# Who is going to be playing S.T.A.L.K.E.R: Shadow of Chernobyl?

**URL:** <https://boards.straightdope.com/t/who-is-going-to-be-playing-s-t-a-l-k-e-r-shadow-of-chernobyl/396830>\
**Category:** Cafe Society\
**Created:** [March 21, 2007, 6:33am UTC](https://boards.straightdope.com/t/who-is-going-to-be-playing-s-t-a-l-k-e-r-shadow-of-chernobyl/396830 "2007-03-21T06:33:41Z")\
**Posts on this page:** 9\
**Page:** 2

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**Author:** ![Critical1](https://avatars.discourse-cdn.com/v4/letter/c/3e96dc/32.png) [@Critical1](https://boards.straightdope.com/u/Critical1)\
**Post date:** [March 23, 2007, 7:39pm UTC](https://boards.straightdope.com/t/who-is-going-to-be-playing-s-t-a-l-k-e-r-shadow-of-chernobyl/396830/21 "2007-03-23T19:39:25Z")

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Multiplayer?

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**Author:** ![anamnesis](https://avatars.discourse-cdn.com/v4/letter/a/eb8c5e/32.png) [@anamnesis](https://boards.straightdope.com/u/anamnesis)\
**Post date:** [March 23, 2007, 7:42pm UTC](https://boards.straightdope.com/t/who-is-going-to-be-playing-s-t-a-l-k-e-r-shadow-of-chernobyl/396830/22 "2007-03-23T19:42:36Z")

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Clearly we’re in the same boat at Camp AnawannaUninstallVista, Kinthalis. You should do what any irrational gamer would do in this situation. Get another computer of similar spec and load it with XP, like I did with my XPS M1710. 😃

That or, if you’re into partitioning, a dual-boot setup of XP and Vista. Personally, I can’t be bothered with dual-boots. Been there, done that. Too much hassle. Sadly, I have to agree on the Vista complaints. Every game I’ve run on Vista has been “playable” … but not nearly as quick to load or smooth to play as it was on XP, even with the most recent Creative and nVidia drivers loaded.

Nice of Argent to be giving us all the insight. Now where is that damn Stalker demo? Don’t make me go buy it!

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**Author:** ![Slacker](https://avatars.discourse-cdn.com/v4/letter/s/6bbea6/32.png) [@Slacker](https://boards.straightdope.com/u/Slacker)\
**Post date:** [March 23, 2007, 7:46pm UTC](https://boards.straightdope.com/t/who-is-going-to-be-playing-s-t-a-l-k-e-r-shadow-of-chernobyl/396830/23 "2007-03-23T19:46:24Z")

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I picked it up on Wednesday and gave it a whirl. So far I’m pretty underwhelmed.

The bugs aren’t as bad as I’d heard, but they’re there, and can be very annoying considering the way the save system works (more on that momentarily). During one mission I approached the NPC to talk to him, and he responded with a long paragraph of text… which immediately disappeared to make room for the “Mission complete!” text (I forget the exact wording, but that’s the gist of it). Ok, that’s a pain, but not game-breaking, I can just read it in my PDA. I pull it up and wade through the options to find it and start reading. I don’t get through a sentence before I’m torn up by an attacking group of evil dogs. Grrr.

That brings me to the main menu where I can load up a game I had saved. Of course, it had been a long time since I’d done so, so I had lot of ground to recover. Maybe I’m spoiled by other FPS games, but it’d be nice if they tossed an autosave in there once in a while (maybe after completing a mission).

And a note to anyone having trouble quick saving - apparently there’s a bug that causes the function to malfunction if your Windows username has a space in it. Whoops.

The graphics are good, but they certainly could use some optimization. I have a decent system (E6400@2.8GHz, 7900GS, 2GB RAM), but I can’t really play with full dynamic lighting without hovering around 30fps. That’s not terrible in and of itself, but in this mode the game also feels just the slightest bit laggy, where my actions aren’t controlling the movements with precision. This effect coupled with the head-bob motion end up making me fell sick after playing for a while, so I had to crank things down to accomidate. And you certainly can see a difference between the lighting modes if you know where to look (Try a building with rafters over your head for example).

