# What Wii news from E3?

**URL:** <https://boards.straightdope.com/t/what-wii-news-from-e3/498858>\
**Category:** The Game Room\
**Created:** [June 5, 2009, 6:18pm UTC](https://boards.straightdope.com/t/what-wii-news-from-e3/498858 "2009-06-05T18:18:13Z")\
**Posts on this page:** 4\
**Page:** 2

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**Author:** ![Robin\_Goodfellow](https://avatars.discourse-cdn.com/v4/letter/r/b9e5f3/32.png) [@Robin\_Goodfellow](https://boards.straightdope.com/u/Robin_Goodfellow)\
**Post date:** [June 8, 2009, 12:23am UTC](https://boards.straightdope.com/t/what-wii-news-from-e3/498858/21 "2009-06-08T00:23:31Z")

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And don’t let’s forget the [Wii Vitality Sensor](http://www.telegraph.co.uk/scienceandtechnology/technology/e3-2009/5432684/E3-2009-Nintendos-Wii-Vitality-Sensor-measures-players-heart-rate.html)!

Game of show, as far as I’m concerned.

Oh, no, wait–I’m thinking of the new Metroid. Samus’ agility and power has never seemed so salient.

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**Author:** ![Least\_Original\_User\_Name\_Ever](https://avatars.discourse-cdn.com/v4/letter/l/e480ec/32.png) [@Least\_Original\_User\_Name\_Ever](https://boards.straightdope.com/u/Least_Original_User_Name_Ever)\
**Post date:** [June 8, 2009, 1:39am UTC](https://boards.straightdope.com/t/what-wii-news-from-e3/498858/22 "2009-06-08T01:39:36Z")

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> [@Cisco](#):
>
> Why? It doesn’t strike me as an online game at all, unless there’s a death match demo out there I didn’t see.

No, but it’d be nice to get in touch with friends from other states and a mile away and all play the same game and have some fun with it.

As **Justin Bailey** alluded to, yes. Virtually every game should come with a multiplayer component, and if the game can take a multiplayer component, it should (Bioshock being an example of a game that wouldn’t have a good online translation).

I’m fine with it being an “old school Mario”, but technology has, in fact, progressed substantially since 1990, and it should reflect that.

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**Author:** ![Gangster\_Octopus](https://avatars.discourse-cdn.com/v4/letter/g/a8b319/32.png) [@Gangster\_Octopus](https://boards.straightdope.com/u/Gangster_Octopus)\
**Post date:** [June 8, 2009, 5:17pm UTC](https://boards.straightdope.com/t/what-wii-news-from-e3/498858/23 "2009-06-08T17:17:58Z")

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> [@Justin\_Bailey](#):
>
> I was looking to see if anyone had started a general E3 thread, but I don’t know how I missed this one.
> 
> I’m going to have to disagree with **Gangster Octopus** , the Wii had a fantastic E3. If for no other reason than **New Super Mario Bros Wii**. Christ do I want that game like right now.
> 
> Other big deals include the new **Zelda for the Wii** , **Super Mario Galaxy 2** and **Metroid: Other M** (which brings the series back to 3rd person). **Red Steel 2** might just be _the_ FPS on the system as Ubisoft received help from Retro Studios to make it. 2D fighter \*\*Tatsunoko Vs Capcom: Ultimate All-Stars \*\* is also getting raves, but I think it helps if you’re an anime fanboy. **Sakura Wars** has also peaked the anime fanboy’s interest.
> 
> Then there’s **Wii Sports Resort** , which looks a lot more complex than Wii Sports. And for RPG fans, there’s **Final Fantasy: The Crystal Bearers** , **Fragile** and **Arc Rise Fantasia**.
> 
> High Voltage showed off their next two games beind closed doors (but video is available at IGN): **Gladiator AD** (a one-on-one fighting game) and **The Grinder** (an FPS similar to Left 4 Dead, but more story based and includes vampires and werewolves in addition to zombies). Obviously, **The Conduit** was also around, but that comes out in three weeks.
> 
> Capcom had **Resident Evil: Darkside Chronicles** , another light gun game. But it looks nifty.
> 
> Finally, while they weren’t showcased, **Sin & Punishment 2** and **Monster Hunter 3** were both given release dates: early 2010.

I appreciate the enthusiasm for those games (especially Metroid), but I actually was quite disappointed in the lack of anything really firm regarding a new Zelda title. Their vitality sensor really needed an application to go with it to make it into something special. Personally I like to see innovation announcements, hardware or application, at E3, not just title announcements, which are nice and all. There is nothing wrong with it, it just doesn’t add up to an exciting E3 for Nintendo in my book.

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**Author:** ![Justin\_Bailey](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/justin_bailey/32/8792_2.png) [@Justin\_Bailey](https://boards.straightdope.com/u/Justin_Bailey)\
**Post date:** [June 8, 2009, 5:27pm UTC](https://boards.straightdope.com/t/what-wii-news-from-e3/498858/24 "2009-06-08T17:27:45Z")

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> [@Gangster\_Octopus](#):
>
> I appreciate the enthusiasm for those games (especially Metroid), but I actually was quite disappointed in the lack of anything really firm regarding a new Zelda title.

Miyamoto explained that one. The Zelda team didn’t want to spend a ton of time developing an E3 demo when the game is still a year and a half (at least) away.

Basically, it’s too early to show anything beyond saying it exists.

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