# World of Warcraft: Battle for Azeroth general discussion thread 17 July 2018

**URL:** <https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072>\
**Category:** The Game Room\
**Created:** [July 17, 2018, 8:26am UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072 "2018-07-17T08:26:50Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Snowboarder\_Bo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snowboarder_bo/32/229_2.png) [@Snowboarder\_Bo](https://boards.straightdope.com/u/Snowboarder_Bo)\
**Post date:** [July 27, 2018, 4:47am UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/21 "2018-07-27T04:47:43Z")

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The Darkshore dailies are lame, IMO, because there’s no faction rep attached to them OR any cool new armor outfit to start the xpac.

And my Arcane Explosion got mega-nerfed. :mad: I can’t even run through an enormous group of 110 mobs and obliterate them; I have to limit myself to like 16 or fewer.

But really I’m posting because I thought y’all would enjoy this: [What It’s Like to Go Back to ‘World of Warcraft’ After a Ten Year Break](https://motherboard.vice.com/en_us/article/kzy7xw/world-of-warcraft-blizzard-new-expansion)

> [@](#):
>
> It’s hard to understate just how much World of Warcraft changed things. Before WoW, MMOs could feel like a punishing experience. It was possible to spend all day grinding in EverQuest then get caught somewhere stupid, die to an enemy much more powerful than you, and lose days of progress. Yes, literal days.
> 
> WoW was radical because it didn’t assume MMOs need to be punishing to be fun. Coming back to WoW after ten years I can see that Blizzard has taken that maxim and pushed it to its extreme. I left World of Warcraft just after its first expansion— Burning Crusade—released in 2007. At the time, most of my friends were on different servers, as a damage dealing undead rogue it was hard to find a group, and the dungeon queue—a convenient way to find groups introduced after the release of Wrath of the Lich King in 2008—wasn’t in the game. The high level content was dominated by guilds that kept intense schedules and distributed loot based on a complex system of performance in combat and internal guild politics.

> [@](#):
>
> But Blizzard being Blizzard and WoW being WoW, they’ve made it very easy for the curious lapsed WoW player to come back. In the run up to its newest expansion, Blizzard has made all its previous expansions free with a subscription to the game. In addition, pre-buying the new expansion allows me to boost a character to max level to catch up with my friends. I can even test out a level 100 character to get a feel for them before deciding what to boost.
> 
> World of Warcraft has improved in a thousand other little ways too. By default, the UI tells me exactly where to go to complete my quests. There’s an elaborate encyclopedia built into the game that shows me the map of dungeons and tells me where all the bosses are. All the servers cross over now, so I can build a group with friends from different servers and do any content we want to. It’s so, so, so easy.
> 
> Wandering Azeroth is weird because it’s so familiar yet so different. The game has upgraded its visuals a few times since I’ve played and I can tell where they’ve upgraded models and where they haven’t. The Cataclysm expansion literally changed parts of the game world, so there are areas from when I played that are radically different now. Dungeons such as Ragefire Chasm and Scarlet Monastery came back to me the moment I stepped inside them. Orgrimmar looks better, different, but it’s still the same central Horde city I know and love.
> 
> I feel like I’m returning home and that’s dangerous.

😛

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**Author:** ![nightshadea](https://avatars.discourse-cdn.com/v4/letter/n/7ba0ec/32.png) [@nightshadea](https://boards.straightdope.com/u/nightshadea)\
**Post date:** [July 27, 2018, 5:46am UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/22 "2018-07-27T05:46:02Z")

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I guess they messed up the damage everyone can do to each other to the point things had millions of hp and was hitting other things for millions of damage at the uber levels due to ancient bugs that appeared when they were adding the pre release code to the almost 20 year old base game

a question that was asked by ther comment gallery :isn’t it way past time for wow 2 ?  
or at least a rebuild from the ground up so everything works ?…… I mean they used win xp to build things in the beginning ……

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**Author:** ![Pantastic](https://avatars.discourse-cdn.com/v4/letter/p/3bc359/32.png) [@Pantastic](https://boards.straightdope.com/u/Pantastic)\
**Post date:** [July 27, 2018, 3:26pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/23 "2018-07-27T15:26:06Z")

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> [@nightshadea](#):
>
> a question that was asked by ther comment gallery :isn’t it way past time for wow 2 ?

I don’t see the point in new versions of the same MMO, at least when the original still has significant subscriber numbers. You can keep updating the original game indefinitely to improve visuals and add features, it’s not like WOW is using the same engine or servers that it was back in 2005. Shutting down a game with 5 million subscribers (current estimate) doesn’t make any sense, that’s basically free money. Making a new game means you need new developers and a new budget for a completely new game, that will cannibalize subscribers from the old game and encourage people to call the old one dead and seek out something new. I can’t see any upside for Blizzard to making a World of Warcraft 2, they’d be better off keeping on printing money with WOW and spending major development effort of new titles.