The weapons that I’ve used so far are a big letdown. The pistol you start with sounds like a water gun. And to aim with it you press the right mouse button to hold it in front of you, which blocks the entire screen. I jumped for joy when I found a machine run to replace that sucker.

The accuracy of the weapons is confusing too. I pointed the handgun at a wall using the right-click aiming and unloaded the clip into the brick. Despite the fact that the gun is flailing all over the place on the screen (and blocking even more of the view), the bullets all landed in the same precise spot on the wall, and left only one mark. Conversely, I can aim the same way with one of the machine guns and there’s no predicting where the shot will land. I understand there will be some spray involved, but even the first shot seems to come out askew.

Finally, I think what bothers me the most about STALKER is that it just seems kind of… well… old. I don’t really know how to explain it, but I can give an example or two of what I’m talking about. I wandered into a small building that had a teapot on the stove. I shot it, and it make a small bullet mark on the pot. Maybe my expectations are unreasonably high, but this is 2007. I want that teapot to go flying. And the respawn rate for the enemies is annoying. At least once I’ve seen a baddie spawn right in front of me. So much for that immersion.

So overall I’m pretty unimpressed, but I’ve admittedly only given it a few hours (it wasn’t nearly compelling enough to keep me away from Supreme Commander). Hopefully the story and action will pick up, and they’ll patch up a few bugs and it’ll get better.

edit:

[QUOTE=Critical1]  
Multiplayer?  
[/QUOTE]

Nonexistant that I’ve seen. I’ve tried three times. Once I locked up. The second time there were no games available. And the third time there was only a couple servers that were all full.

> [@Argent Towers](#):
>
> I think certain gamers - the no-life, 24-hour, mom’s-basement kind - had some unrealistic expectations.

Oh snap. :eek: 😉

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**Author:** ![Argent\_Towers](https://avatars.discourse-cdn.com/v4/letter/a/e8c25b/32.png) [@Argent\_Towers](https://boards.straightdope.com/u/Argent_Towers)\
**Post date:** [March 23, 2007, 9:04pm UTC](https://boards.straightdope.com/t/who-is-going-to-be-playing-s-t-a-l-k-e-r-shadow-of-chernobyl/396830/24 "2007-03-23T21:04:20Z")

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[QUOTE=Slacker]

Finally, I think what bothers me the most about STALKER is that it just seems kind of… well… old. I don’t really know how to explain it, but I can give an example or two of what I’m talking about. I wandered into a small building that had a teapot on the stove. I shot it, and it make a small bullet mark on the pot. Maybe my expectations are unreasonably high, but this is 2007.  
[/QUOTE]

I think this is what it’s going to come down to for a lot of people. Personally, I’m still playing Mafia, which is half a decade old, because the skies and textures and vibrant colors are more interesting for me to look at than the dynamic-lighted, bump-mapped, polygon-shaded grays and whites of F.E.A.R. I don’t mind that it’s old as the hills, by gaming standards, or that it doesn’t have the latest graphics. I still keep a laptop around with Windows 98 for playing 3D Realms games like Blood and Shadow Warrior.

So, graphically, S.T.A.L.K.E.R. is indeed dated. But even so, I think it pulled off the gritty, realistic, broken down look really well.

The game gives you the shitty weapons early on so that when you get the better weapons later, you can really appreciate the difference. I think this was done deliberately. (In Far Cry, for instance, you start the game off right away with what is essentially the best all-around weapon in the game, the assault rifle. )

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**Author:** ![Jayrot](https://avatars.discourse-cdn.com/v4/letter/j/3ec8ea/32.png) [@Jayrot](https://boards.straightdope.com/u/Jayrot)\
**Post date:** [March 23, 2007, 9:13pm UTC](https://boards.straightdope.com/t/who-is-going-to-be-playing-s-t-a-l-k-e-r-shadow-of-chernobyl/396830/25 "2007-03-23T21:13:59Z")

