I’ve been thinking about this and I think I have an explanation that will work. It would help to have diagrams, but let’s try anyway.
Start with an ordinary pair of scissors. The blades are each six inches long and the tips can open up to a width of six inches. They are idealized blades so we won’t worry about their thickness or any other physical property. They are on a perfect hinge so the intersection point always starts at the hinge and moves a full six inches when the tips close no matter how far the tips are apart when they start. (You can imagine a compass, the two-pronged thing you use to draw a circle, instead if that helps.)
Now we label points on each blade at one inch intervals, so that each blade looks like a six inch ruler.
Open the blades as far apart as they will go, which is six inches. Now close the blades. Each tip moves three inches to meet in the middle. The intersection moves - or appears to move - six inches. The intersection moves twice as fast as the blades.
Already you should see a problem with this. If the intersection is real, how could it be moving so much faster? But it gets worse.
Open the blades four inches apart and then close them. Now each tip moves two inches but the intersection still moves six. It is now moving three times as fast.
Open the blades two inches apart and close them. Each tip moves one inch but the intersection still moves six in the same time. So the intersection is moving six times as fast.
Continue doing this as long as you want. (Remember that these are idealized scissors.) As the tip movement goes to zero, the speed of the intersection goes to infinitely times the speed of the tips. At some point this intersection speed will pass the speed of light.
Obviously this is impossible for a real object. It is possible for a virtual object, though.
So let’s look at what is “moving” at the intersection.
Whenever the blades close you can watch first the two one inch markers meet, then the two inch markers meet, then three, four, five and six at the tips. The markers are real. You can trace out a continuous path for them at all times. But - here’s the important part - they move only laterally and slower than the tips. The one-inch marker never moves down the blade. It becomes the apparent intersection point for an instant and that’s all.
The intersection point is not a real movement. It’s a series of points, one handing the honor of being the intersection off to the next. It’s an imaginary, a virtual set of points, because it’s just an apparent matchup of real points. The intersection is no more passing information than your eye does when it moves along a ruler from the start to the six inch marker. It goes through all the points - an infinite number of them since this is the real number line we’re talking about - but the points themselves never move.
That’s how the intersection point of a scissors can appear to move faster than light. It’s the same way your eye can trace out a pathway of gazillions of light years in the sky just by turning your head from one side to the other. You were apparently at one point in the sky and now you’re apparently at another point in the sky and you got there faster than light ever could. But obviously you haven’t transmitted any information between the two points.
The same principle is at work in the example of the laser tracing out a series of individual points on the moon. Each point is there for an instant. The points don’t move; they just hand off the apparent landing point to the next point on the line. It’s just the extension of shining a light along a six-inch ruler. The light doesn’t transmit information; it just illuminates the path. If you make the path long enough, the apparent speed of moving along the path will eventually exceed the speed of light. But it’s an illusion. All you’ve done is look.
I think this gets to the heart of the issue. If I’m unclear at any point, let me know.