdn.com/v4/letter/t/8edcca/32.png) [@The\_Hamster\_King](https://boards.straightdope.com/u/The_Hamster_King)\
**Post date:** [June 4, 2004, 7:50pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/21 "2004-06-04T19:50:40Z")

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> [@Rufus Xavier](#):
>
> I’d also like to see a first-person game that allows you to travel to any location on earth at any point in time and gives you the options to try to blend into society or wreak as much havoc as possible

While you’re at it, why not make it massively multiplayer, with dynamically generated AI conversations, and procedurally destructable objects and buildings … ?

😛

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**Author:** ![emekthian](https://avatars.discourse-cdn.com/v4/letter/e/ecae2f/32.png) [@emekthian](https://boards.straightdope.com/u/emekthian)\
**Post date:** [June 4, 2004, 7:55pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/22 "2004-06-04T19:55:40Z")

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I’d like to see a futuristic Zelda game with laser weapons and RPGs. Ganon would be a giant robot, and Link would ride around on a hovercar instead of a horse.

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**Author:** ![interface2x](https://avatars.discourse-cdn.com/v4/letter/i/c0e974/32.png) [@interface2x](https://boards.straightdope.com/u/interface2x)\
**Post date:** [June 4, 2004, 7:55pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/23 "2004-06-04T19:55:57Z")

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I want an action/role playing game based on “24” where your game play is timed out and you have to stop the baddies in real time.

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**Author:** ![madmonk28](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/madmonk28/32/20811_2.png) [@madmonk28](https://boards.straightdope.com/u/madmonk28)\
**Post date:** [June 4, 2004, 7:59pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/24 "2004-06-04T19:59:53Z")

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Now you’re talking!

I can’t wait until games get to the point where a shootout in a grocery store means that every jar of mustard, every watermelon, is destructable. I want the condiment aisle to explode in goop and flying glass as we blast away at each other.

I also think a multiplayer first person shooter called Backyard would be good. You’d play as kids in a suburban neighborhood. Your ‘gun’ would be pointing your finger like a pistol and grenades would be water balloons. When you’re hit you freeze for thirty seconds. You’d have to face hazards like running through the mean dog’s and the cranky old neighbor’s yards and . It would be like playing army was when we were kids.

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**Author:** ![DocCathode](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/doccathode/32/18773_2.png) [@DocCathode](https://boards.straightdope.com/u/DocCathode)\
**Post date:** [June 4, 2004, 10:11pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/25 "2004-06-04T22:11:39Z")

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A game set in a totally alien world- The laws of physics are different, things look bigger the farther away they are, other characters communicate you through a soundless stream of geometric solids in code with its own syntax.  
A realistic crime solving game. You can examine the scene, question witnesses and perform tests. There’s no storyline. No events to force you on a certain course.

Talisman- The classic Games Workshop boardgame

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**Author:** ![SolGrundy](https://avatars.discourse-cdn.com/v4/letter/s/bbce88/32.png) [@SolGrundy](https://boards.straightdope.com/u/SolGrundy)\
**Post date:** [June 4, 2004, 10:19pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/26 "2004-06-04T22:19:02Z")

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> [@Number](#):
>
> There needs to be an Iron Chef fighting game. It could have a single-player mode where you try to combine ingredients and create dishes and stuff, but the fun part would be the head-to-head showdown where the chefs duke it out using all the deadly implements in Kitchen Stadium. I think the opportunity to whack Bobby Flay with an octopus would be a major selling point.
> 
> It should have cheat codes too. With the right combination maybe you could unlock other culinary masters. Alton, Julia Child, the Swedish Chef…the possibilities are endless.

_Suikoden 2_, an RPG from Konami and one of _the best games ever made_, has an Iron Chef-style mini-game. One of the characters you recruit is a _ronin_ chef who’s adventuring to escape some dark scandal in his past. If you have him in your adventuring party, he uses a ladle and a meat cleaver as his weapons. If you leave him back at the castle, he’ll make dishes (which you can use as powerups) using items you find out in the wild.

Periodically, rival chefs come into his restaurant and challenge him to a battle, which is a cooking mini-game where you decide the menus (again, using ingredients you’ve found in the wild) based on the preferences of the judges (who are other characters you’ve recruited). As you win the chef battles, you learn more of the character’s back story.