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[QUOTE=Argent Towers]  
The game gives you the shitty weapons early on so that when you get the better weapons later, you can really appreciate the difference. I think this was done deliberately. (In Far Cry, for instance, you start the game off right away with what is essentially the best all-around weapon in the game, the assault rifle. )  
[/QUOTE]

Ahh, but the question is, do you lose all your weapons halfway through the game and have to build them back up[.](http://boards.straightdope.com/sdmb/showthread.php?t=411533) 😉

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**Author:** ![Argent\_Towers](https://avatars.discourse-cdn.com/v4/letter/a/e8c25b/32.png) [@Argent\_Towers](https://boards.straightdope.com/u/Argent_Towers)\
**Post date:** [March 24, 2007, 12:11am UTC](https://boards.straightdope.com/t/who-is-going-to-be-playing-s-t-a-l-k-e-r-shadow-of-chernobyl/396830/26 "2007-03-24T00:11:37Z")

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**Slacker,** and everyone else - here’s what to do. I found this on the Stalker forum on Gamefaqs. Some extremely dedicated person posted these tweaked settings, which will allow you to get maximum - and I mean MAXIMUM - performance from the game.

Go into your user.ltx file in C:\Documents and Settings\All Users\Documents\STALKER-SHOC (make a backup just in case) and replace what is there with the following:

