I sort of feel like TRON and Star Wars don’t really count, because the computer-generated imagery was depicting computer-generated imagery. And in fact, TRON also features a lot of practical effects depicting computer-generated imagery.
I think I heard that Lady and the Tramp hit some sort of milestone: There’s a scene looking down into an urban canyon showing cars moving along the street, and the cars were animated. And the grand staircase in The Little Mermaid probably also deserves a mention.
The Great Mouse Detective used computer animation before The Little Mermaid. However, the computer-generated clock gears were technically rotoscoped by hand in between creation and the final animation cels. CAPS (Computer Animation Production System) was in developmentbut didn’t make its feature debut until the rainbow at the end of Mermaid.
IIRC, the Genesis video within Wrath of Khan was not only an early example of movie CGI, but also the first public example of using fractal mathematics to procedurally create realistic terrain and textures.
There was also Tron: Uprising, an animated series from 2012-2013. It’s really fantastic, and the main character was voiced by Elijah Wood. Bruce Boxleitner reprised his role as Tron. A lot of other great talent as well (Many Moore, Reginald Vel Johnson, Paul Reubens, Lance Henriksen, and so on).
I strongly recommend it for anyone who’s a fan of the Tron films or even curious about them. It took place completely within the computer world and really got into the lore.
(I’ve loved Tron since the first film; I was only 5 when it came out in theaters but I was still blown away by it then. I was most impressed with the idea of people using frisbee weapons and used to throw one around pretending to be in the movie.)
Yeah, that trash fire of an article left it and Tron out, which is really perplexing.
And FWIW, it was cool at the time. We could tell it was CGI, but it didn’t look like the crappy models used at the time for most spaceships, and it wasn’t a Star Wars budget movie, so ILM wasn’t doing it either.
I was 4 but probably didn’t see it until it was on home video a little later. Overall plot? Completely opaque. Visuals and the games? Absolutely indelible. Death frisbees! A killer wall appeared behind my bike.
The problem was that the rendering full animations (on a Cray X-MP) would literally take so long that would exceed the production schedule for the film (one person estimated 17 months) so they basically did much more coarse renders.
Here is a history of photorealistic computer-generated animations for NASA which led to cinematic-quality CGI: