Meh, stick with the classics. His uncle left him a magic ring, this old wizard wants him to chunk it in a volcano on the other end of the continent…
I vote for the caravan guard job for the first few sessions. You get to describe the land, the fantastic city he’s headed for, it’s very linear, and you can keep the whole plot simple for the first few tries at it.
:smack:
I simply can’t believe I never thought of trying that before. Next time I DM, though…