\_preset Default  
ai\_use\_torch\_dynamic\_lights on  
unbindall  
bind jump kSPACE  
bind crouch kRCONTROL  
bind crouch\_toggle kSLASH  
bind accel kLSHIFT  
bind sprint\_toggle kX  
bind forward kUP  
bind back kDOWN  
bind lstrafe kLEFT  
bind rstrafe kRIGHT  
bind llookout kQ  
bind rlookout kE  
bind cam\_zoom\_in kADD  
bind cam\_zoom\_out kSUBTRACT  
bind torch kL  
bind night\_vision kN  
bind wpn\_1 k1  
bind wpn\_2 k2  
bind wpn\_3 k3  
bind wpn\_4 k4  
bind wpn\_5 k5  
bind wpn\_6 k6  
bind artefact k7  
bind wpn\_next kY  
bind wpn\_fire mouse1  
bind wpn\_zoom mouse2  
bind wpn\_reload kR  
bind wpn\_func kV  
bind wpn\_firemode\_prev k9  
bind wpn\_firemode\_next k0  
bind pause kPAUSE  
bind drop kG  
bind use kF  
bind scores kTAB  
bind chat kCOMMA  
bind chat\_team kPERIOD  
bind screenshot kF12  
bind quit kESCAPE  
bind console kGRAVE  
bind inventory kI  
bind buy\_menu kB  
bind skin\_menu kO  
bind team\_menu kU  
bind active\_jobs kP  
bind map kM  
bind contacts kH  
bind vote\_begin kF5  
bind vote kF6  
bind vote\_yes kF7  
bind vote\_no kF8  
bind speech\_menu\_0 kC  
bind speech\_menu\_1 kZ  
bind use\_bandage kRBRACKET  
bind use\_medkit kLBRACKET  
cam\_inert 0.  
cam\_slide\_inert 0.25  
cl\_cod\_pickup\_mode 1  
cl\_dynamiccrosshair on  
g\_always\_run on  
g\_autopickup on  
g\_backrun on  
g\_corpsenum 10  
g\_eventdelay 0  
g\_game\_difficulty gd\_stalker  
hud\_crosshair on  
hud\_crosshair\_dist off  
mm\_mm\_net\_srv\_dedicated off  
mm\_net\_con\_publicserver off  
mm\_net\_con\_spectator 20  
mm\_net\_con\_spectator\_on off  
mm\_net\_srv\_gamemode st\_deathmatch  
mm\_net\_srv\_maxplayers 32  
mm\_net\_srv\_name BLACKBOX  
mm\_net\_srv\_reinforcement\_type 1  
mm\_net\_weather\_rateofchange 1.  
mouse\_invert off  
mouse\_sens 0.32  
net\_cl\_icurvesize 0  
net\_cl\_icurvetype 0  
net\_cl\_interpolation 0.  
net\_cl\_log\_data off  
net\_cl\_pending\_lim 3  
net\_cl\_update\_rate 30  
net\_dedicated\_sleep 5  
net\_sv\_log\_data off  
net\_sv\_pending\_lim 3  
net\_sv\_update\_rate 30  
ph\_frequency 75.00000  
ph\_iterations 24  
r1\_dlights on  
r1\_dlights\_clip 10.  
r1\_glows\_per\_frame 16  
r1\_lmodel\_lerp 0.1  
r1\_pps\_u -1.  
r1\_pps\_v 0.  
r1\_ssa\_lod\_a 64.  
r1\_ssa\_lod\_b 48.  
r1\_tf\_mipbias 0.  
r2\_aa off  
r2\_aa\_break 0.800000,0.500000,0.000000  
r2\_aa\_kernel 0.5  
r2\_aa\_weight 0.250000,0.250000,0.000000  
r2\_allow\_r1\_lights off  
r2\_gi off  
r2\_gi\_clip 0.001  
r2\_gi\_depth 1  
r2\_gi\_photons 16  
r2\_gi\_refl 0.9  
r2\_gloss\_factor 1.4  
r2\_ls\_bloom\_fast off  
r2\_ls\_bloom\_kernel\_b 0.7  
r2\_ls\_bloom\_kernel\_g 3.  
r2\_ls\_bloom\_kernel\_scale 0.7  
r2\_ls\_bloom\_speed 100.  
r2\_ls\_bloom\_threshold 0.001  
r2\_ls\_depth\_bias -0.0003  
r2\_ls\_depth\_scale 1.00001  
r2\_ls\_dsm\_kernel 0.7  
r2\_ls\_psm\_kernel 0.7  
r2\_ls\_squality 0.5  
r2\_ls\_ssm\_kernel 0.7  
r2\_mblur 0.  
r2\_parallax\_h 0.04  
r2\_slight\_fade 0.05  
r2\_ssa\_lod\_a 96.  
r2\_ssa\_lod\_b 64.  
r2\_sun on  
r2\_sun\_depth\_far\_bias -0.00001  
r2\_sun\_depth\_far\_scale 1.  
r2\_sun\_depth\_near\_bias 0.00001  
r2\_sun\_depth\_near\_scale 1.  
r2\_sun\_details off  
r2\_sun\_focus on  
r2\_sun\_lumscale 1.  
r2\_sun\_lumscale\_amb 0.5  
r2\_sun\_lumscale\_hemi 1.  
r2\_sun\_near 12.  
r2\_sun\_near\_border 0.75  
r2\_sun\_tsm on  
r2\_sun\_tsm\_bias -0.01  
r2\_sun\_tsm\_proj 0.3  
r2\_tf\_mipbias -3.  
r2\_tonemap on  
r2\_tonemap\_adaptation 1.  
r2\_tonemap\_amount 0.7  
r2\_tonemap\_lowlum 0.0001  
r2\_tonemap\_middlegray 0.6  
r2\_wait\_sleep 0  
r2\_zfill off  
r2\_zfill\_depth 0.5  
r2em 2.  
r\_\_detail\_density 0.44  
r\_\_geometry\_lod 1.2  
r\_\_supersample 4  
r\_\_tf\_aniso 12  
renderer renderer\_r2  
rs\_c\_brightness 1.  
rs\_c\_contrast 1.  
rs\_c\_gamma 1.2  
rs\_fullscreen on  
rs\_refresh\_60hz off  
rs\_stats off  
rs\_v\_sync off  
rs\_vis\_distance 1.  
snd\_acceleration on  
snd\_cache\_size 32  
snd\_efx on  
snd\_targets 24  
snd\_volume\_eff 0.8  
snd\_volume\_music 1.  
sv\_anomalies\_enabled 1  
sv\_anomalies\_length 3  
sv\_artefact\_respawn\_delta 30  
sv\_artefact\_stay\_time 3  
sv\_artefacts\_count 10  
sv\_auto\_team\_balance 0  
sv\_auto\_team\_swap 1  
sv\_bearercantsprint 1  
sv\_client\_reconnect\_time 60  
sv\_console\_update\_rate 1  
sv\_dedicated\_server\_update\_rate 100  
sv\_dmgblockindicator 1  
sv\_dmgblocktime 0  
sv\_forcerespawn 0  
sv\_fraglimit 10  
sv\_friendly\_indicators 0  
sv\_friendly\_names 0  
sv\_friendlyfire 1.  
sv\_hail\_to\_winner\_time 7000  
sv\_pda\_hunt 1  
sv\_pending\_wait\_time 10000  
sv\_reinforcement\_time 0  
sv\_remove\_corpse 1  
sv\_remove\_weapon 1  
sv\_returnplayers 1  
sv\_rpoint\_freeze\_time 0  
sv\_shieldedbases 1  
sv\_spectr\_firsteye 1  
sv\_spectr\_freefly 0  
sv\_spectr\_freelook 1  
sv\_spectr\_lookat 1  
sv\_spectr\_teamcamera 1  
sv\_statistic\_collect 1  
sv\_statistic\_save\_auto 0  
sv\_timelimit 0  
sv\_vote\_enabled 1  
sv\_vote\_participants 0  
sv\_vote\_quota 0.51  
sv\_vote\_time 1.  
sv\_warm\_up 0  
texture\_lod 2  
vid\_mode 1280x1024 (or whatever resolution you’re using.)

