# Worms 3D is great, except, they forgot about us southpaws.

**URL:** <https://boards.straightdope.com/t/worms-3d-is-great-except-they-forgot-about-us-southpaws/213618>\
**Category:** Cafe Society\
**Created:** [November 17, 2003, 3:00am UTC](https://boards.straightdope.com/t/worms-3d-is-great-except-they-forgot-about-us-southpaws/213618 "2003-11-17T03:00:56Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Lobsang](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/lobsang/32/4067_2.png) [@Lobsang](https://boards.straightdope.com/u/Lobsang)\
**Post date:** [November 17, 2003, 3:00am UTC](https://boards.straightdope.com/t/worms-3d-is-great-except-they-forgot-about-us-southpaws/213618/1 "2003-11-17T03:00:56Z")

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Oh deary mee, the OP got eaten. Is that the best ya got hamsters?!  
Here is the OP from memory…

Worms 3D was made with un-re-definable controls, so the movement keys are A,S,D,W, as a left-handed person I prefer up,down,left,right. (actually being a fuss-pot I usally re-define just about every key)

Also, the mouse sensetivity is a little bit too high (this is not alterable either). So, the game lacks the options that come as standard on most PC games these days.  
Oh, and I remember complaining about the camera’s collision-detection (the fact that it exists). It’s annoying and can cause your worm to suddenly face a completely random direction.  
But other than all that. thumbs up.

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**Author:** ![handy](https://avatars.discourse-cdn.com/v4/letter/h/b5a626/32.png) [@handy](https://boards.straightdope.com/u/handy)\
**Post date:** [November 17, 2003, 4:22pm UTC](https://boards.straightdope.com/t/worms-3d-is-great-except-they-forgot-about-us-southpaws/213618/2 "2003-11-17T16:22:59Z")

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You’re playing it on a PC? I’m playing it on a PS2 & Xbox. Are those console controllers better for you?
