To follow on from my first post above (which I know is long, but you should read that before reading this) –
While I’ve tried to show concretely that c doesn’t enter fundamentally, it’s also worth expanding on the “it’s just units” way of viewing the question. This approach may remain unsatisfactory (in which case, ignore this and work from my first post), but hopefully it helps.
Consider points in 3D space relative to some origin. We could say that some point is at an (x, y, z) position of (3 m, 5 m, 10 m). The distance D from the origin to this point is calculable via Pythagoras. In particular:
D = \sqrt{x^2+y^2+z^2}
D = \sqrt{(3~\mathrm{m})^2+(5~\mathrm{m})^2+(10~\mathrm{m})^2} = 11.6~\mathrm{m} .
We could have decided that the “up” (say, z) direction is privileged in some way, maybe because we are alien beings that live on a smooth planet with strong gravity, so we consider “up” very different in our lives than the other directions. So, maybe we have always measured “up” distances in units of shmeters (shm) instead of meters. 1 shmeter was established long ago to be the height of a particular tree. The conversion between shmeters and meters is k=70~\mathrm{m/shm}, say.
Our point in space is thus stated routinely and without hesitation by these aliens to be at position (3 m, 5 m, 0.143 shm).
We recognize, though, that the 3D concept of distance is a real thing anyway, so we plow ahead and teach all our students a distance formula:
D = \sqrt{x^2+y^2+(kz)^2}
Note the presence of the constant k. In fact, in this system, k will show up in all kinds of formulas. No big deal. It’s what we (the aliens on this smooth planet) are used to.
Regardless of the clumsy k showing up, the fundamental “sameness” of the three dimensions remains. For instance, we can rotate an object and its length remains unchanged, or we can equivalently rotate our coordinate system (our “perspective” on the object), and we will always calculate the same length for it (i.e., the distance from end to end).
We jump, now, to spacetime. In 4D spacetime, distances are a very real thing, too. As are rotations. However, the geometry of spacetime is not strictly Euclidean, so calculations look slightly different. Consider a point in space time at (x, y, z, w), where I’m using w for the “time” dimension at the moment, but I don’t want to call it time yet. Instead, w is on exactly the same footing as the other quantities (units-wise). In this 4D spacetime, distance is calculated via:
D = \sqrt{x^2+y^2+z^2-w^2} .
Let’s actually talk solely about squared distances:
D^2 = x^2+y^2+z^2-w^2 .
Notice the minus sign. That’s just how spacetime works. The cosmic speed limit is simply this: An object can’t move between two points unless the spacetime distance (squared) between the two points is negative. You can flip the sign convention, swapping all + and - signs, and it’s a matter of taste (and to some degree the physics subfield) which convention one adopts.
Rotations in spacetime lead to a jumbling of the space and time dimensions, so it’s extra important that we are treating them coherently and consistently. If you are comfortable with complex numbers, you can cast the w dimension as imaginary, and then rotations in 4D spacetime look just like rotations in 3D space. The details of the rotation (axis of rotation and amount of rotation) are related to the differences in two observers’ reference frames (in the special relativity sense). And, just like distances in 3D, the distances in 4D are unchanged through such rotations (i.e., through changes in reference frame). It’s all quite elegant.
And all of physics sits on top of this basic structure of 4D spacetime.
If we continue without breaking this clean picture, one could say that a person might be 2 meters tall and might live for 8x1017 meters. Of course, if we view them from a different reference frame (e.g., with some relative velocity), we are effectively “rotating” our 4D viewpoint, and we would measure different values for the person’s size and lifespan. This is the familiar length contraction and time dilation of special relativity, but really we are just “rotating” space and time into one another. The inter-rotatability of space and time is paramount in special relativity. And the maximum rotation you can have is how and why we can sensibly talk about a “meter” in time, just as in 3D I can take a horizontal meter stick and rotate it to become a vertical meter stick in order to establish the correspondence between horizontal and vertical distances (and use “meters” for both).
If we were used to this scheme for talking about time, this thread would not exist. However, a long time ago, someone measured a random w (time-like) distance that corresponded to 2.6x1013 m, called that “1 day”, chopped that day into 86,400 pieces labeled “seconds”, and then insisted that we talk not about w but about t=w/c, where c has a not-at-all fundamental, unit converting constant value of 3x108 m/s. This is exactly as arbitrary as k is in the 3D alien example above. The w axis and the t axis are the same axis, but with an arbitrarily constructed conversion introduced.
In terms of t, distances can be written as:
D^2 = x^2+y^2+z^2-(ct)^2 .
Now, the cosmic speed limit rule that used to be (change in spatial position)/(change in w position) < 1 becomes (change in spatial position)/(change in time) < c. And, rotations pick up lots of c's all over the place, and things like energy and mass get messier relationships. But it’s all artificial.