# What was your favorite \*arcade\* game?

**URL:** <https://boards.straightdope.com/t/what-was-your-favorite-arcade-game/994902>\
**Category:** The Game Room\
**Tags:** video-games-e-games\
**Created:** [December 20, 2023, 8:54pm UTC](https://boards.straightdope.com/t/what-was-your-favorite-arcade-game/994902 "2023-12-20T20:54:33Z")\
**Posts on this page:** 1\
**Showing post:** 116

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**Author:** ![That\_Don\_Guy](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/that_don_guy/32/538_2.png) [@That\_Don\_Guy](https://boards.straightdope.com/u/That_Don_Guy)\
**Post date:** [December 26, 2023, 4:53pm UTC](https://boards.straightdope.com/t/what-was-your-favorite-arcade-game/994902/116 "2023-12-26T16:53:39Z")

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> [@JohnT](#):
>
> In wave 1 or two (both work), keep one of the bugs alive (I always selected one of the ones which was to the right-most part of the formation). Let that bug scroll and shoot for about 10 minutes, then, once it passes three times without shooting, kill it.
> 
> No other bugs will shoot after this.
> 
> I assume this works because of the 8-bit limitations of handling numbers greater than 255 (seen in Pac-Man ending at wave 255, also losing my Robotron extra men at 256), but I could be wrong.

Later versions of Galaga fixed this glitch.

255 is also what causes Donkey Kong to end where it does, by causing the calculation as to how much time you have to finish the level be so low that it is impossible.

As for the original question, if I had to choose one arcade game as my “favorite,” I would go with the original Crazy Climber (not to be confused with the Donkey Kong clone “Crazy Kong”).

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