It’s just awesome.

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**Author:** ![tracer](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/tracer/32/20578_2.png) [@tracer](https://boards.straightdope.com/u/tracer)\
**Post date:** [June 4, 2004, 10:28pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/27 "2004-06-04T22:28:55Z")

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> [@madmonk28](#):
>
> Personally, I’d like to see an open ended FPS with RPG elements set in the old west.

Heck, how about an FPS that doesn’t need a level designer – i.e. one that generates each level randomly, a la Rogue or Nethack.

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**Author:** ![Kaitlyn](https://avatars.discourse-cdn.com/v4/letter/k/73ab20/32.png) [@Kaitlyn](https://boards.straightdope.com/u/Kaitlyn)\
**Post date:** [June 4, 2004, 10:42pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/28 "2004-06-04T22:42:05Z")

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Master of Magic 2. They wouldn’t really have to do anything different to get me to buy it. Update the graphics engine and add some interesting new spells, steal the best stuff from Civ 2 and 3 (Master of Magic was essentially Civilization with magic spells and tactical combat), and program some decent AI opponents.

Fallout 3 is also on my must buy list.

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**Author:** ![Tentacle\_Monster](https://avatars.discourse-cdn.com/v4/letter/t/ba9def/32.png) [@Tentacle\_Monster](https://boards.straightdope.com/u/Tentacle_Monster)\
**Post date:** [June 4, 2004, 10:42pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/29 "2004-06-04T22:42:14Z")

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I’d like to see a game based on the _Excel Saga_ anime. It would be a different game type on each level, complete with Koshi Rikdo’s authorization to change the game type. I’m seeing a “stealth” level with Hyatt (who would die upon being discovered), maybe a couple of sports levels, and of course a dating-sim level (Put it in!) And of course The Great Will of the Macrocosm resetting things when you screw up.

GTA: Online. With many different cities, and the business-buying aspect of Vice City. The gang-respect factor (like in GTA2) would help a lot. The gang leaders and higher-ups could create missions. I see a lot of possibility here.

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**Author:** ![Alessan](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/alessan/32/465_2.png) [@Alessan](https://boards.straightdope.com/u/Alessan)\
**Post date:** [June 4, 2004, 11:16pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/30 "2004-06-04T23:16:02Z")

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> [@Miller](#):
>
> I want to see the guys who do the Total War games do one with a fantasy theme.

… and set in the Forgotten Realms.

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**Author:** ![Wasabee](https://avatars.discourse-cdn.com/v4/letter/w/f05b48/32.png) [@Wasabee](https://boards.straightdope.com/u/Wasabee)\
**Post date:** [June 4, 2004, 11:33pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/31 "2004-06-04T23:33:11Z")

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> [@tracer](#):
>
> Heck, how about an FPS that doesn’t need a level designer – i.e. one that generates each level randomly, a la Rogue or Nethack.

That’s what I really would like as well. We’re gettign closer to that. The new  
Samurai Warriors has that function for castle based levels.

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**Author:** ![Apos](https://avatars.discourse-cdn.com/v4/letter/a/838e76/32.png) [@Apos](https://boards.straightdope.com/u/Apos)\
**Post date:** [June 5, 2004, 12:04am UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/32 "2004-06-05T00:04:04Z")

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Here’s my game design credo, expressed in the middle of a review of the mediocre PC game Rune:

[http://www.oldmanmurray.com/longreviews/46.html](http://www.oldmanmurray.com/longreviews/46.html)

> [@](#):
>
> Rune is not the thinking man’s action adventure, whatever in the hellish, baby-eating Islamic high holy days of Ramadan that is. But that’s not Rune’s fault - we’ll get to those in a minute. It’s a problem with PC games and game players in general. What is with this “thinking man” crap? People willl put “thinking man” in front of fucking anything as if those words magically makes it better. All it means is that the fun’s been replaced with a spreadsheet. Every goddamn boring thing I do all day is the thinking man’s something or other. From the moment I brew my first cup of the thinking man’s coffee, tea, to the moment I try desperately to fall asleep while thinking about how I hope to God they don’t repossess my car tonight, all I do all fucking day is think. And now my head’s tired. Dr. Derek Smart’s Battleship 3000 is the thinking man’s Galaxian. Look where that got us. I don’t know why people believe that thinking as recreation is some surefire sign of intelligence. You know who’s smart? Dr. Stephen Hawking. But do you think he wants to spend his free time playing the “thinking man’s” anything? He thinks more than I do. I can imagine how exhausted his brain is - only I’m not going to because it’d take too much mental effort. Also, he’s crippled. He wants to run and jump and snowboard while simultaneously not thinking at all. I’m just like that. I want games targeted at the action man’s Stephen Hawking. When will somebody make the action man’s chess? On second thought, that sounds too complicated. I want to play the action man’s Robotron - a game like Robotron but with much less thinking.

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**Author:** ![Miller](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/miller/32/481_2.png) [@Miller](https://boards.straightdope.com/u/Miller)\
**Post date:** [June 5, 2004, 12:04am UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/33 "2004-06-05T00:04:31Z")

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> [@Wasabee](#):
>
> Oh, I’d like to see a Medal of Honor game from the Russian perspective. Something obviously inspired by Enemy at the Gates.

Already been said, but _Call of Duty_ is the perfect example of why the PC will always -_always_- own any console that comes down the pike.

> [@](#):
>
> I also would like to see a good Western game. I’ve heard Red Dead Revolver has too many flaws. Something closer to GTA. Grand Theft Equine: Dodge City

It didn’t have the GTA element, but there’s a classic old-school shooter called _Outlaws_ from LucasArts that was a fantastic game, at least by the standards of 1997. I lost my copy years back, so haven’t played it in forever. Don’t know if it holds up, but it’d be worth the price just to hear the excellent Ennio Morricone-inspired soundtrack.

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**Author:** ![rjk](https://avatars.discourse-cdn.com/v4/letter/r/ed655f/32.png) [@rjk](https://boards.straightdope.com/u/rjk)\
**Post date:** [June 5, 2004, 6:29am UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/34 "2004-06-05T06:29:25Z")

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Since I have no interest in shooters, and not much more in role-playing, I’d go for one based on MASTER OF THE FIVE MAGICS by Lyndon Hardy. Each branch of magic has its own rules and procedures, and enables its own effects. Work out the techniques of each branch, combine them with stuff from other branches to accomplish a task, and proceed with your quest.

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**Author:** ![Garfield226](https://avatars.discourse-cdn.com/v4/letter/g/9e8a1a/32.png) [@Garfield226](https://boards.straightdope.com/u/Garfield226)\
**Post date:** [June 5, 2004, 7:17am UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/35 "2004-06-05T07:17:59Z")

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Imagine a 3rd person 3D fighting game (picture Starseige:Tribes graphics maybe). Include maybe five levels in the game, but make them immensely detailed and interactive. I’m picturing a theatre where you can unhitch the light grid from the wall and ride the rope all the way up, leap over balconies, operate trap doors on the stage down into the dressing rooms into the basement, and snipe from the lighting booth. You could operate a spotlight from the top of the house and blind a guy trying to take aim at you from the stage. For one example.

This would be a fighting game, primarily, and not a shooter, with cool moves from the old pulp stories (think all the cool stuff that Indiana Jones does in the movies).

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**Author:** ![Ranchoth](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/ranchoth/32/1066_2.png) [@Ranchoth](https://boards.straightdope.com/u/Ranchoth)\
**Post date:** [June 5, 2004, 7:37am UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/36 "2004-06-05T07:37:52Z")

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> [@Wasabee](#):
>
> Wait… is that one of those PC only Online games? BAH!

It’s on the Mac, too.

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**Author:** ![Ranchoth](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/ranchoth/32/1066_2.png) [@Ranchoth](https://boards.straightdope.com/u/Ranchoth)\
**Post date:** [June 5, 2004, 8:09am UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/37 "2004-06-05T08:09:21Z")

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> [@Rufus Xavier](#):
>
> I’d also like to see a first-person game that allows you to travel to any location on earth at any point in time and gives you the options to try to blend into society or wreak as much havoc as possible

This’d be cool…although, sadly, it’ll probably be 25 years before the technology will be available.  
☹

What I’D like?

