# What Wii U games would you like to see?

**URL:** <https://boards.straightdope.com/t/what-wii-u-games-would-you-like-to-see/646903>\
**Category:** The Game Room\
**Created:** [January 11, 2013, 9:36pm UTC](https://boards.straightdope.com/t/what-wii-u-games-would-you-like-to-see/646903 "2013-01-11T21:36:29Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![gregorio](https://avatars.discourse-cdn.com/v4/letter/g/fbc32d/32.png) [@gregorio](https://boards.straightdope.com/u/gregorio)\
**Post date:** [January 11, 2013, 9:36pm UTC](https://boards.straightdope.com/t/what-wii-u-games-would-you-like-to-see/646903/1 "2013-01-11T21:36:29Z")

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I was just thinking the game pad would make a pretty good high tech steering wheel as used in F1.

What do you guys think?

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**Author:** ![andrewbub](https://avatars.discourse-cdn.com/v4/letter/a/b9e5f3/32.png) [@andrewbub](https://boards.straightdope.com/u/andrewbub)\
**Post date:** [January 11, 2013, 10:03pm UTC](https://boards.straightdope.com/t/what-wii-u-games-would-you-like-to-see/646903/2 "2013-01-11T22:03:06Z")

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not sure if you’ve actually held the game pad in your hand, but it has all digital buttons. the last thing i’d ever want to do is play a racing game with digital triggers.

some aftermarket companies are starting to come out with “pro” (read: xbox 360 styled) controllers with analog triggers, which is much more suitable for racing games.

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**Author:** ![Johnny\_Bravo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/johnny_bravo/32/493_2.png) [@Johnny\_Bravo](https://boards.straightdope.com/u/Johnny_Bravo)\
**Post date:** [January 12, 2013, 12:13am UTC](https://boards.straightdope.com/t/what-wii-u-games-would-you-like-to-see/646903/3 "2013-01-12T00:13:01Z")

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> **[Benevolence - Penny Arcade](https://www.penny-arcade.com/comic/2012/09/10/benevolence)**
>
> Videogaming-related online strip by Mike Krahulik and Jerry Holkins. Includes news and commentary.

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**Author:** ![BigT](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/bigt/32/12044_2.png) [@BigT](https://boards.straightdope.com/u/BigT)\
**Post date:** [January 12, 2013, 2:24pm UTC](https://boards.straightdope.com/t/what-wii-u-games-would-you-like-to-see/646903/4 "2013-01-12T14:24:30Z")

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> [@andrewbub](#):
>
> not sure if you’ve actually held the game pad in your hand, but it has all digital buttons. the last thing i’d ever want to do is play a racing game with digital triggers.
> 
> some aftermarket companies are starting to come out with “pro” (read: xbox 360 styled) controllers with analog triggers, which is much more suitable for racing games.

How is that supposed to work? Analog trigger aren’t just a matter of changing the button. The controller would have to communicate differently, and the game would have to have a special mode to accept that communication.

Also, you are aware that the official Wii U Pro controller (which does look a lot like an Xbox controller, just with the analog stick and digital buttons swapped to be symmetrical) is made by Nintendo themselves and only has digital triggers, right?

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**Author:** ![BigT](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/bigt/32/12044_2.png) [@BigT](https://boards.straightdope.com/u/BigT)\
**Post date:** [January 12, 2013, 2:30pm UTC](https://boards.straightdope.com/t/what-wii-u-games-would-you-like-to-see/646903/5 "2013-01-12T14:30:09Z")

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Forgot to answer the OP: Okami.

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**Author:** ![andrewbub](https://avatars.discourse-cdn.com/v4/letter/a/b9e5f3/32.png) [@andrewbub](https://boards.straightdope.com/u/andrewbub)\
**Post date:** [January 13, 2013, 12:26am UTC](https://boards.straightdope.com/t/what-wii-u-games-would-you-like-to-see/646903/6 "2013-01-13T00:26:01Z")

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> [@BigT](#):
>
> How is that supposed to work? Analog trigger aren’t just a matter of changing the button. The controller would have to communicate differently, and the game would have to have a special mode to accept that communication.
> 
> Also, you are aware that the official Wii U Pro controller (which does look a lot like an Xbox controller, just with the analog stick and digital buttons swapped to be symmetrical) is made by Nintendo themselves and only has digital triggers, right?

i don’t see why the controller would have to communicate differently, the xbox 360 controller has both analog triggers and digital buttons on it.

but the main gripe retaining to digital vs analog buttons for racing games is that digital is either on or off, there’s no gradual acceleration/braking.

and yes, i do own a wii u, and i’m aware of the wii u pro controller, which is why i referred to the nyko aftermarket controller to be “pro” styled.

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**Author:** ![furryman](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/furryman/32/99_2.png) [@furryman](https://boards.straightdope.com/u/furryman)\
**Post date:** [January 13, 2013, 12:38am UTC](https://boards.straightdope.com/t/what-wii-u-games-would-you-like-to-see/646903/7 "2013-01-13T00:38:01Z")

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I’d like to see Skyward Sword ported so you don’t have to use a motion controller to play it.

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**Author:** ![Jragon](https://avatars.discourse-cdn.com/v4/letter/j/e19b73/32.png) [@Jragon](https://boards.straightdope.com/u/Jragon)\
**Post date:** [January 13, 2013, 2:29am UTC](https://boards.straightdope.com/t/what-wii-u-games-would-you-like-to-see/646903/8 "2013-01-13T02:29:18Z")

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> [@furryman](#):
>
> I’d like to see Skyward Sword ported so you don’t have to use a motion controller to play it.

The game would have to be completely redesigned, the Motion+ functionality was the absolute core of that game. Most of the bosses and enemies wouldn’t even work without it. Mere port it ain’t.

ETA: Unless you mean drawing the slashes on the touch screen rather than slashing, which could work I guess. But I really question how well.