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**Author:** ![Kron](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kron/32/12444_2.png) [@Kron](https://boards.straightdope.com/u/Kron)\
**Post date:** [July 27, 2018, 4:49pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/24 "2018-07-27T16:49:02Z")

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This has basically been WoW-vacation for me. I’ll tune in next week if the next leg of the Teldrassil stuff drops, but holy cow, what a slow beginning. Darkshore dailies drops 210 gear, I’m already 230+ in all slots, and have done the whole Teldrassil storyline in beta already, so… I am READY for the 13th to get here already.

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**Author:** ![Snowboarder\_Bo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snowboarder_bo/32/229_2.png) [@Snowboarder\_Bo](https://boards.straightdope.com/u/Snowboarder_Bo)\
**Post date:** [July 28, 2018, 7:32am UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/25 "2018-07-28T07:32:50Z")

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I noticed tonight that my AV and IoC games are fun because we don’t have any whiners in the game who don’t want to be there. For the most part, all 40 of us are playing and know the right strategies to win, so the games are less about clueless bullshit whining in chat and more about hitting objectives.

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**Author:** ![Snowboarder\_Bo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snowboarder_bo/32/229_2.png) [@Snowboarder\_Bo](https://boards.straightdope.com/u/Snowboarder_Bo)\
**Post date:** [July 28, 2018, 4:45pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/26 "2018-07-28T16:45:47Z")

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Does anyone know if we’ll be able to DE Legendary items when BfA goes live? Or do I just have to discard all of them, 2 clicks at a time? I have like 3 full sets of Legendaries (all 3 specs) on my mage alone.

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**Author:** ![Drunky\_Smurf](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/drunky_smurf/32/449_2.png) [@Drunky\_Smurf](https://boards.straightdope.com/u/Drunky_Smurf)\
**Post date:** [July 29, 2018, 4:38am UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/27 "2018-07-29T04:38:46Z")

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> [@Pantastic](#):
>
> I don’t see the point in new versions of the same MMO, at least when the original still has significant subscriber numbers. You can keep updating the original game indefinitely to improve visuals and add features, it’s not like WOW is using the same engine or servers that it was back in 2005. Shutting down a game with 5 million subscribers (current estimate) doesn’t make any sense, that’s basically free money. Making a new game means you need new developers and a new budget for a completely new game, that will cannibalize subscribers from the old game and encourage people to call the old one dead and seek out something new. I can’t see any upside for Blizzard to making a World of Warcraft 2, they’d be better off keeping on printing money with WOW and spending major development effort of new titles.

Guild Wars did that with Guild Wars 2.

I played the original and now play 2 instead of WoW since there is no monthly subscription.

You can still play GW 1. Most people moved on to 2. I did. If you played 1 then you get a lot goodies in 2 based on what you accomplished in 1.

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**Author:** ![Pantastic](https://avatars.discourse-cdn.com/v4/letter/p/3bc359/32.png) [@Pantastic](https://boards.straightdope.com/u/Pantastic)\
**Post date:** [July 30, 2018, 3:50am UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/28 "2018-07-30T03:50:25Z")

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> [@Drunky\_Smurf](#):
>
> Guild Wars did that with Guild Wars 2.

Guild wars wasn’t a subscription based game. All of those WOW subs rake in cash every month and a WOW2 would cannibalize that revenue stream, so making GW2 didn’t involve the same trade offs. I should have said subscription-based MMO instead of just MMO, it’s the paying subscribers and the fact that you’re cannibalizing them or possibly alienating them that make a “version 2” risky.

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**Author:** ![Snowboarder\_Bo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snowboarder_bo/32/229_2.png) [@Snowboarder\_Bo](https://boards.straightdope.com/u/Snowboarder_Bo)\
**Post date:** [August 2, 2018, 3:56am UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/29 "2018-08-02T03:56:44Z")

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Well this week’s quests were over in about 8 minutes. Booooooooring.

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**Author:** ![Mister\_Rik](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mister_rik/32/491_2.png) [@Mister\_Rik](https://boards.straightdope.com/u/Mister_Rik)\
**Post date:** [August 2, 2018, 1:08pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/30 "2018-08-02T13:08:44Z")

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> [@Snowboarder\_Bo](#):
>
> Well this week’s quests were over in about 8 minutes. Booooooooring.

Not if you have 14 characters to do them on 😃

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**Author:** ![Snowboarder\_Bo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snowboarder_bo/32/229_2.png) [@Snowboarder\_Bo](https://boards.straightdope.com/u/Snowboarder_Bo)\
**Post date:** [August 2, 2018, 1:50pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/31 "2018-08-02T13:50:44Z")

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I do have 13 toons that are 110 (min. ilvl 210 +/-), but since there’s no class specific gear like there was before Legion, IMO there’s no reason to take all of them thru the lead-in quests.