You should re-bind your keys if you made special settings.

Do this, and the game will run 5,000 times better, and look 5,000 times better. Trust me - I just did it, and it worked for me. Many thanks to whoever it is that came up with this adjustment.

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**Author:** ![anamnesis](https://avatars.discourse-cdn.com/v4/letter/a/eb8c5e/32.png) [@anamnesis](https://boards.straightdope.com/u/anamnesis)\
**Post date:** [March 24, 2007, 12:28am UTC](https://boards.straightdope.com/t/who-is-going-to-be-playing-s-t-a-l-k-e-r-shadow-of-chernobyl/396830/27 "2007-03-24T00:28:11Z")

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Argent,

Any word whether these optimized settings also have the same effect on the game running under Vista? I assume you’re running XP, but was wondering if anyone else on the forum said they helped under Vista.

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**Author:** ![Argent\_Towers](https://avatars.discourse-cdn.com/v4/letter/a/e8c25b/32.png) [@Argent\_Towers](https://boards.straightdope.com/u/Argent_Towers)\
**Post date:** [March 24, 2007, 12:59am UTC](https://boards.straightdope.com/t/who-is-going-to-be-playing-s-t-a-l-k-e-r-shadow-of-chernobyl/396830/28 "2007-03-24T00:59:45Z")

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Unfortunately, I think the many problems with Stalker running on Vista will not be helped by this adjustment. Other people on the forum reported no change, or even more problems, with Vista.

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**Author:** ![Terrifel](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@Terrifel](https://boards.straightdope.com/u/Terrifel)\
**Post date:** [March 24, 2007, 2:21am UTC](https://boards.straightdope.com/t/who-is-going-to-be-playing-s-t-a-l-k-e-r-shadow-of-chernobyl/396830/29 "2007-03-24T02:21:05Z")

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Dagnab it. This thread got me interested enough to go out and buy the game, only to learn that my machine’s page file size is currently inadequate for the task. No doubt there’s a simple solution, at least for people who know how to appease the magic lightning living inside the computer box. Good thing I know exactly what a page file is, he lied shamelessly.

My contraption appears to be offering me some helpful advice on how to resolve the problem, which is very thoughtful of it… too bad it’s in flippin’ GERMAN! Seriously, what the hell? “Die page datei ist deaktiviert…” Okay, something isn’t working somewhere, thank you so much for that. Sadly my smattering of German was acquired before the advent of the Information Age, and even then consisted mostly of profanity.

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