•SimEarth 2000  
Combine the best parts of the old SimEarth and SimLife games, leaning towards SimEarth. Then, add a HELL of a lot more to it, a lot more depth to the simulation. The old games strained my old 33Mhz 68040 CPU…I want a _new_ one to start to strain my 800 Mhz G4—and just with sheer number crunching, not with fancy graphics. I’d want the ability to modify _anything_ about a planet, just to see what would happen. Like if, say, I wanted to have a planet half the size of Earth but with three times the mass, 3 AUs from an F-type star, and with a biosphere supporting a species of chlorine-breathers who have an industrial infrastructure generating alarming amounts of Helium pollution. And with a generous plugin and editor system allowing the users to hack the simulation engine to any number of extremes.

Which means, of course, that Maxis will never produce anything but “The Sims” expansion packs from now on. ☹_sigh_

•A “Total War” (or “Myth” style, maybe) style game based in a fantasy-style setting…that’s going into the industrial revolution. High Fantasy clashing with Steampunk. Musketeers and Dragons and Steam Mecha, oh my!

But…few, if any, “Bug hunt” levels. I don’t play a strategy war game just to fight wave after waves of mindless werewolves, or giants spiders, or stuff like that.

•A FPS verison of “The Shadow.”  
It’d interesting to see if you could make a game where “Notarget” was basically built into the gameplay. And literally laugh at your enemies.

•A FPS set in the suburbs, or a small town, or something.  
Anyone remember that South Park FPS from the N64? That was fun…no isolated secret bases, no high-tech labs…just suburbs. Kind of like the Coloradan “Freedom Fighters” game or the “Dawn of the Dead” game suggested above. But with little or no “fancy” weapons…I’m thinking bolt action rifles; level or break-action shotguns; molotov cocktails, etc.

•A Mad Scientist game, a Supervillain game, or a Supervillain henchman/minion game.  
Luckily, we have “Dungeon Master,” “Goldeneye: Rogue Agent,” and I think even a Supervillain/Mad Scientist game coming up. Unfortunately, none of them are on a system I own. Blast. ☹

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**Author:** ![GuanoLad](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/guanolad/32/42_2.png) [@GuanoLad](https://boards.straightdope.com/u/GuanoLad)\
**Post date:** [June 5, 2004, 1:31pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/38 "2004-06-05T13:31:24Z")

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I’ve [mentioned this idea here before](http://boards.straightdope.com/sdmb/showthread.php?t=177848&highlight=maze), but here it is again:

> [@](#):
>
> I’d love to see a maze video game where you are in the foyer of a high rise building, and you have to get to (e.g.) the roof, but there is only one way to get there, that involves loads of trips up and down elevators to different floors, through rooms, down corridors, up stairwells, into vents, onto balconies.
> 
> It’s a totally free explorable environment, but only one way to reach your goal. On the way you have to find certain tools to achieve it, like keys and security cards and wrenches and maps, which aren’t easy to find. Secret areas should be crucially important, not just bonuses.
> 
> And then imagine setting new mazes in a system of caves, or on an oil rig, or in a submarine, or in a park, or outdoors around several city blocks and alleys, or through an airport, or on Alcatraz, or the Golden Gate Bridge, or or or…
> 
> It would be in full 3D, with realistic graphics, with no zombies to kill or CIA agents to avoid, just a challenging maze full of obstacles.

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**Author:** ![shijinn](https://avatars.discourse-cdn.com/v4/letter/s/cc9497/32.png) [@shijinn](https://boards.straightdope.com/u/shijinn)\
**Post date:** [June 5, 2004, 6:01pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/39 "2004-06-05T18:01:21Z")

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a fantasy version of x-com.

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**Author:** ![Wearia](https://avatars.discourse-cdn.com/v4/letter/w/13edae/32.png) [@Wearia](https://boards.straightdope.com/u/Wearia)\
**Post date:** [June 5, 2004, 6:23pm UTC](https://boards.straightdope.com/t/what-video-games-would-you-like-to-see-created/248660/40 "2004-06-05T18:23:14Z")

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I was going to suggest Call of Duty for the Russian campaign as well. Though I seem to be a little late. It is accurate and well worth playing. You really get a feel for the desperation and harsh realities that the soldiers went through.

Plus, you get to retake Stalingrad and capture Berlin. Great, great game.

I’d like to see a American Civil War or American Independance FPS. Oh, and a Deus Ex 2 that didn’t suck.

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