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**Author:** ![Clawdio](https://avatars.discourse-cdn.com/v4/letter/c/d07c76/32.png) [@Clawdio](https://boards.straightdope.com/u/Clawdio)\
**Post date:** [August 2, 2018, 2:14pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/32 "2018-08-02T14:14:54Z")

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> [@Snowboarder\_Bo](#):
>
> I noticed tonight that my AV and IoC games are fun because we don’t have any whiners in the game who don’t want to be there. For the most part, all 40 of us are playing and know the right strategies to win, so the games are less about clueless bullshit whining in chat and more about hitting objectives.

That’s good to hear, thank you. Back in the day I did like a good AV. But lately, my AV matches seemed to all fall in the same predictable pattern with people not defending properly against back-caps.

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**Author:** ![Snowboarder\_Bo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snowboarder_bo/32/229_2.png) [@Snowboarder\_Bo](https://boards.straightdope.com/u/Snowboarder_Bo)\
**Post date:** [August 2, 2018, 5:06pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/33 "2018-08-02T17:06:01Z")

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> [@Clawdio](#):
>
> That’s good to hear, thank you. Back in the day I did like a good AV. But lately, my AV matches seemed to all fall in the same predictable pattern with people not defending properly against back-caps.

My only suggestion is the same one I offer in game: be that guy. It’s what I end up doing like 80% of my AV games.

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**Author:** ![Max\_the\_Immortal](https://avatars.discourse-cdn.com/v4/letter/m/6de8d8/32.png) [@Max\_the\_Immortal](https://boards.straightdope.com/u/Max_the_Immortal)\
**Post date:** [August 3, 2018, 8:19am UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/34 "2018-08-03T08:19:32Z")

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[There’s a new cinematic that focuses on Saurfang.](https://www.youtube.com/watch?v=aW_h0qf9vpA)

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**Author:** ![Snowboarder\_Bo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snowboarder_bo/32/229_2.png) [@Snowboarder\_Bo](https://boards.straightdope.com/u/Snowboarder_Bo)\
**Post date:** [August 3, 2018, 2:02pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/35 "2018-08-03T14:02:35Z")

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:rolleyes:

I _cannot_ believe that this shit story made it thru committee meetings, etc.

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**Author:** ![Atamasama](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/atamasama/32/12961_2.png) [@Atamasama](https://boards.straightdope.com/u/Atamasama)\
**Post date:** [August 3, 2018, 4:20pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/36 "2018-08-03T16:20:43Z")

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> [@Snowboarder\_Bo](#):
>
> My only suggestion is the same one I offer in game: be that guy. It’s what I end up doing like 80% of my AV games.

I bet _everyone_ is wondering why nobody else is defending.

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**Author:** ![Snowboarder\_Bo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snowboarder_bo/32/229_2.png) [@Snowboarder\_Bo](https://boards.straightdope.com/u/Snowboarder_Bo)\
**Post date:** [August 3, 2018, 4:31pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/37 "2018-08-03T16:31:59Z")

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It’s frustrating and infuriating to hear “people need to defend” from people who are rushing north (I play Horde, natch). It’s like hearing from General Plymkin or Zapp Brannigan ffs.

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**Author:** ![Atamasama](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/atamasama/32/12961_2.png) [@Atamasama](https://boards.straightdope.com/u/Atamasama)\
**Post date:** [August 3, 2018, 4:45pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/38 "2018-08-03T16:45:39Z")

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I used to love playing defense on my rogue back in the day. Go into stealth and hide until someone comes in to capture. Even better when I had one or two others joining me.

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**Author:** ![Geek\_Mecha](https://avatars.discourse-cdn.com/v4/letter/g/ecae2f/32.png) [@Geek\_Mecha](https://boards.straightdope.com/u/Geek_Mecha)\
**Post date:** [August 3, 2018, 6:20pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/39 "2018-08-03T18:20:24Z")

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I also had a rogue and yeah, defending could be super fun, especially with multiple stealthed defenders.

“Ooh, undefended graveyard!” _capturecapturecap–_ _STABSTAB_ 😃

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<div class="post-metadata">

**Author:** ![Snowboarder\_Bo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snowboarder_bo/32/229_2.png) [@Snowboarder\_Bo](https://boards.straightdope.com/u/Snowboarder_Bo)\
**Post date:** [August 10, 2018, 9:24pm UTC](https://boards.straightdope.com/t/world-of-warcraft-battle-for-azeroth-general-discussion-thread-17-july-2018/818072/40 "2018-08-10T21:24:49Z")

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This week’s scenario was kind of cool but also seemed to end rather abruptly.

I’m fixing to play these on the Alliance side now, just to see what it’s like. I mean, it’s not like I expect it to make any more sense from that side that does from the Horde side, ya know what I’m sayin’?

I should get my CE on Monday to be ready for the Tuesday start of BfA. 😃

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